Player Matchup

Ra
Ra
Dont Hard Reset
Ra
Level 160
God Stats
15W - 26L
1,478 SR
Queue Stats
1,649W - 1,578L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Guillo207
Ah Muzen Cab
Level 126
God Stats
9W - 11L
1,612 SR
Queue Stats
280W - 275L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
INDIANHEMPHAZE
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 277L
1,469 Elo+
Solo
Lancelot
Lancelot
IllusionPretzel
Lancelot
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
280W - 275L
1,528 Elo+
Party 2
Izanami
Izanami
The_Erebuss
Izanami
Level 62
God Stats
2W - 3L
1,836 SR
Queue Stats
101W - 110L
1,539 Elo+
Solo
Team Averages
Level 118
1,585 SR
1,518 Elo+

VS

Team Averages
Level 81
1,628 SR
1,491 Elo+
Merlin
Merlin
ComradeFruitloop
Merlin
Level 94
God Stats
5W - 2L
1,902 SR
Queue Stats
200W - 181L
1,531 Elo+
Party 1
Athena
Athena
DC_ASSASIN_01
Athena
Level 33
God Stats
1W - 1L
1,696 SR
Queue Stats
23W - 37L
1,382 Elo+
Solo
King Arthur
King Arthur
Hex-Memes
King Arthur
Level 68
God Stats
19W - 17L
1,545 SR
Queue Stats
127W - 107L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
IQuesoI
Erlang Shen
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 76L
1,476 Elo+
Party 1
Skadi
Skadi
iJarrott
Skadi
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 26L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,986
544
3,338
4,257
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Guillo207
Ah Muzen Cab
9
0 / 1 / 0
5,081
462
2,135
3,193
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
INDIANHEMPHAZE
Amaterasu
11
0 / 1 / 0
5,810
528
2,303
9,716
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
9
0 / 2 / 0
5,098
463
2,335
7,195
2,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
The_Erebuss
Izanami
9
0 / 3 / 0
5,280
480
2,450
7,249
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,500
591
4,436
3,314
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 5
5,595
509
2,248
5,825
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Hex-Memes
King Arthur
10
1 / 0 / 1
6,046
550
6,098
4,748
2,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
IQuesoI
Erlang Shen
11
2 / 1 / 3
6,380
580
3,655
7,155
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
iJarrott
Skadi
11
3 / 0 / 0
6,287
572
2,630
3,982
1,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
0
0
5
2.5
L
1
2
0
0.5
L
Ah Muzen Cab
Guillo207
Ah Muzen Cab
0
1
0
0
W
King Arthur
Hex-Memes
King Arthur
1
0
1
1.5
L
Amaterasu
INDIANHEMPHAZE
Amaterasu
0
1
0
0
W
Erlang Shen
IQuesoI
Erlang Shen
2
1
3
3.5
L
Lancelot
0
2
0
0
L
Izanami
The_Erebuss
Izanami
0
3
0
0
W
Skadi
iJarrott
Skadi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
19,067
31,610
Taken
25,024
12,479
Mitigated
11,635
10,348
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,436
734
0
340
3,314
1,242
0
1,205
1,995
52,223
0
W
2,248
776
0
2,028
5,825
3,487
0
521
5,226
14,953
0
L
3,338
278
306
995
4,257
1,589
0
2,475
1,782
41,010
0
L
Ah Muzen Cab
Guillo207
Ah Muzen Cab
2,135
324
0
1,040
3,193
1,154
0
381
2,812
0
29,142
W
King Arthur
Hex-Memes
King Arthur
6,098
1,477
0
1,377
4,748
2,174
0
0
4,748
0
39,961
L
Amaterasu
INDIANHEMPHAZE
Amaterasu
2,303
1,293
0
5,492
9,716
4,973
0
641
9,075
0
38,156
W
Erlang Shen
IQuesoI
Erlang Shen
3,655
1,580
0
3,476
7,155
3,622
0
1,274
5,735
0
45,623
L
Lancelot
2,335
376
0
875
7,195
2,640
0
1,147
6,048
0
34,673
L
Izanami
The_Erebuss
Izanami
2,450
2,047
0
1,640
7,249
2,123
0
2,040
5,209
0
44,116
W
Skadi
iJarrott
Skadi
2,630
628
0
500
3,982
1,110
27
0
3,982
0
45,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
30,808
361
Minions Killed
368
0
Camps Cleared
0
1,063,324
Distance Traveled
1,055,628
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,500
591
99
9
0
208,282
1
W
Athena
5,595
509
33
3
0
231,650
2
L
Ra
5,986
544
90
8
0
209,106
4
L
Ah Muzen Cab
5,081
462
59
5
0
212,045
1
W
King Arthur
6,046
550
78
7
0
185,158
2
L
Amaterasu
5,810
528
81
7
0
223,810
4
W
Erlang Shen
6,380
580
85
8
0
240,999
3
L
Lancelot
5,098
463
62
6
0
251,374
1
L
Izanami
5,280
480
69
6
0
166,989
4
W
Skadi
6,287
572
73
7
0
189,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role