Player Matchup

Neith
Neith
CHandlerAEA
Neith
Level 84
God Stats
3W - 1L
1,327 SR
Queue Stats
25W - 34L
1,404 Elo+
Party 2
Ra
Ra
CPC CAM AEA
Ra
Level 96
God Stats
10W - 14L
1,248 SR
Queue Stats
91W - 104L
1,512 Elo+
Party 2
Nemesis
Nemesis
DevinCPC
Nemesis
Level 103
God Stats
25W - 14L
1,582 SR
Queue Stats
126W - 137L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
Joshakazam
Sylvanus
Level 121
God Stats
8W - 3L
1,727 SR
Queue Stats
60W - 69L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
raybignasty
Ah Muzen Cab
Level 66
God Stats
9W - 4L
1,742 SR
Queue Stats
75W - 85L
1,502 Elo+
Party 2
Team Averages
Level 94
1,525 SR
1,482 Elo+

VS

Team Averages
Level 88
1,557 SR
1,527 Elo+
Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ActuallyNoOne
Jing Wei
Level 109
God Stats
3W - 3L
1,561 SR
Queue Stats
218W - 210L
1,569 Elo+
Party 1
Lancelot
Lancelot
Géstalt
Lancelot
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 50L
1,522 Elo+
Party 1
Bakasura
Bakasura
VasyaSukaBlyat
Bakasura
Level 99
God Stats
7W - 6L
1,726 SR
Queue Stats
375W - 378L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,095
510
4,835
4,781
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 1
6,162
616
2,534
3,050
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DevinCPC
Nemesis
9
6 / 1 / 2
6,172
617
6,380
7,822
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Joshakazam
Sylvanus
9
1 / 0 / 6
5,592
559
3,649
4,001
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
raybignasty
Ah Muzen Cab
10
1 / 0 / 2
5,732
573
3,529
3,747
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 0 / 0
5,061
506
502
3,930
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
 
Bacchus
6
0 / 3 / 0
4,430
443
3,357
7,800
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ActuallyNoOne
Jing Wei
8
0 / 3 / 0
4,714
471
1,355
6,638
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Géstalt
Lancelot
5
0 / 1 / 0
4,142
414
1,347
3,091
921
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
9
1 / 5 / 0
5,382
538
4,500
9,590
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
Bacchus
 
Bacchus
0
3
0
0
L
Jing Wei
ActuallyNoOne
Jing Wei
0
3
0
0
W
2
0
2
3
W
2
0
1
2.5
W
Nemesis
DevinCPC
Nemesis
6
1
2
7
L
Lancelot
Géstalt
Lancelot
0
1
0
0
W
Sylvanus
Joshakazam
Sylvanus
1
0
6
4
L
Bakasura
1
5
0
0.2
W
Ah Muzen Cab
raybignasty
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
11,061
23,401
Taken
31,049
9,063
Mitigated
12,975
9,282
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
502
150
0
1,705
3,930
1,275
0
1,642
2,288
35,144
0
L
Bacchus
 
Bacchus
3,357
616
0
1,771
7,800
5,327
0
1,763
6,037
13,889
0
L
Jing Wei
ActuallyNoOne
Jing Wei
1,355
1,281
0
2,096
6,638
1,854
0
652
5,986
0
25,926
W
4,835
2,040
70
974
4,781
1,982
265
1,037
3,694
0
27,494
W
2,534
618
235
1,423
3,050
1,093
0
293
2,482
52,041
0
W
Nemesis
DevinCPC
Nemesis
6,380
3,598
0
1,496
7,822
2,715
120
950
6,431
0
35,583
L
Lancelot
Géstalt
Lancelot
1,347
408
0
836
3,091
921
0
0
3,091
0
8,239
W
Sylvanus
Joshakazam
Sylvanus
3,649
1,201
1,191
2,237
4,001
2,014
0
960
3,016
20,742
0
L
Bakasura
4,500
2,788
0
817
9,590
3,598
0
2,126
7,464
0
28,338
W
Ah Muzen Cab
raybignasty
Ah Muzen Cab
3,529
1,631
0
1,656
3,747
1,259
414
619
2,963
0
34,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
23,729
287
Minions Killed
242
0
Camps Cleared
0
965,187
Distance Traveled
808,060
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,061
506
66
7
0
192,431
1
L
Bacchus
4,430
443
28
3
0
186,991
0
L
Jing Wei
4,714
471
58
6
0
151,653
2
W
Neith
5,095
510
35
4
0
189,999
1
W
Ra
6,162
616
95
10
0
210,727
3
W
Nemesis
6,172
617
66
7
0
211,307
0
L
Lancelot
4,142
414
21
2
0
78,499
0
W
Sylvanus
5,592
559
37
4
0
170,826
1
L
Bakasura
5,382
538
69
7
0
198,486
2
W
Ah Muzen Cab
5,732
573
54
5
0
182,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role