Player Matchup

Ymir
Ymir
MellowBerryKushh
Ymir
Level 51
God Stats
1W - 3L
1,326 SR
Queue Stats
26W - 41L
1,308 Elo+
Party 1
Vulcan
Vulcan
Paullypeanuts
Vulcan
Level 85
God Stats
16W - 13L
1,474 SR
Queue Stats
62W - 75L
1,438 Elo+
Solo
Jing Wei
Jing Wei
SweetCherryBlush
Jing Wei
Level 47
God Stats
1W - 2L
1,469 SR
Queue Stats
25W - 41L
1,296 Elo+
Party 1
Thor
Thor
clatterdude2345
Thor
Level 64
God Stats
12W - 7L
1,542 SR
Queue Stats
27W - 21L
1,529 Elo+
Solo
Shiva
Shiva
hyrve
Shiva
Level 65
God Stats
5W - 7L
1,514 SR
Queue Stats
89W - 95L
1,496 Elo+
Solo
Team Averages
Level 62
1,465 SR
1,414 Elo+

VS

Team Averages
Level 75
1,542 SR
1,391 Elo+
King Arthur
King Arthur
EVILSIDEXXII
King Arthur
Level 124
God Stats
37W - 32L
1,699 SR
Queue Stats
575W - 613L
1,439 Elo+
Solo
Chernobog
Chernobog
MonteHighWater
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,275 Elo+
Party 2
Zhong Kui
Zhong Kui
Padre_Bl1tZ
Zhong Kui
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 39L
1,336 Elo+
Party 2
Rama
Rama
blackjack0606
Rama
Level 64
God Stats
212W - 250L
1,434 SR
Queue Stats
250W - 318L
1,374 Elo+
Solo
Baba Yaga
Baba Yaga
zomaf7
Baba Yaga
Level 85
God Stats
4W - 1L
1,576 SR
Queue Stats
418W - 440L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 3
11,674
973
8,850
25,096
27,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 2
11,870
989
15,980
18,295
9,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 7 / 3
11,075
923
9,996
21,402
9,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 1
10,618
885
4,477
7,295
3,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
hyrve
Shiva
17
3 / 5 / 3
12,195
1,016
25,018
31,369
43,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

86

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EVILSIDEXXII
King Arthur
18
4 / 0 / 11
12,404
1,034
22,034
24,090
24,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MonteHighWater
Chernobog
19
9 / 1 / 11
13,734
1,145
23,967
11,060
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Padre_Bl1tZ
Zhong Kui
19
4 / 3 / 14
12,394
1,033
20,429
18,930
15,417
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 3 / 12
12,159
1,013
12,934
10,897
5,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
zomaf7
Baba Yaga
19
4 / 0 / 17
13,206
1,101
18,567
7,509
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
7
Kills
22
22
Deaths
7
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EVILSIDEXXII
King Arthur
4
0
11
9.5
L
0
5
3
0.3
W
Chernobog
MonteHighWater
Chernobog
9
1
11
14.5
W
Zhong Kui
Padre_Bl1tZ
Zhong Kui
4
3
14
3.67
L
3
4
2
1
L
0
7
3
0.21
W
1
3
12
2.33
L
1
1
1
1.5
L
Shiva
hyrve
Shiva
3
5
3
0.9
W
Baba Yaga
zomaf7
Baba Yaga
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,321
Damage
97,931
103,457
Taken
72,486
92,759
Mitigated
56,100
5,971
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EVILSIDEXXII
King Arthur
22,034
3,159
0
3,310
24,090
24,499
0
8,627
15,463
0
37,109
L
8,850
1,317
0
817
25,096
27,240
0
8,026
17,070
27,172
0
W
Chernobog
MonteHighWater
Chernobog
23,967
16,085
0
3,213
11,060
6,113
0
4,455
6,605
0
44,823
W
Zhong Kui
Padre_Bl1tZ
Zhong Kui
20,429
3,109
442
6,847
18,930
15,417
0
5,507
13,423
33,747
0
L
15,980
6,762
0
2,252
18,295
9,190
0
5,174
13,121
38,909
0
L
9,996
6,701
0
2,535
21,402
9,894
0
10,030
11,372
0
29,611
W
12,934
11,837
0
1,875
10,897
5,568
0
3,388
7,509
0
38,512
L
4,477
485
56
311
7,295
3,160
0
3,371
3,924
0
8,952
L
Shiva
hyrve
Shiva
25,018
1,987
0
0
31,369
43,275
0
12,395
18,974
0
45,969
W
Baba Yaga
zomaf7
Baba Yaga
18,567
938
0
4,540
7,509
4,503
0
2,853
4,656
49,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
63,897
198
Minions Killed
261
4
Camps Cleared
9
966,492
Distance Traveled
1,149,649
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,404
1,034
32
3
0
275,601
0
L
Ymir
11,674
973
40
3
0
186,351
2
W
Chernobog
13,734
1,145
37
3
5
207,066
2
W
Zhong Kui
12,394
1,033
36
3
1
193,796
0
L
Vulcan
11,870
989
56
5
0
221,753
0
L
Jing Wei
11,075
923
39
3
1
211,544
2
W
Rama
12,159
1,013
79
7
1
199,039
5
L
Thor
10,618
885
11
1
1
108,802
0
L
Shiva
12,195
1,016
52
4
2
238,042
0
W
Baba Yaga
13,206
1,101
77
6
2
274,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role