Player Matchup

Hel
Hel
IDKLucid
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,548 Elo+
Party 1
Chaac
Chaac
ILockedUpL
Chaac
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 13L
1,575 Elo+
Party 1
Charybdis
Charybdis
grizzlybear1259
Charybdis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,553 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,559 Elo+

VS

Team Averages
Level 65
1,473 SR
1,441 Elo+
He Bo
He Bo
BBCOOMP
He Bo
Level 123
God Stats
6W - 3L
1,614 SR
Queue Stats
182W - 214L
1,487 Elo+
Party 2
Mulan
Mulan
Lil_Tiny_Hitter
Mulan
Level 7
God Stats
1W - 2L
1,159 SR
Queue Stats
3W - 2L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
Tru FatBoy
Heimdallr
Level 64
God Stats
4W - 6L
1,646 SR
Queue Stats
224W - 232L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 8
15,307
696
8,433
20,789
8,694
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
20
9 / 4 / 10
16,722
760
31,706
40,658
44,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
grizzlybear1259
Charybdis
20
7 / 7 / 8
16,006
728
17,937
20,646
8,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BBCOOMP
He Bo
20
9 / 8 / 9
17,130
779
29,601
22,425
9,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 8 / 11
14,491
659
9,763
24,538
34,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Tru FatBoy
Heimdallr
20
7 / 5 / 9
15,995
727
28,932
24,925
17,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
21
Kills
19
19
Deaths
21
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
BBCOOMP
He Bo
9
8
9
1.69
L
5
8
8
1.13
L
Chaac
9
4
10
3.5
W
3
8
11
1.06
W
Heimdallr
Tru FatBoy
Heimdallr
7
5
9
2.3
L
Charybdis
grizzlybear1259
Charybdis
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,076
Damage
68,296
82,093
Taken
71,888
60,891
Mitigated
61,543
31,722
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BBCOOMP
He Bo
29,601
232
0
3,047
22,425
9,452
529
2,185
20,240
76,441
0
L
8,433
756
10,027
8,315
20,789
8,694
0
9,162
11,627
30,111
0
L
Chaac
31,706
4,917
459
10,891
40,658
44,081
412
14,313
26,345
0
79,063
W
9,763
1,975
0
2,551
24,538
34,847
591
4,052
20,486
0
31,035
W
Heimdallr
Tru FatBoy
Heimdallr
28,932
14,206
273
4,376
24,925
17,244
1,750
2,605
22,320
0
100,117
L
Charybdis
grizzlybear1259
Charybdis
17,937
8,367
0
2,030
20,646
8,116
2,999
6,733
13,913
0
67,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
47,616
236
Minions Killed
237
8
Camps Cleared
7
1,247,999
Distance Traveled
1,042,409
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
17,130
779
75
3
5
332,993
1
L
Hel
15,307
696
49
2
2
343,134
0
L
Chaac
16,722
760
93
4
3
478,903
2
W
Mulan
14,491
659
42
2
2
348,257
0
W
Heimdallr
15,995
727
120
5
0
361,159
2
L
Charybdis
16,006
728
94
4
3
425,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role