Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GhanaPallbearer
Chang'e
Level 159
God Stats
3W - 1L
1,885 SR
Queue Stats
230W - 237L
1,495 Elo+
Solo
Khepri
Khepri
I2inchTomahawk
Khepri
Level 130
God Stats
1W - 2L
1,659 SR
Queue Stats
69W - 64L
1,623 Elo+
Party 3
Lancelot
Lancelot
ParagonMB
Lancelot
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,513 Elo+
Party 3
Cupid
Cupid
xXKrylarXx
Cupid
Level 142
God Stats
2W - 5L
1,392 SR
Queue Stats
41W - 46L
1,570 Elo+
Party 1
Team Averages
Level 137
1,587 SR
1,540 Elo+

VS

Team Averages
Level 103
1,544 SR
1,599 Elo+
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Integrityy
Geb
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,629 Elo+
Party 2
Eset
Eset
SirGuptah9
Eset
Level 128
God Stats
11W - 8L
1,879 SR
Queue Stats
437W - 399L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheKumarEffect
Morgan Le Fay
Level 158
God Stats
13W - 10L
1,500 SR
Queue Stats
552W - 474L
1,656 Elo+
Party 2
Neith
Neith
Ɓooo
Neith
Level 159
God Stats
8W - 7L
1,341 SR
Queue Stats
499W - 435L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 5 / 0
7,212
721
5,916
10,367
4,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,828
683
5,507
10,229
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 4
7,137
714
3,102
10,965
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
ParagonMB
Lancelot
14
2 / 6 / 1
7,651
765
6,114
14,169
6,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
13
1 / 4 / 2
7,021
702
7,625
12,083
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 1 / 5
7,975
798
8,268
10,107
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 13
8,473
847
5,638
13,317
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 7
7,959
796
9,208
6,887
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheKumarEffect
Morgan Le Fay
16
4 / 0 / 11
8,603
860
10,964
6,171
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ɓooo
Neith
16
6 / 1 / 10
8,931
893
15,491
11,152
5,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
5
Kills
19
19
Deaths
5
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
0
0.4
W
Lancelot
 
Lancelot
3
1
5
5.5
L
0
2
2
0.5
L
0
2
4
1
W
2
2
13
4.25
L
Lancelot
ParagonMB
Lancelot
2
6
1
0.42
W
4
1
7
7.5
W
Morgan Le Fay
TheKumarEffect
Morgan Le Fay
4
0
11
9.5
L
Cupid
1
4
2
0.5
W
Neith
Ɓooo
Neith
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
49,569
57,813
Taken
47,634
34,826
Mitigated
30,177
8,692
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,916
2,343
0
1,280
10,367
4,737
25
3,934
6,336
0
18,005
W
Lancelot
 
Lancelot
8,268
1,232
0
900
10,107
5,254
118
1,600
8,507
0
29,979
L
5,507
127
1,651
2,580
10,229
4,533
0
5,615
4,442
20,532
0
L
3,102
141
0
874
10,965
12,826
0
5,438
5,259
12,178
0
W
5,638
508
0
1,749
13,317
12,441
248
3,371
9,946
12,226
0
L
Lancelot
ParagonMB
Lancelot
6,114
288
0
500
14,169
6,824
0
4,942
9,061
0
22,964
W
9,208
740
478
1,059
6,887
3,354
964
1,058
5,829
20,847
0
W
Morgan Le Fay
TheKumarEffect
Morgan Le Fay
10,964
713
0
2,770
6,171
3,440
441
1,382
4,789
32,424
0
L
Cupid
7,625
3,919
23
1,784
12,083
5,906
512
4,912
6,905
0
23,000
W
Neith
Ɓooo
Neith
15,491
6,906
0
3,252
11,152
5,688
2,630
1,198
9,954
0
41,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
41,941
163
Minions Killed
188
0
Camps Cleared
0
976,879
Distance Traveled
1,158,364
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,212
721
32
3
0
184,112
0
W
Lancelot
7,975
798
36
4
0
261,108
8
L
Chang'e
6,828
683
28
3
0
197,008
2
L
Khepri
7,137
714
16
2
0
196,707
1
W
Geb
8,473
847
19
2
0
230,285
1
L
Lancelot
7,651
765
44
4
0
223,403
2
W
Eset
7,959
796
18
2
0
225,005
2
W
Morgan Le Fay
8,603
860
57
6
0
225,806
1
L
Cupid
7,021
702
43
4
0
175,649
2
W
Neith
8,931
893
58
6
0
216,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role