Player Matchup

Arachne
Arachne
Edgimos
Arachne
Level 143
God Stats
6W - 1L
1,500 SR
Queue Stats
128W - 122L
1,540 Elo+
Solo
Yu Huang
Yu Huang
MX123455
Yu Huang
Level 154
God Stats
2W - 3L
1,294 SR
Queue Stats
39W - 54L
1,566 Elo+
Solo
Fafnir
Fafnir
NBaker123
Fafnir
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,439 Elo+
Party 2
Chaac
Chaac
bigmac3567
Chaac
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 70L
1,450 Elo+
Party 2
Rama
Rama
j_baker_87
Rama
Level 154
God Stats
18W - 20L
1,621 SR
Queue Stats
201W - 224L
1,514 Elo+
Party 2
Team Averages
Level 131
1,483 SR
1,502 Elo+

VS

Team Averages
Level 108
1,627 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DanTheMan6
Lancelot
Level 118
God Stats
12W - 7L
1,797 SR
Queue Stats
342W - 338L
1,482 Elo+
Solo
Geb
Geb
PRADO1992
Geb
Level 93
God Stats
7W - 6L
1,549 SR
Queue Stats
49W - 49L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
cardozo895
Baron Samedi
Level 89
God Stats
4W - 3L
1,624 SR
Queue Stats
198W - 201L
1,496 Elo+
Solo
Charybdis
Charybdis
isaac in chains
Charybdis
Level 125
God Stats
5W - 2L
1,665 SR
Queue Stats
212W - 227L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Edgimos
Arachne
11
3 / 4 / 2
7,301
487
7,415
14,624
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
MX123455
Yu Huang
10
0 / 5 / 1
6,690
446
3,878
10,447
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
NBaker123
Fafnir
9
1 / 3 / 1
6,488
433
3,202
15,144
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
13
1 / 1 / 0
7,322
488
4,217
16,371
12,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,825
455
4,376
12,913
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 1 / 1
9,594
640
11,275
11,002
7,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
DanTheMan6
Lancelot
15
6 / 2 / 5
9,265
618
8,912
13,086
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 5
7,045
470
4,834
8,914
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
cardozo895
Baron Samedi
15
7 / 1 / 8
9,453
630
13,526
8,956
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
isaac in chains
Charybdis
12
3 / 1 / 7
7,751
517
12,012
6,498
2,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
18
18
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
1
0.5
W
Lancelot
DanTheMan6
Lancelot
6
2
5
4.25
L
Arachne
Edgimos
Arachne
3
4
2
1
L
Yu Huang
MX123455
Yu Huang
0
5
1
0.1
L
Fafnir
NBaker123
Fafnir
1
3
1
0.5
W
2
1
5
4.5
L
Chaac
1
1
0
1
W
Baron Samedi
cardozo895
Baron Samedi
7
1
8
11
W
Charybdis
isaac in chains
Charybdis
3
1
7
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
50,559
69,499
Taken
48,456
43,392
Mitigated
27,983
16,950
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,275
2,557
0
4,529
11,002
7,229
786
0
11,002
0
85,468
W
Lancelot
DanTheMan6
Lancelot
8,912
2,975
0
5,604
13,086
5,980
834
1,209
11,837
0
75,776
L
Arachne
Edgimos
Arachne
7,415
5,681
0
2,304
14,624
5,526
0
2,610
12,014
0
50,555
L
Yu Huang
MX123455
Yu Huang
3,878
880
0
750
10,447
4,483
0
5,737
4,710
39,024
0
L
Fafnir
NBaker123
Fafnir
3,202
1,482
0
2,210
15,144
16,562
0
4,192
10,952
14,033
0
W
4,834
338
208
1,412
8,914
7,518
585
1,549
7,313
21,637
3,612
L
Chaac
4,217
507
0
7,620
16,371
12,581
0
1,367
15,004
0
48,020
W
Baron Samedi
cardozo895
Baron Samedi
13,526
1,278
1,519
4,173
8,956
4,946
1,023
2,825
5,818
66,442
0
W
Charybdis
isaac in chains
Charybdis
12,012
5,827
0
1,522
6,498
2,310
2,340
1,092
5,406
0
56,203
L
4,376
3,949
0
4,066
12,913
4,240
0
4,383
8,530
0
55,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
43,108
367
Minions Killed
521
0
Camps Cleared
0
1,341,811
Distance Traveled
1,525,591
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,594
640
177
12
0
289,706
1
W
Lancelot
9,265
618
120
8
0
371,018
0
L
Arachne
7,301
487
71
5
0
288,138
4
L
Yu Huang
6,690
446
78
5
0
232,865
2
L
Fafnir
6,488
433
15
1
0
289,577
4
W
Geb
7,045
470
27
2
0
294,462
4
L
Chaac
7,322
488
93
6
0
277,549
0
W
Baron Samedi
9,453
630
114
8
0
294,192
1
W
Charybdis
7,751
517
83
6
0
276,213
3
L
Rama
6,825
455
110
7
0
253,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role