Player Matchup

Ah Puch
Ah Puch
Aura_Games1
Ah Puch
Level 48
God Stats
7W - 9L
1,500 SR
Queue Stats
231W - 246L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
LastedChimp243
Sun Wukong
Level 54
God Stats
22W - 20L
1,476 SR
Queue Stats
38W - 36L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lord Chimpo
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 151L
1,359 Elo+
Party 1
Team Averages
Level 39
1,492 SR
1,351 Elo+

VS

Team Averages
Level 121
1,334 SR
1,295 Elo+
Lancelot
Lancelot
Alexkeinjas4
Lancelot
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 126L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
C4Hustle
Nu Wa
Level 65
God Stats
7W - 14L
1,412 SR
Queue Stats
24W - 33L
1,272 Elo+
Party 2
King Arthur
King Arthur
NY4REAL06
King Arthur
Level 142
God Stats
7W - 13L
1,091 SR
Queue Stats
230W - 302L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aura_Games1
Ah Puch
16
2 / 3 / 2
9,883
659
12,102
13,898
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LastedChimp243
Sun Wukong
3
0 / 1 / 0
7,190
479
0
1,485
708
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Lord Chimpo
Ah Muzen Cab
16
3 / 5 / 2
10,277
685
18,001
17,944
7,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alexkeinjas4
Lancelot
14
3 / 3 / 2
10,181
679
8,217
12,334
5,949
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
C4Hustle
Nu Wa
15
3 / 1 / 4
10,568
705
8,303
8,713
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NY4REAL06
King Arthur
17
3 / 1 / 5
10,949
730
13,024
16,523
14,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
9
9
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alexkeinjas4
Lancelot
3
3
2
1.33
L
Ah Puch
Aura_Games1
Ah Puch
2
3
2
1
W
Nu Wa
C4Hustle
Nu Wa
3
1
4
5
L
Sun Wukong
LastedChimp243
Sun Wukong
0
1
0
0
L
Ah Muzen Cab
Lord Chimpo
Ah Muzen Cab
3
5
2
0.8
W
King Arthur
NY4REAL06
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,103
Damage
29,544
33,327
Taken
37,570
14,288
Mitigated
23,625
10,686
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alexkeinjas4
Lancelot
8,217
2,148
55
621
12,334
5,949
76
3,526
8,512
0
20,375
L
Ah Puch
Aura_Games1
Ah Puch
12,102
645
208
4,474
13,898
5,867
0
3,373
10,525
45,710
0
W
Nu Wa
C4Hustle
Nu Wa
8,303
4,103
262
200
8,713
3,605
968
3,234
5,203
30,594
0
L
Sun Wukong
LastedChimp243
Sun Wukong
0
0
0
0
1,485
708
0
1,131
354
0
0
L
Ah Muzen Cab
Lord Chimpo
Ah Muzen Cab
18,001
7,855
0
6,004
17,944
7,713
120
5,714
12,230
0
55,742
W
King Arthur
NY4REAL06
King Arthur
13,024
1,008
0
3,255
16,523
14,071
13
4,838
11,187
5,929
38,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
31,698
164
Minions Killed
181
6
Camps Cleared
6
567,620
Distance Traveled
809,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,181
679
35
2
1
288,439
0
L
Ah Puch
9,883
659
83
6
3
280,436
3
W
Nu Wa
10,568
705
56
4
2
246,470
0
L
Sun Wukong
7,190
479
0
0
0
21,672
0
L
Ah Muzen Cab
10,277
685
81
5
3
265,512
0
W
King Arthur
10,949
730
90
6
3
274,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role