Player Matchup

Medusa
Medusa
Illmortal808
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 56L
891 Elo+
Party 1
Ra
Ra
SunLegba1313
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 39L
921 Elo+
Party 1
Cthulhu
Cthulhu
egibson30
Cthulhu
Level 29
God Stats
4W - 18L
1,158 SR
Queue Stats
10W - 47L
847 Elo+
Party 1
Team Averages
Level 38
1,386 SR
886 Elo+

VS

Team Averages
Level 54
1,585 SR
1,262 Elo+
Kuzenbo
Kuzenbo
Felipepdiniz144
Kuzenbo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,174 Elo+
Party 2
Cernunnos
Cernunnos
JailsonMendesBR
Cernunnos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,176 Elo+
Party 2
Hera
Hera
KG iLegendary Z
Hera
Level 78
God Stats
1W - 1L
1,756 SR
Queue Stats
75W - 98L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 0
6,435
644
4,184
7,927
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,152
615
2,832
8,498
3,492
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
egibson30
Cthulhu
10
0 / 2 / 1
6,287
629
3,390
11,049
10,529
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,925
793
4,123
6,865
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JailsonMendesBR
Cernunnos
13
3 / 0 / 3
8,208
821
11,266
9,108
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 2
8,338
834
8,702
5,423
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Medusa
1
3
0
0.33
W
Cernunnos
JailsonMendesBR
Cernunnos
3
0
3
4.5
W
5
1
2
6
L
0
3
0
0
L
Cthulhu
egibson30
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,406
Damage
24,091
27,474
Taken
21,396
16,766
Mitigated
14,681
2,114
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
1,693
179
1,359
6,865
8,473
329
2,507
4,358
8,378
0
L
Medusa
4,184
1,003
0
0
7,927
2,745
0
2,771
4,944
0
19,099
W
Cernunnos
JailsonMendesBR
Cernunnos
11,266
5,924
462
3,285
9,108
4,114
1,758
3,527
5,581
0
32,125
W
8,702
2,288
105
608
5,423
2,094
203
1,177
4,246
35,635
0
L
2,832
587
406
744
8,498
3,492
0
5,587
2,829
16,355
0
L
Cthulhu
egibson30
Cthulhu
3,390
24
509
455
11,049
10,529
0
4,652
6,201
16,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,874
Gold Earned
24,471
77
Minions Killed
125
2
Camps Cleared
8
592,347
Distance Traveled
557,935
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,925
793
8
1
0
185,143
0
L
Medusa
6,435
644
33
3
1
220,221
0
W
Cernunnos
8,208
821
52
5
2
175,601
0
W
Hera
8,338
834
65
7
6
197,191
4
L
Ra
6,152
615
20
2
0
174,877
1
L
Cthulhu
6,287
629
24
2
1
197,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role