Player Matchup

Discordia
Discordia
EmiliaChan
Discordia
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,410 Elo+
Party 1
Scylla
Scylla
NiTsuGaChan
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
ckebin
Sun Wukong
Level 109
God Stats
1W - 2L
1,839 SR
Queue Stats
10W - 20L
1,436 Elo+
Party 1
Team Averages
Level 99
1,613 SR
1,397 Elo+

VS

Team Averages
Level 58
1,472 SR
1,515 Elo+
Hercules
Hercules
INTYKUNA
Hercules
Level 49
God Stats
3W - 12L
1,264 SR
Queue Stats
64W - 170L
1,208 Elo+
Solo
Lancelot
Lancelot
JustForFun21
Lancelot
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,652 Elo+
Party 2
Baron Samedi
Baron Samedi
RangerEDInc
Baron Samedi
Level 88
God Stats
7W - 3L
1,651 SR
Queue Stats
46W - 28L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmiliaChan
Discordia
15
0 / 8 / 4
11,705
557
7,870
15,920
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
3 / 9 / 3
13,200
629
17,378
23,581
10,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ckebin
Sun Wukong
18
4 / 6 / 3
13,498
643
18,426
26,649
25,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
INTYKUNA
Hercules
15
1 / 1 / 10
12,238
583
5,269
12,260
8,852
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
JustForFun21
Lancelot
20
13 / 2 / 10
16,582
790
32,964
29,832
29,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
RangerEDInc
Baron Samedi
20
9 / 4 / 12
16,097
767
23,737
17,453
8,728
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
23
23
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
EmiliaChan
Discordia
0
8
4
0.25
W
Hercules
INTYKUNA
Hercules
1
1
10
6
W
Lancelot
JustForFun21
Lancelot
13
2
10
9
L
Scylla
3
9
3
0.5
W
Baron Samedi
RangerEDInc
Baron Samedi
9
4
12
3.75
L
Sun Wukong
ckebin
Sun Wukong
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
61,970
66,150
Taken
59,545
42,434
Mitigated
47,388
9,280
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EmiliaChan
Discordia
7,870
435
0
1,492
15,920
5,574
0
4,070
11,850
36,544
0
W
Hercules
INTYKUNA
Hercules
5,269
1,023
0
5,527
12,260
8,852
0
4,830
7,430
0
20,674
W
Lancelot
JustForFun21
Lancelot
32,964
6,465
0
11,980
29,832
29,808
453
11,986
17,846
0
91,197
L
Scylla
17,378
1,152
45
2,046
23,581
10,886
0
9,687
13,894
51,830
0
W
Baron Samedi
RangerEDInc
Baron Samedi
23,737
1,355
2,201
6,237
17,453
8,728
1,131
9,393
8,060
85,452
0
L
Sun Wukong
ckebin
Sun Wukong
18,426
3,285
0
5,697
26,649
25,974
0
10,746
15,903
0
48,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
44,917
191
Minions Killed
248
6
Camps Cleared
14
1,074,472
Distance Traveled
1,146,508
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,705
557
42
2
4
339,016
0
W
Hercules
12,238
583
22
1
0
293,858
5
W
Lancelot
16,582
790
101
5
8
491,387
6
L
Scylla
13,200
629
85
4
2
349,515
3
W
Baron Samedi
16,097
767
125
6
6
361,263
3
L
Sun Wukong
13,498
643
64
3
0
385,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role