Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Acelin_D4C
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
AnarchPower
Yu Huang
Level 146
God Stats
2W - 4L
1,525 SR
Queue Stats
75W - 75L
1,518 Elo+
Party 2
Artemis
Artemis
earvinmarcus2000
Artemis
Level 88
God Stats
1W - 1L
1,688 SR
Queue Stats
33W - 29L
1,543 Elo+
Party 2
Terra
Terra
imtrashbag
Terra
Level 139
God Stats
6W - 7L
1,513 SR
Queue Stats
63W - 59L
1,551 Elo+
Party 2
Team Averages
Level 125
1,545 SR
1,533 Elo+

VS

Team Averages
Level 128
1,474 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
N8RADE
Cernunnos
Level 146
God Stats
5W - 4L
1,444 SR
Queue Stats
199W - 191L
1,530 Elo+
Solo
Freya
Freya
RejectFI
Freya
Level 125
God Stats
13W - 8L
1,635 SR
Queue Stats
214W - 208L
1,535 Elo+
Party 1
Ra
Ra
Taigoron
Ra
Level 143
God Stats
2W - 8L
1,051 SR
Queue Stats
261W - 257L
1,457 Elo+
Party 1
Lancelot
Lancelot
zoul15
Lancelot
Level 121
God Stats
2W - 2L
1,740 SR
Queue Stats
105W - 109L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 3 / 2
6,330
452
4,845
11,150
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Acelin_D4C
Lancelot
11
0 / 8 / 1
6,406
458
7,258
15,915
7,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
AnarchPower
Yu Huang
12
2 / 0 / 0
6,817
487
7,482
6,145
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,679
406
5,268
10,848
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
10
1 / 3 / 3
6,271
448
4,931
13,534
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 3 / 3
6,814
487
6,668
11,794
6,872
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
N8RADE
Cernunnos
14
4 / 0 / 2
8,081
577
12,878
9,433
3,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
RejectFI
Freya
14
5 / 0 / 1
9,091
649
10,448
13,673
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
7,449
532
4,648
8,451
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
zoul15
Lancelot
12
4 / 2 / 3
7,543
539
6,570
9,426
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
16
16
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
2
1
W
King Arthur
 
King Arthur
3
3
3
1.5
L
Lancelot
Acelin_D4C
Lancelot
0
8
1
0.06
L
Yu Huang
AnarchPower
Yu Huang
2
0
0
2
W
Cernunnos
N8RADE
Cernunnos
4
0
2
5
W
Freya
RejectFI
Freya
5
0
1
5.5
W
0
1
2
1
L
0
2
1
0.25
L
Terra
1
3
3
0.83
W
Lancelot
zoul15
Lancelot
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
41,212
57,592
Taken
52,777
26,340
Mitigated
23,542
19,117
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,845
2,064
0
3,056
11,150
4,390
0
2,633
8,517
0
34,111
W
King Arthur
 
King Arthur
6,668
913
0
2,426
11,794
6,872
0
3,338
8,456
0
39,360
L
Lancelot
Acelin_D4C
Lancelot
7,258
1,872
0
3,707
15,915
7,447
0
8,477
7,438
0
42,726
L
Yu Huang
AnarchPower
Yu Huang
7,482
947
0
1,953
6,145
2,682
0
2,245
3,900
60,491
0
W
Cernunnos
N8RADE
Cernunnos
12,878
7,250
0
7,107
9,433
3,737
356
1,915
7,518
0
62,397
W
Freya
RejectFI
Freya
10,448
3,563
0
9,125
13,673
5,865
930
824
12,849
68,589
0
W
4,648
749
382
3,101
8,451
3,503
261
4,282
4,169
64,053
0
L
5,268
2,219
0
4,373
10,848
3,507
0
0
10,848
0
36,747
L
Terra
4,931
1,044
2,458
3,570
13,534
8,314
0
1,741
11,793
22,166
0
W
Lancelot
zoul15
Lancelot
6,570
696
0
933
9,426
3,565
0
2,054
7,372
0
49,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
38,978
322
Minions Killed
468
0
Camps Cleared
0
1,246,597
Distance Traveled
1,364,086
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,330
452
61
4
0
248,496
2
W
King Arthur
6,814
487
45
3
0
293,474
4
L
Lancelot
6,406
458
80
6
0
249,762
2
L
Yu Huang
6,817
487
104
7
0
270,905
4
W
Cernunnos
8,081
577
109
8
0
231,632
4
W
Freya
9,091
649
120
9
0
239,790
2
W
Ra
7,449
532
116
8
0
275,339
5
L
Artemis
5,679
406
54
4
0
219,865
1
L
Terra
6,271
448
23
2
0
257,569
3
W
Lancelot
7,543
539
78
6
0
323,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role