Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Pazzzcu
Ra
Level 62
God Stats
2W - 5L
1,563 SR
Queue Stats
322W - 422L
1,353 Elo+
Party 1
Anubis
Anubis
Th3SuspectAU
Anubis
Level 78
God Stats
5W - 10L
1,542 SR
Queue Stats
802W - 888L
1,345 Elo+
Party 1
Rama
Rama
TragicPrince
Rama
Level 25
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 3L
1,681 Elo+
Party 2
Nemesis
Nemesis
ruyon1
Nemesis
Level 20
God Stats
3W - 5L
1,492 SR
Queue Stats
68W - 85L
1,357 Elo+
Party 1
Team Averages
Level 50
1,482 SR
1,447 Elo+

VS

Team Averages
Level 85
1,294 SR
1,422 Elo+
Tyr
Tyr
Deathshark
Tyr
Level 103
God Stats
3W - 1L
1,299 SR
Queue Stats
33W - 27L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
Fourware6010
Baron Samedi
Level 28
God Stats
2W - 1L
1,214 SR
Queue Stats
33W - 27L
1,453 Elo+
Party 3
Lancelot
Lancelot
JackBlaze
Lancelot
Level 99
God Stats
6W - 3L
1,232 SR
Queue Stats
31W - 26L
1,443 Elo+
Party 3
Yemoja
Yemoja
PoisonLeFay
Yemoja
Level 108
God Stats
3W - 5L
1,282 SR
Queue Stats
225W - 259L
1,344 Elo+
Party 4
Medusa
Medusa
W7M-R0LEZE1R0
Medusa
Level 86
God Stats
2W - 3L
1,439 SR
Queue Stats
67W - 92L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 0
5,637
403
5,113
12,534
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,676
477
3,040
8,996
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
1 / 3 / 1
8,365
598
7,136
7,589
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 0
6,124
437
6,137
8,232
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
ruyon1
Nemesis
10
0 / 4 / 0
6,115
437
3,859
11,724
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,548
539
4,440
9,728
3,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Fourware6010
Baron Samedi
13
1 / 1 / 6
7,694
550
4,879
4,932
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JackBlaze
Lancelot
12
8 / 0 / 4
8,008
572
9,675
10,066
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
1 / 0 / 6
7,227
516
2,962
7,937
5,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 0 / 3
7,346
525
12,359
10,840
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
17
17
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
0
0
W
2
1
1
2.5
W
Baron Samedi
Fourware6010
Baron Samedi
1
1
6
4
W
Lancelot
JackBlaze
Lancelot
8
0
4
10
L
1
4
0
0.25
W
Yemoja
1
0
6
4
L
Anubis
1
3
1
0.5
L
0
2
0
0
W
5
0
3
6.5
L
Nemesis
ruyon1
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,285
Damage
34,315
49,075
Taken
43,503
22,449
Mitigated
19,882
9,949
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,113
2,535
0
779
12,534
8,106
0
2,869
9,665
16,312
0
W
4,440
663
0
1,938
9,728
3,692
439
5,812
3,916
0
43,850
W
Baron Samedi
Fourware6010
Baron Samedi
4,879
220
1,371
1,904
4,932
2,621
100
2,823
2,109
52,005
0
W
Lancelot
JackBlaze
Lancelot
9,675
2,319
0
2,105
10,066
4,073
0
1,619
8,447
0
53,548
L
3,040
324
248
939
8,996
4,173
52
2,631
6,365
41,395
0
W
Yemoja
2,962
1,294
4,176
3,395
7,937
5,189
151
2,426
5,511
15,850
0
L
Anubis
7,136
463
0
3,566
7,589
3,691
156
323
7,266
65,463
0
L
6,137
5,114
0
3,409
8,232
2,786
0
850
7,382
0
34,414
W
12,359
6,593
0
2,276
10,840
4,307
1,684
2,609
8,231
0
67,016
L
Nemesis
ruyon1
Nemesis
3,859
1,532
0
1,008
11,724
3,693
0
1,168
10,556
0
45,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
37,823
363
Minions Killed
357
0
Camps Cleared
0
1,319,148
Distance Traveled
1,385,938
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,637
403
24
2
0
251,671
8
W
Tyr
7,548
539
88
6
0
273,284
3
W
Baron Samedi
7,694
550
91
7
0
254,365
3
W
Lancelot
8,008
572
65
5
0
344,471
3
L
Ra
6,676
477
72
5
0
254,703
3
W
Yemoja
7,227
516
25
2
0
241,776
1
L
Anubis
8,365
598
134
10
0
257,105
3
L
Rama
6,124
437
69
5
0
236,086
1
W
Medusa
7,346
525
88
6
0
272,042
1
L
Nemesis
6,115
437
64
5
0
319,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role