Player Matchup

Anhur
Anhur
AtomicEightBall
Anhur
Level 151
God Stats
0W - 2L
1,252 SR
Queue Stats
307W - 278L
1,577 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
HI_IM_WOLF_JL
Morgan Le Fay
Level 31
God Stats
4W - 5L
1,804 SR
Queue Stats
17W - 15L
1,588 Elo+
Party 4
Loki
Loki
Mad Arioc
Loki
Level 15
God Stats
1W - 2L
1,448 SR
Queue Stats
40W - 37L
1,289 Elo+
Party 2
Anubis
Anubis
SIF Meisy
Anubis
Level 147
God Stats
0W - 1L
1,657 SR
Queue Stats
89W - 82L
1,433 Elo+
Party 2
Chiron
Chiron
WarriorKOB
Chiron
Level 137
God Stats
15W - 7L
1,513 SR
Queue Stats
319W - 293L
1,550 Elo+
Party 4
Team Averages
Level 96
1,535 SR
1,487 Elo+

VS

Team Averages
Level 78
1,529 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Alval20_
Baron Samedi
Level 103
God Stats
7W - 12L
1,327 SR
Queue Stats
163W - 204L
1,412 Elo+
Party 3
Jormungandr
Jormungandr
Compti
Jormungandr
Level 61
God Stats
24W - 10L
1,629 SR
Queue Stats
379W - 340L
1,461 Elo+
Party 1
Apollo
Apollo
Jpageyy
Apollo
Level 68
God Stats
4W - 7L
1,439 SR
Queue Stats
552W - 487L
1,466 Elo+
Party 1
Scylla
Scylla
ss___MINAT0___ss
Scylla
Level 143
God Stats
8W - 4L
1,667 SR
Queue Stats
329W - 378L
1,404 Elo+
Party 3
Lancelot
Lancelot
tlssmitealt
Lancelot
Level 16
God Stats
6W - 3L
1,586 SR
Queue Stats
57W - 51L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,774
412
3,509
11,515
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
HI_IM_WOLF_JL
Morgan Le Fay
12
3 / 1 / 1
7,697
550
6,851
5,974
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 2 / 2
6,173
441
3,245
10,278
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SIF Meisy
Anubis
10
0 / 6 / 1
6,203
443
5,251
10,398
4,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
WarriorKOB
Chiron
12
2 / 0 / 1
7,188
513
3,860
6,594
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alval20_
Baron Samedi
11
1 / 4 / 2
6,773
484
4,756
10,431
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Compti
Jormungandr
10
1 / 2 / 6
6,754
482
3,441
9,187
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Jpageyy
Apollo
14
3 / 0 / 0
7,575
541
4,712
6,631
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 5
7,228
516
3,821
3,890
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
tlssmitealt
Lancelot
12
5 / 1 / 3
7,650
546
13,727
8,900
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alval20_
Baron Samedi
1
4
2
0.5
L
1
3
2
0.67
W
Jormungandr
Compti
Jormungandr
1
2
6
2
L
Morgan Le Fay
HI_IM_WOLF_JL
Morgan Le Fay
3
1
1
3.5
W
Apollo
Jpageyy
Apollo
3
0
0
3
L
Loki
1
2
2
1
L
Anubis
SIF Meisy
Anubis
0
6
1
0.08
L
Chiron
WarriorKOB
Chiron
2
0
1
2.5
W
2
0
5
4.5
W
Lancelot
tlssmitealt
Lancelot
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
30,457
44,759
Taken
39,039
18,174
Mitigated
17,621
10,545
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alval20_
Baron Samedi
4,756
255
110
2,511
10,431
4,930
225
6,875
3,556
33,876
0
L
3,509
1,361
0
874
11,515
5,233
0
2,748
8,691
0
23,744
W
Jormungandr
Compti
Jormungandr
3,441
1,079
142
2,342
9,187
5,407
153
1,950
7,237
21,528
0
L
Morgan Le Fay
HI_IM_WOLF_JL
Morgan Le Fay
6,851
1,301
0
1,239
5,974
2,249
0
2,626
2,986
46,967
0
W
Apollo
Jpageyy
Apollo
4,712
2,430
0
3,876
6,631
2,353
0
172
6,459
0
60,324
L
Loki
3,245
385
0
2,325
10,278
3,252
0
1,136
9,049
0
26,660
L
Anubis
SIF Meisy
Anubis
5,251
658
0
2,809
10,398
4,921
0
4,122
6,006
44,674
0
L
Chiron
WarriorKOB
Chiron
3,860
1,230
674
2,624
6,594
2,519
896
585
6,009
0
62,464
W
3,821
312
0
1,116
3,890
1,315
480
2,014
1,876
41,401
0
W
Lancelot
tlssmitealt
Lancelot
13,727
3,486
0
5,197
8,900
3,616
0
1,091
7,809
0
56,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
35,980
377
Minions Killed
379
0
Camps Cleared
0
1,275,684
Distance Traveled
1,384,839
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,773
484
67
5
0
243,727
2
L
Anhur
5,774
412
43
3
0
238,755
9
W
Jormungandr
6,754
482
33
2
0
257,464
2
L
Morgan Le Fay
7,697
550
98
7
0
241,775
4
W
Apollo
7,575
541
109
8
0
260,741
3
L
Loki
6,173
441
62
4
0
311,239
1
L
Anubis
6,203
443
67
5
0
234,957
3
L
Chiron
7,188
513
107
8
0
248,958
5
W
Scylla
7,228
516
80
6
0
278,403
7
W
Lancelot
7,650
546
90
6
0
344,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role