Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Cweb133
Hel
Level 127
God Stats
0W - 5L
1,259 SR
Queue Stats
204W - 216L
1,507 Elo+
Solo
Vulcan
Vulcan
theganjaeffect
Vulcan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,647 Elo+
Party 3
Team Averages
Level 121
1,452 SR
1,531 Elo+

VS

Team Averages
Level 113
1,483 SR
1,484 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HytheBlaze
Hel
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
HytheEpic
Zhong Kui
Level 117
God Stats
3W - 1L
1,503 SR
Queue Stats
126W - 119L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
ItzSaucy
Xbalanque
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1
Ymir
Ymir
iKip
Ymir
Level 69
God Stats
3W - 3L
1,412 SR
Queue Stats
29W - 18L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
3 / 3 / 6
10,919
728
15,254
16,122
8,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
 
Anubis
16
4 / 6 / 6
10,197
680
12,966
15,725
10,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
 
Charybdis
14
1 / 8 / 6
8,641
576
13,929
19,317
9,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hel
15
2 / 3 / 5
9,027
602
9,677
12,607
6,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 6
8,450
563
19,365
15,470
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 2 / 16
10,748
717
15,228
26,759
27,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 18
10,670
711
9,130
16,808
11,792
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
HytheEpic
Zhong Kui
19
10 / 3 / 11
11,899
793
24,024
17,343
15,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
ItzSaucy
Xbalanque
19
4 / 2 / 13
11,234
749
21,094
17,032
9,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
iKip
Ymir
18
5 / 1 / 13
11,687
779
8,194
21,182
27,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
10
Kills
25
25
Deaths
10
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
6
2
L
Anubis
 
Anubis
4
6
6
1.17
L
Charybdis
 
Charybdis
1
8
6
0.5
W
Erlang Shen
 
Erlang Shen
3
2
16
5.5
L
Hel
2
3
5
1.5
W
3
2
18
6
W
Zhong Kui
HytheEpic
Zhong Kui
10
3
11
5.17
W
Xbalanque
ItzSaucy
Xbalanque
4
2
13
5.25
W
Ymir
iKip
Ymir
5
1
13
11.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,191
Damage
77,670
79,241
Taken
99,124
41,899
Mitigated
92,175
34,994
Healing
61,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
15,254
8,766
1,054
2,937
16,122
8,295
0
9,161
6,961
0
38,953
L
Anubis
 
Anubis
12,966
977
1,125
3,061
15,725
10,238
0
8,083
7,642
23,925
0
L
Charybdis
 
Charybdis
13,929
6,608
1,479
2,683
19,317
9,227
0
8,985
10,332
0
23,776
W
Erlang Shen
 
Erlang Shen
15,228
4,111
4,899
9,438
26,759
27,130
768
10,284
16,475
0
22,331
L
Hel
9,677
930
14,099
6,155
12,607
6,235
0
7,308
5,299
19,718
0
W
9,130
717
15,341
8,497
16,808
11,792
887
8,020
8,788
17,599
0
W
Zhong Kui
HytheEpic
Zhong Kui
24,024
1,573
2,385
6,711
17,343
15,960
2,998
6,459
10,884
52,744
0
W
Xbalanque
ItzSaucy
Xbalanque
21,094
12,242
1,659
4,370
17,032
9,595
2,758
9,094
7,938
0
55,808
W
Ymir
iKip
Ymir
8,194
150
3,344
5,146
21,182
27,698
518
8,151
13,031
17,285
0
L
19,365
4,057
653
1,748
15,470
7,904
0
7,811
7,659
29,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,234
Gold Earned
56,238
144
Minions Killed
192
0
Camps Cleared
0
1,201,864
Distance Traveled
1,467,589
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,919
728
52
3
0
241,570
1
L
Anubis
10,197
680
27
2
0
219,059
0
L
Charybdis
8,641
576
16
1
0
210,787
1
W
Erlang Shen
10,748
717
4
0
0
320,427
0
L
Hel
9,027
602
29
2
0
276,376
1
W
Hel
10,670
711
16
1
0
284,821
0
W
Zhong Kui
11,899
793
68
5
0
280,495
1
W
Xbalanque
11,234
749
90
6
0
271,297
0
W
Ymir
11,687
779
14
1
0
310,549
0
L
Vulcan
8,450
563
20
1
0
254,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role