Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
JimmyQuasar
Erlang Shen
Level 18
God Stats
2W - 2L
1,926 SR
Queue Stats
12W - 9L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
MrMauri22
Sylvanus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,454 Elo+
Party 1
Artemis
Artemis
Scoreburger
Artemis
Level 100
God Stats
107W - 68L
1,698 SR
Queue Stats
409W - 354L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
symspider
Baron Samedi
Level 116
God Stats
4W - 3L
1,702 SR
Queue Stats
22W - 14L
1,808 Elo+
Party 1
Team Averages
Level 89
1,665 SR
1,597 Elo+

VS

Team Averages
Level 63
1,428 SR
1,520 Elo+
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ChiChisBan
Amaterasu
Level 22
God Stats
1W - 3L
1,318 SR
Queue Stats
3W - 7L
1,470 Elo+
Party 3
Freya
Freya
MayStrider12
Freya
Level 15
God Stats
2W - 1L
1,275 SR
Queue Stats
8W - 10L
1,352 Elo+
Party 2
Geb
Geb
ProyectMarkX2
Geb
Level 129
God Stats
2W - 2L
1,548 SR
Queue Stats
35W - 31L
1,651 Elo+
Party 3
Susano
Susano
commanderbros
Susano
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 1 / 0
9,667
604
10,106
9,795
8,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
JimmyQuasar
Erlang Shen
14
3 / 3 / 3
8,547
534
6,919
15,501
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MrMauri22
Sylvanus
10
0 / 2 / 2
6,483
405
2,608
6,539
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Scoreburger
Artemis
13
1 / 5 / 2
7,940
496
8,615
13,620
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
symspider
Baron Samedi
13
0 / 3 / 2
7,769
486
8,118
8,390
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 2 / 0
8,479
530
4,527
7,875
4,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ChiChisBan
Amaterasu
14
0 / 1 / 2
7,944
497
4,913
11,546
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 4
9,483
593
8,047
12,322
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 6
7,576
474
6,251
11,451
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 4
8,269
517
10,608
11,548
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
14
14
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
W
Chiron
 
Chiron
4
2
0
2
W
Amaterasu
ChiChisBan
Amaterasu
0
1
2
1
L
Erlang Shen
JimmyQuasar
Erlang Shen
3
3
3
1.5
W
4
1
4
6
L
Sylvanus
MrMauri22
Sylvanus
0
2
2
0.5
W
1
1
6
4
L
Artemis
Scoreburger
Artemis
1
5
2
0.4
W
5
1
4
7
L
Baron Samedi
symspider
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
34,346
53,845
Taken
54,742
34,757
Mitigated
34,711
17,117
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,106
3,129
0
1,607
9,795
8,966
210
2,343
7,452
0
82,571
W
Chiron
 
Chiron
4,527
1,816
489
1,973
7,875
4,448
0
2,059
5,652
0
75,740
W
Amaterasu
ChiChisBan
Amaterasu
4,913
1,745
0
5,765
11,546
8,888
0
1,590
9,884
0
52,793
L
Erlang Shen
JimmyQuasar
Erlang Shen
6,919
3,009
0
4,764
15,501
11,395
0
1,829
13,672
0
57,301
W
8,047
2,836
0
7,368
12,322
5,540
0
86
12,236
79,284
0
L
Sylvanus
MrMauri22
Sylvanus
2,608
773
392
1,094
6,539
4,067
0
1,515
5,024
19,728
6,755
W
6,251
703
497
3,096
11,451
10,248
0
4,685
6,494
23,356
0
L
Artemis
Scoreburger
Artemis
8,615
4,521
0
4,866
13,620
5,539
0
6,777
6,843
0
58,708
W
10,608
3,013
0
4,987
11,548
5,587
0
1,378
10,130
0
60,997
L
Baron Samedi
symspider
Baron Samedi
8,118
117
1,870
2,524
8,390
4,790
0
1,834
6,556
53,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
41,751
491
Minions Killed
514
0
Camps Cleared
0
1,520,760
Distance Traveled
1,610,126
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,667
604
155
10
0
357,102
2
W
Chiron
8,479
530
139
9
0
263,137
1
W
Amaterasu
7,944
497
116
7
0
340,845
3
L
Erlang Shen
8,547
534
95
6
0
358,008
3
W
Freya
9,483
593
140
9
0
290,696
1
L
Sylvanus
6,483
405
59
4
0
235,389
1
W
Geb
7,576
474
23
1
0
359,193
8
L
Artemis
7,940
496
84
5
0
279,021
3
W
Susano
8,269
517
96
6
0
356,255
0
L
Baron Samedi
7,769
486
98
6
0
291,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role