Player Matchup

Sun Wukong
Sun Wukong
OkkotsuSan
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Party 1
Poseidon
Poseidon
PennyTraded
Poseidon
Level 83
God Stats
0W - 3L
1,511 SR
Queue Stats
11W - 21L
1,088 Elo+
Party 1
Medusa
Medusa
Sigma312
Medusa
Level 29
God Stats
0W - 5L
1,483 SR
Queue Stats
7W - 12L
1,094 Elo+
Party 1
Susano
Susano
nemises22
Susano
Level 37
God Stats
5W - 8L
1,290 SR
Queue Stats
58W - 95L
1,330 Elo+
Solo
Atlas
Atlas
vL0NE Vante
Atlas
Level 28
God Stats
18W - 11L
1,188 SR
Queue Stats
24W - 29L
1,169 Elo+
Party 1
Team Averages
Level 49
1,394 SR
1,195 Elo+

VS

Team Averages
Level 114
1,503 SR
1,375 Elo+
Cthulhu
Cthulhu
Briceter1
Cthulhu
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,354 Elo+
Solo
Chronos
Chronos
Drok1608
Chronos
Level 124
God Stats
1W - 0L
1,392 SR
Queue Stats
72W - 63L
1,416 Elo+
Party 2
Athena
Athena
SabineMando
Athena
Level 96
God Stats
20W - 18L
1,524 SR
Queue Stats
86W - 87L
1,379 Elo+
Solo
Bastet
Bastet
eltotolpqtp
Bastet
Level 160
God Stats
40W - 41L
1,502 SR
Queue Stats
1,171W - 1,219L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
zodert
Sun Wukong
Level 89
God Stats
2W - 2L
1,598 SR
Queue Stats
34W - 34L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OkkotsuSan
Sun Wukong
17
2 / 2 / 1
9,621
418
8,983
14,530
9,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
PennyTraded
Poseidon
15
2 / 3 / 0
9,418
409
10,722
12,406
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Sigma312
Medusa
14
2 / 5 / 2
9,041
393
11,002
13,976
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
nemises22
Susano
17
2 / 1 / 3
10,127
440
9,950
21,519
10,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 0
8,415
366
7,056
21,579
20,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Briceter1
Cthulhu
18
4 / 3 / 3
12,086
525
13,124
18,014
23,382
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Drok1608
Chronos
17
2 / 1 / 8
10,464
455
13,988
15,168
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
14
1 / 1 / 4
10,254
446
6,857
20,146
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
4 / 1 / 6
10,990
478
8,104
19,105
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
zodert
Sun Wukong
16
6 / 3 / 5
10,426
453
8,810
16,866
16,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
17
17
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Briceter1
Cthulhu
4
3
3
1.83
W
Chronos
Drok1608
Chronos
2
1
8
6
L
Sun Wukong
OkkotsuSan
Sun Wukong
2
2
1
1.25
L
Poseidon
PennyTraded
Poseidon
2
3
0
0.67
W
Athena
1
1
4
3
L
Medusa
Sigma312
Medusa
2
5
2
0.6
W
Bastet
4
1
6
7
L
Susano
nemises22
Susano
2
1
3
3.5
L
1
6
0
0.17
W
Sun Wukong
zodert
Sun Wukong
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
50,883
84,010
Taken
89,299
52,190
Mitigated
74,990
25,684
Healing
25,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Briceter1
Cthulhu
13,124
1,129
227
3,862
18,014
23,382
349
1,011
16,969
93,534
0
W
Chronos
Drok1608
Chronos
13,988
5,138
0
8,915
15,168
6,385
4,290
3,075
12,009
84,990
0
L
Sun Wukong
OkkotsuSan
Sun Wukong
8,983
2,040
360
5,835
14,530
9,784
668
7,412
7,118
0
64,734
L
Poseidon
PennyTraded
Poseidon
10,722
1,255
0
1,686
12,406
5,365
52
6,614
5,792
66,341
0
W
Athena
6,857
1,618
0
3,411
20,146
20,137
639
5,664
13,796
45,429
0
L
Medusa
Sigma312
Medusa
11,002
6,432
0
3,300
13,976
6,301
296
5,955
8,021
0
57,184
W
Bastet
8,104
1,285
0
6,552
19,105
8,469
1,095
2,073
16,970
0
99,033
L
Susano
nemises22
Susano
9,950
2,481
0
13,019
21,519
10,430
0
6,739
14,780
0
87,426
L
7,056
3,259
0
1,484
21,579
20,310
214
7,249
14,330
34,036
0
W
Sun Wukong
zodert
Sun Wukong
8,810
887
0
2,956
16,866
16,617
572
5,000
11,777
0
54,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
54,220
450
Minions Killed
552
0
Camps Cleared
0
2,157,268
Distance Traveled
2,170,192
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,086
525
164
7
0
395,649
5
W
Chronos
10,464
455
142
6
0
414,179
2
L
Sun Wukong
9,621
418
93
4
0
455,160
2
L
Poseidon
9,418
409
97
4
0
424,766
4
W
Athena
10,254
446
67
3
0
435,210
0
L
Medusa
9,041
393
100
4
0
391,854
2
W
Bastet
10,990
478
114
5
0
471,789
7
L
Susano
10,127
440
127
6
0
473,294
0
L
Atlas
8,415
366
33
1
0
412,194
2
W
Sun Wukong
10,426
453
65
3
0
453,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role