Player Matchup

Sobek
Sobek
H3adshot17
Sobek
Level 145
God Stats
2W - 2L
1,161 SR
Queue Stats
132W - 141L
1,501 Elo+
Solo
Loki
Loki
Munchnie
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,454 Elo+
Solo
Neith
Neith
PatronPL6843
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,360 Elo+
Solo
Cthulhu
Cthulhu
SeL丶小白耗子
Cthulhu
Level 34
God Stats
6W - 4L
1,532 SR
Queue Stats
371W - 401L
1,502 Elo+
Solo
Fenrir
Fenrir
ZEUSJUlCE
Fenrir
Level 158
God Stats
1W - 2L
1,886 SR
Queue Stats
93W - 102L
1,493 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,462 Elo+

VS

Team Averages
Level 121
1,572 SR
1,492 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Firehanlang
Baba Yaga
Level 156
God Stats
12W - 17L
1,427 SR
Queue Stats
780W - 808L
1,528 Elo+
Solo
Jing Wei
Jing Wei
KazumaKillJoy
Jing Wei
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Lumi089
Nu Wa
Level 48
God Stats
3W - 0L
1,719 SR
Queue Stats
85W - 69L
1,517 Elo+
Solo
Fenrir
Fenrir
OnlyChinese
Fenrir
Level 123
God Stats
3W - 10L
1,715 SR
Queue Stats
457W - 436L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
5 / 7 / 14
12,011
751
13,960
28,180
27,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
2 / 9 / 12
10,566
660
11,166
18,082
8,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 7 / 10
11,271
704
17,946
17,810
9,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 7 / 13
10,814
676
13,937
25,996
33,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ZEUSJUlCE
Fenrir
20
14 / 6 / 8
14,044
878
26,921
26,216
31,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
8 / 4 / 19
13,610
851
16,085
16,379
9,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Firehanlang
Baba Yaga
20
6 / 5 / 20
13,512
845
28,937
16,755
9,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
KazumaKillJoy
Jing Wei
19
5 / 5 / 20
13,078
817
12,214
21,592
12,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Lumi089
Nu Wa
20
8 / 4 / 19
12,916
807
24,899
13,975
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
9 / 10 / 16
12,360
773
14,709
29,919
38,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
130
28
Kills
36
36
Deaths
28
57
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
4
19
4.38
W
Baba Yaga
Firehanlang
Baba Yaga
6
5
20
3.2
L
Sobek
5
7
14
1.71
W
Jing Wei
KazumaKillJoy
Jing Wei
5
5
20
3
W
Nu Wa
Lumi089
Nu Wa
8
4
19
4.38
L
Loki
2
9
12
0.89
W
Fenrir
9
10
16
1.7
L
5
7
10
1.43
L
2
7
13
1.21
L
Fenrir
ZEUSJUlCE
Fenrir
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,930
Damage
96,844
116,284
Taken
98,620
109,546
Mitigated
76,571
34,525
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,085
8,963
1,621
2,296
16,379
9,214
2,439
4,772
11,607
0
34,380
W
Baba Yaga
Firehanlang
Baba Yaga
28,937
935
1,550
5,190
16,755
9,473
1,311
2,358
14,397
53,948
0
L
Sobek
13,960
2,022
1,872
8,339
28,180
27,513
709
14,910
13,270
38,500
0
W
Jing Wei
KazumaKillJoy
Jing Wei
12,214
6,434
2,522
3,873
21,592
12,643
2,312
6,317
15,275
389
23,817
W
Nu Wa
Lumi089
Nu Wa
24,899
5,329
929
1,045
13,975
7,075
1,401
5,488
8,487
40,455
0
L
Loki
11,166
1,354
585
660
18,082
8,580
982
10,261
7,821
0
20,678
W
Fenrir
14,709
3,613
1,425
2,996
29,919
38,166
0
8,962
20,957
0
19,358
L
17,946
7,956
1,930
4,109
17,810
9,143
2,830
9,021
8,789
0
34,440
L
13,937
758
4,419
3,554
25,996
33,255
161
7,625
18,371
38,259
0
L
Fenrir
ZEUSJUlCE
Fenrir
26,921
7,492
2,562
6,495
26,216
31,055
1,774
12,362
13,854
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
65,476
166
Minions Killed
178
0
Camps Cleared
0
1,323,300
Distance Traveled
1,400,761
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,610
851
45
3
0
262,151
0
W
Baba Yaga
13,512
845
65
4
0
308,537
3
L
Sobek
12,011
751
49
3
0
237,938
1
W
Jing Wei
13,078
817
32
2
0
278,300
0
W
Nu Wa
12,916
807
27
2
0
298,405
0
L
Loki
10,566
660
23
1
0
270,526
0
W
Fenrir
12,360
773
9
1
0
253,368
1
L
Neith
11,271
704
25
2
0
238,772
0
L
Cthulhu
10,814
676
41
3
0
298,318
0
L
Fenrir
14,044
878
28
2
0
277,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role