Player Matchup

Kumbhakarna
Kumbhakarna
Necromaester
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,599 Elo+
Solo
Ravana
Ravana
PILINCHO_PR_JR
Ravana
Level 160
God Stats
5W - 7L
1,392 SR
Queue Stats
634W - 512L
1,693 Elo+
Party 1
Discordia
Discordia
goldo017
Discordia
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 305L
1,599 Elo+
Party 1
Hades
Hades
iSea Dragon
Hades
Level 157
God Stats
3W - 14L
1,276 SR
Queue Stats
394W - 403L
1,538 Elo+
Solo
Nemesis
Nemesis
xbudlightning
Nemesis
Level 148
God Stats
17W - 14L
1,587 SR
Queue Stats
225W - 205L
1,603 Elo+
Solo
Team Averages
Level 137
1,451 SR
1,606 Elo+

VS

Team Averages
Level 129
1,391 SR
1,581 Elo+
Lancelot
Lancelot
DüGG
Lancelot
Level 120
God Stats
1W - 0L
1,254 SR
Queue Stats
47W - 34L
1,590 Elo+
Party 2
Thanatos
Thanatos
ItalianBronxGuy
Thanatos
Level 139
God Stats
2W - 0L
1,309 SR
Queue Stats
64W - 40L
1,624 Elo+
Party 2
Guan Yu
Guan Yu
KeeloKee
Guan Yu
Level 155
God Stats
6W - 1L
1,436 SR
Queue Stats
185W - 182L
1,558 Elo+
Solo
Apollo
Apollo
ToxicBurrow
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
juanmy96
Baron Samedi
Level 145
God Stats
4W - 3L
1,456 SR
Queue Stats
522W - 478L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Necromaester
Kumbhakarna
18
0 / 7 / 7
11,508
606
8,348
25,689
23,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 3 / 4
12,114
638
11,294
12,695
6,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
goldo017
Discordia
20
2 / 4 / 10
12,959
682
16,599
16,638
6,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 4
12,827
675
13,808
19,618
12,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
19
3 / 6 / 6
12,160
640
12,013
24,364
11,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DüGG
Lancelot
20
6 / 3 / 8
13,374
704
14,103
18,874
8,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
20
6 / 2 / 10
13,398
705
12,801
13,809
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
KeeloKee
Guan Yu
20
3 / 3 / 10
13,400
705
15,456
26,611
23,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Apollo
20
6 / 2 / 12
13,975
736
19,196
13,128
6,412
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
juanmy96
Baron Samedi
20
3 / 3 / 11
12,866
677
22,211
14,751
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
13
Kills
24
24
Deaths
13
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DüGG
Lancelot
6
3
8
3.33
W
Thanatos
6
2
10
5.5
W
Guan Yu
KeeloKee
Guan Yu
3
3
10
2.67
L
Kumbhakarna
Necromaester
Kumbhakarna
0
7
7
0.5
L
4
3
4
2
W
Apollo
6
2
12
6
L
Discordia
goldo017
Discordia
2
4
10
1.75
L
4
4
4
1.5
W
Baron Samedi
juanmy96
Baron Samedi
3
3
11
2.83
L
Nemesis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,062
Damage
83,767
99,004
Taken
87,173
58,937
Mitigated
52,095
12,307
Healing
29,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DüGG
Lancelot
14,103
2,115
0
1,801
18,874
8,265
833
7,599
11,275
0
40,794
W
Thanatos
12,801
2,599
0
9,962
13,809
6,638
1,076
4,308
9,501
0
44,279
W
Guan Yu
KeeloKee
Guan Yu
15,456
2,960
1,830
5,011
26,611
23,803
0
12,240
11,401
0
56,816
L
Kumbhakarna
Necromaester
Kumbhakarna
8,348
575
0
708
25,689
23,042
0
6,778
18,735
32,956
0
L
11,294
2,625
0
1,259
12,695
6,495
0
2,369
10,326
0
30,571
W
Apollo
19,196
10,938
0
2,599
13,128
6,412
3,883
6,500
6,628
0
60,199
L
Discordia
goldo017
Discordia
16,599
2,215
0
541
16,638
6,149
52
4,429
12,129
65,757
0
L
13,808
981
997
5,003
19,618
12,209
216
2,788
16,670
44,954
0
W
Baron Samedi
juanmy96
Baron Samedi
22,211
314
3,578
4,244
14,751
6,977
968
8,108
6,643
55,170
0
L
Nemesis
12,013
5,417
0
3,799
24,364
11,042
193
5,847
18,517
0
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,568
Gold Earned
67,013
309
Minions Killed
352
0
Camps Cleared
0
1,744,095
Distance Traveled
2,049,587
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,374
704
50
3
0
445,717
0
W
Thanatos
13,398
705
58
3
0
428,133
0
W
Guan Yu
13,400
705
85
4
0
447,205
1
L
Kumbhakarna
11,508
606
51
3
0
346,118
3
L
Ravana
12,114
638
43
2
0
366,041
4
W
Apollo
13,975
736
101
5
0
373,766
0
L
Discordia
12,959
682
96
5
0
319,362
3
L
Hades
12,827
675
76
4
0
338,464
2
W
Baron Samedi
12,866
677
58
3
0
354,766
1
L
Nemesis
12,160
640
43
2
0
374,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role