Player Matchup

Mulan
Mulan
CyraRyokoBlaze
Mulan
Level 6
God Stats
3W - 1L
1,683 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
That1guy6846
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,345 Elo+
Party 1
Bakasura
Bakasura
chārybdis
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,355 Elo+
Party 1
Team Averages
Level 58
1,561 SR
1,384 Elo+

VS

Team Averages
Level 56
1,506 SR
1,376 Elo+
Lancelot
Lancelot
 
Lancelot
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Gav_Man1202
King Arthur
Level 45
God Stats
26W - 45L
1,344 SR
Queue Stats
91W - 195L
1,264 Elo+
Party 2
Nox
Nox
Tosta20
Nox
Level 65
God Stats
3W - 2L
1,676 SR
Queue Stats
64W - 92L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 15
7,661
766
5,523
8,481
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
That1guy6846
Morgan Le Fay
12
2 / 3 / 11
7,389
739
8,016
7,965
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
chārybdis
Bakasura
14
16 / 1 / 4
9,876
988
16,508
10,725
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 7 / 3
7,996
800
8,204
12,132
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Gav_Man1202
King Arthur
10
2 / 8 / 3
6,905
691
4,299
14,392
10,014
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
12
1 / 5 / 6
7,818
782
6,615
7,721
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
7
7
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
7
3
0.79
W
2
3
15
3.17
L
King Arthur
Gav_Man1202
King Arthur
2
8
3
0.44
W
Morgan Le Fay
That1guy6846
Morgan Le Fay
2
3
11
2.5
L
Nox
1
5
6
0.8
W
Bakasura
chārybdis
Bakasura
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
19,118
27,171
Taken
34,245
16,341
Mitigated
17,768
3,428
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,204
1,792
179
627
12,132
4,869
0
3,718
7,324
0
21,703
W
5,523
891
0
834
8,481
6,802
67
2,566
5,915
0
12,885
L
King Arthur
Gav_Man1202
King Arthur
4,299
580
0
394
14,392
10,014
0
3,533
9,282
0
10,844
W
Morgan Le Fay
That1guy6846
Morgan Le Fay
8,016
1,194
0
183
7,965
3,290
230
1,757
6,208
22,338
0
L
Nox
6,615
321
0
500
7,721
2,885
0
999
5,628
26,525
0
W
Bakasura
chārybdis
Bakasura
16,508
10,199
0
2,411
10,725
6,249
28
2,841
7,884
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,926
Gold Earned
22,719
96
Minions Killed
96
5
Camps Cleared
4
564,441
Distance Traveled
553,161
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,996
800
24
2
1
191,331
0
W
Mulan
7,661
766
18
2
1
171,294
0
L
King Arthur
6,905
691
11
1
0
177,644
2
W
Morgan Le Fay
7,389
739
31
3
0
174,471
0
L
Nox
7,818
782
61
6
3
184,186
2
W
Bakasura
9,876
988
47
5
4
218,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role