Player Matchup

Hachiman
Hachiman
JonathanVduh
Hachiman
Level 157
God Stats
8W - 5L
1,759 SR
Queue Stats
277W - 224L
1,621 Elo+
Party 1
Eset
Eset
KingClaxton
Eset
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 11L
1,757 Elo+
Party 4
Cliodhna
Cliodhna
NotClownishjoe
Cliodhna
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 8L
1,843 Elo+
Party 4
Cernunnos
Cernunnos
TripleBravο
Cernunnos
Level 62
God Stats
2W - 1L
1,435 SR
Queue Stats
11W - 5L
1,727 Elo+
Party 4
Ymir
Ymir
iiTZKJ_
Ymir
Level 47
God Stats
3W - 0L
1,717 SR
Queue Stats
214W - 196L
1,454 Elo+
Party 1
Team Averages
Level 70
1,582 SR
1,680 Elo+

VS

Team Averages
Level 65
1,697 SR
1,643 Elo+
Odin
Odin
Allyvoid
Odin
Level 46
God Stats
1W - 2L
1,804 SR
Queue Stats
24W - 13L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
IIOrpheusII
Heimdallr
Level 49
God Stats
3W - 1L
2,072 SR
Queue Stats
28W - 17L
1,616 Elo+
Party 2
Lancelot
Lancelot
PotatoMcMuffinn
Lancelot
Level 86
God Stats
0W - 2L
1,760 SR
Queue Stats
28W - 19L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
YungDoge123
Nu Wa
Level 101
God Stats
16W - 9L
1,297 SR
Queue Stats
183W - 126L
1,647 Elo+
Party 3
Nemesis
Nemesis
theglizzyvision
Nemesis
Level 41
God Stats
4W - 4L
1,552 SR
Queue Stats
142W - 87L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JonathanVduh
Hachiman
5
0 / 0 / 0
3,174
635
0
1,387
364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
3,679
736
1,621
1,898
460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
6
2 / 0 / 0
3,972
794
2,135
3,165
895
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TripleBravο
Cernunnos
6
0 / 0 / 0
3,283
657
429
1,181
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
iiTZKJ_
Ymir
5
0 / 0 / 0
3,471
694
0
897
477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
1
0 / 0 / 0
924
185
0
0
0
Heimdallr
IIOrpheusII
Heimdallr
5
0 / 0 / 0
3,152
630
97
1,248
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
4
0 / 1 / 0
2,982
596
1,403
3,698
2,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,421
684
902
826
242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,052
610
449
3,406
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
0
0
0
0
L
Heimdallr
IIOrpheusII
Heimdallr
0
0
0
0
W
Hachiman
JonathanVduh
Hachiman
0
0
0
0
W
0
0
2
1
W
Cliodhna
2
0
0
2
L
Lancelot
0
1
0
0
W
Cernunnos
TripleBravο
Cernunnos
0
0
0
0
L
0
0
0
0
W
Ymir
iiTZKJ_
Ymir
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,185
Damage
2,851
8,528
Taken
9,178
2,584
Mitigated
3,674
2,531
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
IIOrpheusII
Heimdallr
97
0
0
554
1,248
396
0
0
1,248
0
12,003
W
Hachiman
JonathanVduh
Hachiman
0
0
0
437
1,387
364
0
92
1,295
0
15,344
W
1,621
397
86
424
1,898
460
0
186
1,712
20,648
0
W
Cliodhna
2,135
668
0
874
3,165
895
0
91
3,074
0
15,741
L
Lancelot
1,403
647
0
560
3,698
2,111
0
652
3,046
0
10,521
W
Cernunnos
TripleBravο
Cernunnos
429
207
0
358
1,181
388
0
447
734
0
14,383
L
902
188
0
500
826
242
0
359
467
18,538
0
W
Ymir
iiTZKJ_
Ymir
0
0
0
352
897
477
0
86
811
10,057
0
L
449
88
0
2,018
3,406
925
0
610
2,796
0
10,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,579
Gold Earned
13,531
165
Minions Killed
100
0
Camps Cleared
0
479,088
Distance Traveled
385,626
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
924
185
0
0
0
0
0
L
Heimdallr
3,152
630
21
4
0
72,598
1
W
Hachiman
3,174
635
36
7
0
77,550
1
W
Eset
3,679
736
41
8
0
105,995
0
W
Cliodhna
3,972
794
38
8
0
118,364
0
L
Lancelot
2,982
596
19
4
0
104,637
1
W
Cernunnos
3,283
657
34
7
0
84,706
1
L
Nu Wa
3,421
684
34
7
0
90,596
1
W
Ymir
3,471
694
16
3
0
92,473
0
L
Nemesis
3,052
610
26
5
0
117,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role