Player Matchup

Zhong Kui
Zhong Kui
FALCONPoWeRQC
Zhong Kui
Level 109
God Stats
2W - 0L
1,668 SR
Queue Stats
128W - 87L
1,565 Elo+
Party 1
Loki
Loki
HflipperQC
Loki
Level 126
God Stats
47W - 28L
1,713 SR
Queue Stats
237W - 189L
1,601 Elo+
Party 1
Da Ji
Da Ji
KiKiSmolsPP
Da Ji
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 133L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
VulturePoWeR
Nu Wa
Level 19
God Stats
6W - 1L
1,841 SR
Queue Stats
63W - 43L
1,552 Elo+
Party 1
Bellona
Bellona
cristoferxd12
Bellona
Level 41
God Stats
10W - 4L
1,628 SR
Queue Stats
52W - 69L
1,507 Elo+
Solo
Team Averages
Level 79
1,670 SR
1,545 Elo+

VS

Team Averages
Level 52
1,457 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
AwesomeLordy
Kumbhakarna
Level 69
God Stats
20W - 17L
1,428 SR
Queue Stats
627W - 698L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Liinkle
Jing Wei
Level 68
God Stats
3W - 3L
1,563 SR
Queue Stats
15W - 15L
1,519 Elo+
Party 2
Thor
Thor
RogerRougeAce
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
cybad
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,520 Elo+
Party 2
Hercules
Hercules
ztabisz
Hercules
Level 70
God Stats
0W - 2L
1,291 SR
Queue Stats
47W - 47L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FALCONPoWeRQC
Zhong Kui
13
3 / 3 / 9
9,017
564
11,019
14,396
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 1 / 3
9,809
613
14,337
10,158
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 3 / 6
9,118
570
7,074
14,274
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 7
7,918
495
9,248
7,456
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
16
5 / 1 / 3
9,775
611
10,068
13,665
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AwesomeLordy
Kumbhakarna
10
2 / 4 / 3
6,991
437
4,145
17,789
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Liinkle
Jing Wei
11
1 / 6 / 3
6,779
424
7,151
12,827
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 9 / 3
6,570
411
3,635
13,237
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
cybad
Yu Huang
12
3 / 5 / 3
7,654
478
8,959
11,005
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ztabisz
Hercules
11
3 / 4 / 1
6,973
436
10,104
15,464
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
27
Kills
11
11
Deaths
28
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AwesomeLordy
Kumbhakarna
2
4
3
0.88
W
Zhong Kui
FALCONPoWeRQC
Zhong Kui
3
3
9
2.5
W
10
1
3
11.5
W
7
3
6
3.33
L
Jing Wei
Liinkle
Jing Wei
1
6
3
0.42
L
2
9
3
0.39
W
2
3
7
1.83
W
Bellona
5
1
3
6.5
L
Yu Huang
cybad
Yu Huang
3
5
3
0.9
L
Hercules
ztabisz
Hercules
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,746
Damage
33,994
59,949
Taken
70,322
44,625
Mitigated
44,229
15,315
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AwesomeLordy
Kumbhakarna
4,145
1,170
182
4,677
17,789
13,952
0
6,593
11,196
16,478
0
W
Zhong Kui
FALCONPoWeRQC
Zhong Kui
11,019
2,296
575
4,678
14,396
19,265
234
4,129
10,197
35,354
0
W
14,337
5,458
0
2,260
10,158
4,137
2,384
1,366
8,721
0
92,127
W
7,074
1,635
0
3,572
14,274
6,573
335
2,333
11,837
0
50,104
L
Jing Wei
Liinkle
Jing Wei
7,151
5,536
0
2,336
12,827
4,901
29
4,134
8,693
0
40,733
L
3,635
1,183
0
1,598
13,237
4,367
0
2,259
10,978
0
17,327
W
9,248
2,927
0
252
7,456
2,276
407
3,394
3,993
39,374
0
W
Bellona
10,068
2,364
0
3,978
13,665
12,374
2,360
1,882
11,092
0
72,711
L
Yu Huang
cybad
Yu Huang
8,959
1,010
0
1,101
11,005
4,542
416
4,585
6,420
51,853
0
L
Hercules
ztabisz
Hercules
10,104
3,268
0
5,175
15,464
16,467
26
2,696
12,768
0
38,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
34,967
447
Minions Killed
238
0
Camps Cleared
0
1,527,285
Distance Traveled
1,381,030
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,991
437
17
1
0
308,281
5
W
Zhong Kui
9,017
564
43
3
0
277,123
2
W
Loki
9,809
613
142
9
0
329,001
1
W
Da Ji
9,118
570
83
5
0
333,125
0
L
Jing Wei
6,779
424
58
4
0
278,032
2
L
Thor
6,570
411
29
2
0
254,240
0
W
Nu Wa
7,918
495
54
3
0
275,413
0
W
Bellona
9,775
611
125
8
0
312,623
2
L
Yu Huang
7,654
478
72
5
0
245,423
3
L
Hercules
6,973
436
62
4
0
295,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role