Player Matchup

Lancelot
Lancelot
GhoulLegs
Lancelot
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 61L
1,514 Elo+
Party 3
Chaac
Chaac
VictorsCrown316
Chaac
Level 113
God Stats
8W - 4L
1,500 SR
Queue Stats
187W - 203L
1,355 Elo+
Solo
Zeus
Zeus
chaldkydr
Zeus
Level 104
God Stats
5W - 4L
1,710 SR
Queue Stats
9W - 8L
1,430 Elo+
Solo
Kukulkan
Kukulkan
okOhGeezy
Kukulkan
Level 43
God Stats
7W - 4L
1,366 SR
Queue Stats
17W - 24L
1,330 Elo+
Solo
King Arthur
King Arthur
xFoldanx
King Arthur
Level 22
God Stats
17W - 12L
1,641 SR
Queue Stats
44W - 35L
1,541 Elo+
Party 3
Team Averages
Level 66
1,543 SR
1,434 Elo+

VS

Team Averages
Level 72
1,558 SR
1,443 Elo+
Cthulhu
Cthulhu
BigTonysGame
Cthulhu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,547 Elo+
Party 2
Poseidon
Poseidon
Faze_Martin_89
Poseidon
Level 7
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 20L
1,418 Elo+
Party 1
Scylla
Scylla
JOSEV8
Scylla
Level 123
God Stats
8W - 14L
1,357 SR
Queue Stats
100W - 108L
1,427 Elo+
Party 1
Lancelot
Lancelot
KajeTheCat
Lancelot
Level 109
God Stats
2W - 4L
1,548 SR
Queue Stats
205W - 215L
1,437 Elo+
Solo
Ravana
Ravana
TheTrexHD
Ravana
Level 39
God Stats
11W - 10L
1,651 SR
Queue Stats
56W - 47L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GhoulLegs
Lancelot
20
14 / 7 / 12
15,503
1,034
30,488
24,482
11,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 1 / 17
14,001
933
12,117
12,781
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
10 / 4 / 11
15,858
1,057
35,064
12,861
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
okOhGeezy
Kukulkan
20
5 / 3 / 21
15,585
1,039
20,234
17,861
7,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
xFoldanx
King Arthur
20
8 / 0 / 22
16,730
1,115
37,427
20,401
30,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTonysGame
Cthulhu
20
2 / 2 / 10
14,972
998
23,333
30,662
34,983
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
19
0 / 12 / 4
12,652
843
5,955
21,534
8,455
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
JOSEV8
Scylla
20
3 / 5 / 7
15,370
1,025
20,129
28,814
12,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
KajeTheCat
Lancelot
20
9 / 9 / 3
16,306
1,087
23,144
30,559
15,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
TheTrexHD
Ravana
20
1 / 11 / 6
13,708
914
12,375
29,423
14,437
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
45
39
Kills
15
15
Deaths
39
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigTonysGame
Cthulhu
2
2
10
3.5
L
Poseidon
0
12
4
0.17
W
Lancelot
GhoulLegs
Lancelot
14
7
12
2.86
L
Scylla
JOSEV8
Scylla
3
5
7
1.3
L
Lancelot
KajeTheCat
Lancelot
9
9
3
1.17
L
Ravana
TheTrexHD
Ravana
1
11
6
0.36
W
2
1
17
10.5
W
Zeus
10
4
11
3.88
W
Kukulkan
okOhGeezy
Kukulkan
5
3
21
5.17
W
King Arthur
xFoldanx
King Arthur
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,330
Damage
84,936
88,386
Taken
140,992
69,288
Mitigated
85,875
8,864
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigTonysGame
Cthulhu
23,333
984
911
982
30,662
34,983
0
16,387
13,358
46,368
0
L
Poseidon
5,955
1,577
0
0
21,534
8,455
0
7,902
13,451
20,889
0
W
Lancelot
GhoulLegs
Lancelot
30,488
5,304
0
393
24,482
11,544
0
13,066
11,416
0
43,150
L
Scylla
JOSEV8
Scylla
20,129
2,420
437
5,562
28,814
12,736
0
8,912
19,444
74,260
0
L
Lancelot
KajeTheCat
Lancelot
23,144
2,986
0
212
30,559
15,264
0
10,969
19,361
0
48,040
L
Ravana
TheTrexHD
Ravana
12,375
3,434
499
1,411
29,423
14,437
0
10,979
18,237
0
24,201
W
12,117
1,985
0
4,341
12,781
13,826
0
8,520
4,261
140
26,982
W
Zeus
35,064
790
0
660
12,861
5,378
0
5,310
7,551
60,582
0
W
Kukulkan
okOhGeezy
Kukulkan
20,234
1,965
355
3,044
17,861
7,613
0
11,246
6,615
65,365
0
W
King Arthur
xFoldanx
King Arthur
37,427
985
0
71
20,401
30,927
0
11,275
9,126
1,651
45,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,677
Gold Earned
73,008
285
Minions Killed
298
8
Camps Cleared
6
1,472,805
Distance Traveled
1,326,529
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,972
998
58
4
0
301,988
0
L
Poseidon
12,652
843
34
2
0
155,616
0
W
Lancelot
15,503
1,034
41
3
1
302,021
0
L
Scylla
15,370
1,025
141
9
0
255,366
1
L
Lancelot
16,306
1,087
46
3
3
341,457
1
L
Ravana
13,708
914
19
1
3
272,102
0
W
Chaac
14,001
933
44
3
2
319,061
1
W
Zeus
15,858
1,057
54
4
3
269,281
0
W
Kukulkan
15,585
1,039
134
9
0
251,220
2
W
King Arthur
16,730
1,115
12
1
2
331,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role