Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Hantto
Athena
Level 159
God Stats
4W - 0L
1,386 SR
Queue Stats
83W - 79L
1,541 Elo+
Party 1
Lancelot
Lancelot
HomeroNordico
Lancelot
Level 126
God Stats
3W - 3L
1,517 SR
Queue Stats
61W - 73L
1,511 Elo+
Party 1
Team Averages
Level 141
1,480 SR
1,510 Elo+

VS

Team Averages
Level 105
1,460 SR
1,610 Elo+
Xbalanque
Xbalanque
C0WCS
Xbalanque
Level 103
God Stats
8W - 5L
1,575 SR
Queue Stats
87W - 67L
1,607 Elo+
Party 2
Ra
Ra
Marthins
Ra
Level 153
God Stats
0W - 1L
1,261 SR
Queue Stats
55W - 62L
1,579 Elo+
Solo
Sylvanus
Sylvanus
brinkoladacoca
Sylvanus
Level 89
God Stats
3W - 2L
1,662 SR
Queue Stats
51W - 47L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
zChonX
Guan Yu
Level 117
God Stats
4W - 3L
1,516 SR
Queue Stats
71W - 55L
1,640 Elo+
Party 2
Ravana
Ravana
zTanKsS
Ravana
Level 61
God Stats
2W - 3L
1,285 SR
Queue Stats
63W - 45L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 0
9,151
538
7,478
8,242
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
15
3 / 1 / 1
8,956
527
7,148
14,583
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
 
Aphrodite
13
1 / 0 / 4
7,926
466
5,171
9,837
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Hantto
Athena
16
3 / 1 / 4
9,758
574
11,088
20,119
9,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
HomeroNordico
Lancelot
15
5 / 3 / 7
9,275
546
10,762
15,633
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
C0WCS
Xbalanque
14
0 / 2 / 1
8,390
494
9,018
10,556
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 1
8,737
514
4,515
10,830
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
13
1 / 6 / 0
8,435
496
13,241
15,942
17,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
zChonX
Guan Yu
13
2 / 2 / 1
8,743
514
8,114
15,092
12,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
zTanKsS
Ravana
13
1 / 2 / 3
8,142
479
6,949
12,162
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
0
4
W
Rama
 
Rama
3
1
1
3.5
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Xbalanque
C0WCS
Xbalanque
0
2
1
0.25
W
Athena
Hantto
Athena
3
1
4
5
W
Lancelot
HomeroNordico
Lancelot
5
3
7
2.83
L
2
4
1
0.63
L
Sylvanus
1
6
0
0.17
L
Guan Yu
zChonX
Guan Yu
2
2
1
1.25
L
Ravana
zTanKsS
Ravana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
41,837
68,414
Taken
64,582
31,396
Mitigated
46,136
31,396
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,478
446
0
490
8,242
3,339
0
1,674
6,568
82,630
0
W
Rama
 
Rama
7,148
5,518
0
6,915
14,583
4,881
157
717
13,866
0
67,179
W
Aphrodite
 
Aphrodite
5,171
657
4,240
6,957
9,837
6,350
0
2,236
7,601
39,391
0
L
Xbalanque
C0WCS
Xbalanque
9,018
5,834
0
3,859
10,556
4,057
1,240
784
9,772
0
79,751
W
Athena
Hantto
Athena
11,088
4,020
297
8,200
20,119
9,900
858
9,994
10,125
77,600
0
W
Lancelot
HomeroNordico
Lancelot
10,762
2,679
0
4,297
15,633
6,926
107
2,416
13,217
0
65,006
L
4,515
456
689
2,799
10,830
5,380
0
5,659
5,171
83,300
0
L
Sylvanus
13,241
3,974
0
3,356
15,942
17,575
852
9,151
6,791
56,369
11,897
L
Guan Yu
zChonX
Guan Yu
8,114
672
3,558
5,482
15,092
12,891
0
4,935
10,157
0
37,967
L
Ravana
zTanKsS
Ravana
6,949
1,671
0
4,134
12,162
6,233
0
4,814
7,348
0
61,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
42,447
558
Minions Killed
524
0
Camps Cleared
0
1,777,828
Distance Traveled
1,574,796
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,151
538
133
8
0
308,896
4
W
Rama
8,956
527
113
7
0
301,178
6
W
Aphrodite
7,926
466
63
4
0
362,014
4
L
Xbalanque
8,390
494
136
8
0
305,293
1
W
Athena
9,758
574
149
9
0
402,518
4
W
Lancelot
9,275
546
100
6
0
403,222
4
L
Ra
8,737
514
130
8
0
320,560
7
L
Sylvanus
8,435
496
103
6
0
248,596
2
L
Guan Yu
8,743
514
55
3
0
353,922
6
L
Ravana
8,142
479
100
6
0
346,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role