Player Matchup

Lancelot
Lancelot
Voltic959
Lancelot
Level 145
God Stats
2W - 2L
1,702 SR
Queue Stats
103W - 129L
1,480 Elo+
Solo
Mulan
Mulan
efrome
Mulan
Level 15
God Stats
1W - 2L
1,617 SR
Queue Stats
1W - 7L
1,241 Elo+
Party 1
Agni
Agni
vibrantt
Agni
Level 62
God Stats
2W - 1L
1,896 SR
Queue Stats
11W - 18L
1,320 Elo+
Party 1
Team Averages
Level 74
1,739 SR
1,347 Elo+

VS

Team Averages
Level 111
1,745 SR
1,690 Elo+
Lancelot
Lancelot
Coogod
Lancelot
Level 147
God Stats
17W - 3L
1,932 SR
Queue Stats
414W - 127L
1,837 Elo+
Party 2
Chaac
Chaac
degeezum
Chaac
Level 158
God Stats
12W - 12L
1,426 SR
Queue Stats
195W - 263L
1,411 Elo+
Solo
Nu Wa
Nu Wa
melo777
Nu Wa
Level 27
God Stats
10W - 5L
1,876 SR
Queue Stats
206W - 54L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Voltic959
Lancelot
11
1 / 2 / 5
8,892
593
4,254
9,903
4,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
efrome
Mulan
15
4 / 5 / 5
10,691
713
9,374
19,352
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
16
5 / 6 / 2
11,027
735
13,928
13,278
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Coogod
Lancelot
17
10 / 3 / 2
12,126
808
19,430
14,670
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
degeezum
Chaac
15
0 / 2 / 9
10,218
681
6,347
15,872
15,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
melo777
Nu Wa
16
3 / 5 / 8
10,954
730
9,982
9,358
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
13
13
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Coogod
Lancelot
10
3
2
3.67
L
Lancelot
Voltic959
Lancelot
1
2
5
1.75
W
Chaac
degeezum
Chaac
0
2
9
2.25
L
Mulan
efrome
Mulan
4
5
5
1.3
W
Nu Wa
melo777
Nu Wa
3
5
8
1.4
L
Agni
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
35,759
42,533
Taken
39,900
30,618
Mitigated
25,255
2,093
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Coogod
Lancelot
19,430
6,179
0
2,557
14,670
6,713
1,074
4,114
10,266
0
61,121
L
Lancelot
Voltic959
Lancelot
4,254
1,087
0
500
9,903
4,231
0
3,514
6,389
0
12,340
W
Chaac
degeezum
Chaac
6,347
568
710
8,073
15,872
15,346
626
6,011
9,610
159
31,640
L
Mulan
efrome
Mulan
9,374
1,135
0
1,343
19,352
20,027
0
2,724
16,628
0
20,009
W
Nu Wa
melo777
Nu Wa
9,982
2,018
0
263
9,358
3,196
1,125
4,288
4,918
33,551
0
L
Agni
13,928
457
0
250
13,278
6,360
0
3,989
9,289
62,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
33,298
127
Minions Killed
176
2
Camps Cleared
11
681,137
Distance Traveled
824,717
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,126
808
100
7
5
319,287
1
L
Lancelot
8,892
593
21
1
1
187,808
0
W
Chaac
10,218
681
32
2
1
279,047
1
L
Mulan
10,691
713
21
1
1
244,737
2
W
Nu Wa
10,954
730
44
3
5
226,383
0
L
Agni
11,027
735
85
6
0
248,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role