Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Gandul Prime
Lancelot
Level 86
God Stats
4W - 4L
1,483 SR
Queue Stats
337W - 366L
1,420 Elo+
Solo
Geb
Geb
jadsonlourenco
Geb
Level 125
God Stats
152W - 115L
1,563 SR
Queue Stats
731W - 783L
1,441 Elo+
Solo
Charybdis
Charybdis
karel chaidez
Charybdis
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 104L
1,361 Elo+
Solo
Chaac
Chaac
lXxMorfeoxXl
Chaac
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 136L
1,391 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,422 Elo+

VS

Team Averages
Level 90
1,577 SR
1,430 Elo+
Atlas
Atlas
Drdragon06
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,371 Elo+
Party 1
Lancelot
Lancelot
Eggy721
Lancelot
Level 68
God Stats
5W - 1L
1,535 SR
Queue Stats
53W - 60L
1,410 Elo+
Party 1
Shiva
Shiva
GH Mr Chorizo
Shiva
Level 112
God Stats
7W - 10L
1,594 SR
Queue Stats
153W - 180L
1,434 Elo+
Solo
Yu Huang
Yu Huang
XGuardianAngelzx
Yu Huang
Level 85
God Stats
20W - 18L
1,544 SR
Queue Stats
110W - 103L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
ferkaligatr
Kukulkan
Level 64
God Stats
28W - 17L
1,712 SR
Queue Stats
111W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 6 / 3
9,457
946
10,069
11,675
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Gandul Prime
Lancelot
14
0 / 7 / 4
9,030
903
9,605
19,457
9,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 2
10,300
1,030
8,524
11,715
12,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
karel chaidez
Charybdis
14
2 / 3 / 1
9,591
959
7,008
12,080
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 6 / 2
8,872
887
12,862
19,162
14,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

191

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 2 / 12
10,921
1,092
11,942
15,475
21,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Eggy721
Lancelot
17
5 / 0 / 12
10,692
1,069
11,208
7,790
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 8
11,192
1,119
17,508
16,255
10,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 16
10,316
1,032
12,048
7,132
3,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
ferkaligatr
Kukulkan
17
4 / 0 / 13
11,038
1,104
13,650
6,411
3,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
4
Kills
23
23
Deaths
4
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
3
0.25
W
Atlas
4
2
12
5
W
Lancelot
Eggy721
Lancelot
5
0
12
11
W
7
1
8
11
L
Lancelot
Gandul Prime
Lancelot
0
7
4
0.29
W
3
1
16
11
W
Kukulkan
ferkaligatr
Kukulkan
4
0
13
10.5
L
2
1
2
3
L
Charybdis
karel chaidez
Charybdis
2
3
1
0.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
66,356
74,089
Taken
53,063
47,510
Mitigated
42,356
12,084
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,069
685
973
1,245
11,675
5,704
0
7,299
4,376
33,483
0
W
Atlas
11,942
4,505
0
889
15,475
21,116
0
6,628
8,663
21,385
0
W
Lancelot
Eggy721
Lancelot
11,208
1,173
0
0
7,790
4,286
0
3,464
4,201
0
18,777
W
17,508
3,900
495
7,734
16,255
10,016
0
2,401
13,269
0
47,954
L
Lancelot
Gandul Prime
Lancelot
9,605
1,937
134
562
19,457
9,050
0
9,648
9,809
0
14,372
W
12,048
505
0
0
7,132
3,563
0
3,036
3,954
17,280
0
W
Kukulkan
ferkaligatr
Kukulkan
13,650
755
0
587
6,411
3,375
0
3,064
3,306
39,257
0
L
8,524
0
395
3,596
11,715
12,905
0
5,874
5,841
32,845
0
L
Charybdis
karel chaidez
Charybdis
7,008
3,498
0
1,109
12,080
5,376
0
5,815
6,265
0
21,734
L
12,862
3,805
0
4,070
19,162
14,475
0
9,004
10,158
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
54,159
163
Minions Killed
186
6
Camps Cleared
8
1,017,533
Distance Traveled
1,000,820
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,457
946
70
7
0
187,019
1
W
Atlas
10,921
1,092
10
1
1
183,757
3
W
Lancelot
10,692
1,069
16
2
1
213,955
0
W
Shiva
11,192
1,119
79
8
5
198,489
1
L
Lancelot
9,030
903
14
1
2
216,173
0
W
Yu Huang
10,316
1,032
4
0
0
211,727
0
W
Kukulkan
11,038
1,104
77
8
1
192,892
0
L
Geb
10,300
1,030
37
4
1
243,137
3
L
Charybdis
9,591
959
25
3
2
166,085
1
L
Chaac
8,872
887
17
2
1
205,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role