Player Matchup

Chang'e
Chang'e
Archma
Chang'e
Level 75
God Stats
3W - 11L
1,583 SR
Queue Stats
116W - 112L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
Lavadrake2
Jing Wei
Level 85
God Stats
1W - 0L
1,756 SR
Queue Stats
99W - 103L
1,535 Elo+
Party 1
Olorun
Olorun
MilitaryTree70
Olorun
Level 48
God Stats
5W - 4L
1,677 SR
Queue Stats
86W - 116L
1,507 Elo+
Party 1
Lancelot
Lancelot
NogitsuneX
Lancelot
Level 119
God Stats
1W - 4L
1,215 SR
Queue Stats
86W - 86L
1,555 Elo+
Party 1
Ganesha
Ganesha
Novastar6496
Ganesha
Level 108
God Stats
7W - 6L
1,680 SR
Queue Stats
106W - 123L
1,553 Elo+
Party 1
Team Averages
Level 87
1,582 SR
1,534 Elo+

VS

Team Averages
Level 52
1,524 SR
1,474 Elo+
Bastet
Bastet
Bluu387
Bastet
Level 109
God Stats
9W - 9L
1,679 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 2
Lancelot
Lancelot
KingLeone13
Lancelot
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
57W - 62L
1,481 Elo+
Party 3
Cernunnos
Cernunnos
RadialChameleon
Cernunnos
Level 63
God Stats
31W - 36L
1,476 SR
Queue Stats
109W - 134L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
TimeStopPleas3
Heimdallr
Level 15
God Stats
3W - 1L
1,730 SR
Queue Stats
22W - 24L
1,564 Elo+
Party 2
Fenrir
Fenrir
xd_IAmThatSweat
Fenrir
Level 44
God Stats
5W - 8L
1,402 SR
Queue Stats
61W - 90L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Archma
Chang'e
20
3 / 4 / 13
15,533
971
14,819
27,343
14,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Lavadrake2
Jing Wei
20
5 / 3 / 14
15,866
992
30,471
23,122
13,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 4 / 16
15,286
955
10,351
20,974
13,281
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
NogitsuneX
Lancelot
20
15 / 0 / 7
18,711
1,169
31,262
17,152
28,813
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Novastar6496
Ganesha
20
0 / 1 / 23
18,801
1,175
11,498
25,260
48,586
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bluu387
Bastet
20
2 / 3 / 7
15,423
964
21,115
19,613
11,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
KingLeone13
Lancelot
20
2 / 9 / 7
15,407
963
25,540
31,348
19,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
RadialChameleon
Cernunnos
20
4 / 6 / 5
15,859
991
30,480
20,880
12,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TimeStopPleas3
Heimdallr
20
1 / 0 / 6
15,375
961
21,107
10,826
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 7 / 2
14,655
916
9,185
22,168
18,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
25
Kills
12
12
Deaths
25
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Archma
Chang'e
3
4
13
2.38
L
Bastet
Bluu387
Bastet
2
3
7
1.83
L
Lancelot
KingLeone13
Lancelot
2
9
7
0.61
W
Jing Wei
Lavadrake2
Jing Wei
5
3
14
4
W
2
4
16
2.5
W
Lancelot
NogitsuneX
Lancelot
15
0
7
18.5
W
Ganesha
Novastar6496
Ganesha
0
1
23
11.5
L
Cernunnos
RadialChameleon
Cernunnos
4
6
5
1.08
L
Heimdallr
TimeStopPleas3
Heimdallr
1
0
6
4
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,401
Damage
107,427
113,851
Taken
104,835
118,759
Mitigated
67,940
38,194
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Archma
Chang'e
14,819
1,860
9,303
9,947
27,343
14,927
0
0
27,161
40,355
0
L
Bastet
Bluu387
Bastet
21,115
2,169
233
2,841
19,613
11,169
0
6,197
12,836
0
40,315
L
Lancelot
KingLeone13
Lancelot
25,540
3,436
0
385
31,348
19,243
0
10,106
20,586
0
60,483
W
Jing Wei
Lavadrake2
Jing Wei
30,471
20,572
0
2,214
23,122
13,152
0
0
23,122
0
68,613
W
10,351
7,057
1,846
3,705
20,974
13,281
0
0
20,888
35,663
0
W
Lancelot
NogitsuneX
Lancelot
31,262
6,924
0
2,256
17,152
28,813
0
0
17,020
0
47,985
W
Ganesha
Novastar6496
Ganesha
11,498
1,135
453
8,470
25,260
48,586
0
0
25,065
37,402
0
L
Cernunnos
RadialChameleon
Cernunnos
30,480
17,238
0
26
20,880
12,047
0
6,898
13,514
0
60,084
L
Heimdallr
TimeStopPleas3
Heimdallr
21,107
13,278
0
0
10,826
6,506
0
4,381
6,339
0
67,412
L
9,185
951
0
735
22,168
18,975
0
8,190
13,172
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,197
Gold Earned
76,719
365
Minions Killed
330
10
Camps Cleared
14
1,576,279
Distance Traveled
1,505,690
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,533
971
92
6
1
277,389
0
L
Bastet
15,423
964
40
3
1
383,513
0
L
Lancelot
15,407
963
88
6
4
323,730
0
W
Jing Wei
15,866
992
105
7
1
337,336
1
W
Olorun
15,286
955
90
6
1
243,269
3
W
Lancelot
18,711
1,169
70
4
5
391,710
0
W
Ganesha
18,801
1,175
8
1
2
326,575
2
L
Cernunnos
15,859
991
64
4
5
288,526
0
L
Heimdallr
15,375
961
110
7
2
268,880
0
L
Fenrir
14,655
916
28
2
2
241,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role