Player Matchup

Awilix
Awilix
FirexSuperior2
Awilix
Level 104
God Stats
16W - 5L
1,215 SR
Queue Stats
210W - 171L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
SHORT FUZE K11
Cthulhu
Level 15
God Stats
8W - 4L
1,506 SR
Queue Stats
9W - 5L
1,293 Elo+
Party 1
Hera
Hera
Tc Leafeon
Hera
Level 114
God Stats
3W - 2L
1,193 SR
Queue Stats
415W - 377L
1,513 Elo+
Party 1
Team Averages
Level 78
1,305 SR
1,426 Elo+

VS

Team Averages
Level 39
1,413 SR
1,253 Elo+
Hera
Hera
BAT0330
Hera
Level 48
God Stats
2W - 2L
1,546 SR
Queue Stats
32W - 54L
1,250 Elo+
Party 2
Ra
Ra
BeheldPython161
Ra
Level 26
God Stats
14W - 22L
1,386 SR
Queue Stats
20W - 37L
1,250 Elo+
Party 2
Odin
Odin
SILVER CR0W 6
Odin
Level 44
God Stats
0W - 3L
1,306 SR
Queue Stats
27W - 47L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 0
11,542
769
17,659
7,412
3,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 9
10,867
724
7,283
16,179
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
1 / 0 / 9
10,554
704
10,230
6,077
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BAT0330
Hera
13
1 / 5 / 1
9,343
623
5,484
13,591
4,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 1
9,373
625
4,264
11,275
3,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
8,552
570
5,067
14,504
16,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
BAT0330
Hera
1
5
1
0.3
L
1
4
1
0.38
W
10
0
0
10
W
0
2
9
2.25
L
0
2
2
0.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
14,815
29,668
Taken
39,370
24,194
Mitigated
24,582
5,469
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
BAT0330
Hera
5,484
784
0
0
13,591
4,623
220
6,001
7,590
31,873
0
L
4,264
104
995
425
11,275
3,948
150
5,058
6,217
35,571
0
W
17,659
6,034
0
1,004
7,412
3,521
763
2,135
5,277
0
53,385
W
7,283
208
72
2,906
16,179
17,846
682
6,064
9,848
22,753
0
L
5,067
1,546
0
111
14,504
16,011
108
6,546
7,958
0
15,760
W
10,230
1,909
0
1,487
6,077
2,827
963
2,493
3,584
66,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
27,268
210
Minions Killed
152
12
Camps Cleared
2
926,107
Distance Traveled
819,501
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,343
623
84
6
0
259,876
0
L
Ra
9,373
625
53
4
2
294,577
4
W
Awilix
11,542
769
58
4
8
311,092
10
W
Cthulhu
10,867
724
43
3
0
317,562
0
L
Odin
8,552
570
15
1
0
265,048
4
W
Hera
10,554
704
109
7
4
297,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role