Player Matchup

Kuzenbo
Kuzenbo
BloodRed-Hood
Kuzenbo
Level 106
God Stats
3W - 1L
1,702 SR
Queue Stats
138W - 152L
1,427 Elo+
Party 2
Izanami
Izanami
KirMetDunnGotYa
Izanami
Level 47
God Stats
4W - 3L
1,324 SR
Queue Stats
6W - 6L
1,356 Elo+
Party 2
Baba Yaga
Baba Yaga
LordCBiZKiT
Baba Yaga
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 154L
1,373 Elo+
Solo
Lancelot
Lancelot
Lord_Wrath67
Lancelot
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
shreksmith12
Guan Yu
Level 75
God Stats
3W - 2L
1,280 SR
Queue Stats
141W - 160L
1,443 Elo+
Party 2
Team Averages
Level 79
1,461 SR
1,393 Elo+

VS

Team Averages
Level 79
1,533 SR
1,421 Elo+
Heimdallr
Heimdallr
ChrolloLucilferr
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,660 Elo+
Party 1
Odin
Odin
JuIcExxBoX
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,387 Elo+
Solo
Jormungandr
Jormungandr
SWAGzombieCORN
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,389 Elo+
Party 1
Anubis
Anubis
Violentforest
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
XdYayo98
Sun Wukong
Level 111
God Stats
2W - 2L
1,663 SR
Queue Stats
94W - 91L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 1 / 8
10,569
480
9,117
21,746
24,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 3 / 4
11,978
544
24,794
13,283
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
LordCBiZKiT
Baba Yaga
17
0 / 1 / 5
10,791
491
7,656
10,935
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Lord_Wrath67
Lancelot
15
2 / 6 / 2
10,159
462
12,525
19,246
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
shreksmith12
Guan Yu
20
5 / 0 / 3
13,205
600
17,387
16,985
21,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
3 / 6 / 4
7,904
359
9,091
17,710
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 1
8,876
403
6,960
22,112
25,710
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
SWAGzombieCORN
Jormungandr
13
3 / 3 / 3
8,435
383
9,370
18,875
14,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 2
9,633
438
7,244
14,688
8,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
XdYayo98
Sun Wukong
15
4 / 4 / 2
9,640
438
15,656
21,619
13,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
18
Kills
11
11
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
1
8
6
L
Heimdallr
3
6
4
0.83
L
0
5
1
0.1
W
9
3
4
3.67
W
Baba Yaga
LordCBiZKiT
Baba Yaga
0
1
5
2.5
W
Lancelot
Lord_Wrath67
Lancelot
2
6
2
0.5
L
Jormungandr
SWAGzombieCORN
Jormungandr
3
3
3
1.5
L
1
1
2
2
L
Sun Wukong
XdYayo98
Sun Wukong
4
4
2
1.25
W
Guan Yu
shreksmith12
Guan Yu
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,479
Damage
48,321
82,195
Taken
95,004
67,258
Mitigated
69,761
28,232
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
9,117
3,120
3,162
6,536
21,746
24,382
880
5,469
16,277
36,786
0
L
Heimdallr
9,091
4,417
0
0
17,710
7,356
0
4,020
13,690
0
35,144
L
6,960
2,208
0
497
22,112
25,710
0
548
21,564
0
61,696
W
24,794
19,357
0
2,251
13,283
6,287
7,162
2,284
10,999
0
108,441
W
Baba Yaga
LordCBiZKiT
Baba Yaga
7,656
481
0
4,737
10,935
5,406
2,662
4,790
6,145
73,819
0
W
Lancelot
Lord_Wrath67
Lancelot
12,525
3,455
28
5,089
19,246
9,292
0
4,056
15,190
0
81,306
L
Jormungandr
SWAGzombieCORN
Jormungandr
9,370
1,771
1,007
1,248
18,875
14,450
0
3,599
15,276
36,946
0
L
7,244
322
0
8,112
14,688
8,355
0
4,715
9,973
74,290
0
L
Sun Wukong
XdYayo98
Sun Wukong
15,656
4,099
89
5,764
21,619
13,890
0
3,891
17,728
0
83,378
W
Guan Yu
shreksmith12
Guan Yu
17,387
5,961
382
6,047
16,985
21,891
2,750
15
16,970
0
109,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,702
Gold Earned
44,488
612
Minions Killed
431
0
Camps Cleared
0
2,199,815
Distance Traveled
1,886,871
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,569
480
43
2
0
478,557
1
L
Heimdallr
7,904
359
32
1
0
374,048
0
L
Odin
8,876
403
100
5
0
374,013
0
W
Izanami
11,978
544
163
7
0
434,874
3
W
Baba Yaga
10,791
491
115
5
0
399,837
5
W
Lancelot
10,159
462
108
5
0
444,233
0
L
Jormungandr
8,435
383
54
2
0
377,057
4
L
Anubis
9,633
438
135
6
0
337,663
0
L
Sun Wukong
9,640
438
110
5
0
424,090
0
W
Guan Yu
13,205
600
183
8
0
442,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role