Player Matchup

Atlas
Atlas
Fluffmyduff
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,309 Elo+
Party 2
Lancelot
Lancelot
MlgPotatoKing
Lancelot
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,356 Elo+
Party 2
Medusa
Medusa
Neightin
Medusa
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,180 Elo+
Party 2
Ah Puch
Ah Puch
SnoX Puma
Ah Puch
Level 122
God Stats
0W - 5L
1,137 SR
Queue Stats
24W - 41L
1,309 Elo+
Party 2
Chaac
Chaac
TheTaco99
Chaac
Level 107
God Stats
1W - 3L
1,639 SR
Queue Stats
8W - 20L
1,276 Elo+
Party 2
Team Averages
Level 112
1,455 SR
1,286 Elo+

VS

Team Averages
Level 146
1,672 SR
1,599 Elo+
Atlas
Atlas
Avenger Mitch
Atlas
Level 158
God Stats
8W - 1L
1,889 SR
Queue Stats
160W - 140L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
Deity Lightning
Danzaburou
Level 149
God Stats
5W - 1L
1,743 SR
Queue Stats
116W - 88L
1,636 Elo+
Party 1
Chaac
Chaac
Forever Ready
Chaac
Level 139
God Stats
24W - 21L
1,648 SR
Queue Stats
128W - 113L
1,633 Elo+
Party 1
Merlin
Merlin
Leo_wolfxx
Merlin
Level 125
God Stats
24W - 21L
1,491 SR
Queue Stats
838W - 789L
1,523 Elo+
Solo
Lancelot
Lancelot
TheNativeWZRD
Lancelot
Level 160
God Stats
3W - 1L
1,590 SR
Queue Stats
300W - 276L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 9
7,532
377
8,187
16,843
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
MlgPotatoKing
Lancelot
14
4 / 6 / 4
9,307
465
9,538
18,124
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Neightin
Medusa
15
5 / 5 / 4
9,820
491
9,523
17,283
7,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
SnoX Puma
Ah Puch
16
2 / 3 / 2
10,020
501
6,275
11,467
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
TheTaco99
Chaac
16
0 / 1 / 0
9,655
483
11,162
17,954
18,549
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
10,336
517
9,768
15,764
16,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Deity Lightning
Danzaburou
16
5 / 3 / 3
11,030
552
14,282
17,926
8,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 0 / 5
11,781
589
15,604
17,794
14,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Leo_wolfxx
Merlin
18
3 / 1 / 5
11,323
566
8,460
9,702
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TheNativeWZRD
Lancelot
17
6 / 4 / 8
11,079
554
13,412
16,669
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
11
Kills
19
19
Deaths
11
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Danzaburou
Deity Lightning
Danzaburou
5
3
3
2.17
L
0
4
9
1.13
W
0
0
5
2.5
W
Merlin
Leo_wolfxx
Merlin
3
1
5
5.5
L
Lancelot
MlgPotatoKing
Lancelot
4
6
4
1
L
Medusa
Neightin
Medusa
5
5
4
1.4
L
Ah Puch
SnoX Puma
Ah Puch
2
3
2
1
W
Lancelot
TheNativeWZRD
Lancelot
6
4
8
2.5
L
Chaac
TheTaco99
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,685
Damage
61,526
81,671
Taken
77,855
55,551
Mitigated
52,141
18,202
Healing
30,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,768
3,840
91
2,149
15,764
16,719
0
5,909
9,855
27,998
0
W
Danzaburou
Deity Lightning
Danzaburou
14,282
8,201
0
9,197
17,926
8,660
1,667
3,671
14,255
0
97,729
L
8,187
3,969
0
1,544
16,843
16,027
0
5,484
11,359
22,817
0
W
15,604
3,965
0
10,289
17,794
14,212
772
250
17,544
0
108,009
W
Merlin
Leo_wolfxx
Merlin
8,460
137
0
2,329
9,702
4,308
671
2,922
6,780
100,296
0
L
Lancelot
MlgPotatoKing
Lancelot
9,538
2,311
0
5,695
18,124
8,651
0
3,910
14,214
0
70,662
L
Medusa
Neightin
Medusa
9,523
5,173
0
3,590
17,283
7,306
924
3,445
13,838
0
66,329
L
Ah Puch
SnoX Puma
Ah Puch
6,275
390
0
1,992
11,467
5,018
0
5,979
5,488
88,647
0
W
Lancelot
TheNativeWZRD
Lancelot
13,412
3,500
0
5,988
16,669
8,242
308
3,001
13,668
0
89,285
L
Chaac
TheTaco99
Chaac
11,162
1,743
0
5,381
17,954
18,549
0
0
17,954
0
84,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
55,549
525
Minions Killed
670
0
Camps Cleared
0
1,925,100
Distance Traveled
2,017,992
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,336
517
25
1
0
401,645
11
W
Danzaburou
11,030
552
121
6
0
360,296
4
L
Atlas
7,532
377
30
2
0
378,437
8
W
Chaac
11,781
589
214
11
0
417,954
2
W
Merlin
11,323
566
194
10
0
387,865
4
L
Lancelot
9,307
465
110
6
0
420,560
2
L
Medusa
9,820
491
102
5
0
371,864
5
L
Ah Puch
10,020
501
144
7
0
350,359
6
W
Lancelot
11,079
554
116
6
0
450,232
0
L
Chaac
9,655
483
139
7
0
403,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role