Player Matchup

Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Avranis
Ra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,570 Elo+
Party 1
Serqet
Serqet
Kaytrod
Serqet
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 2L
1,394 Elo+
Party 1
Cupid
Cupid
aDwarfWithFire
Cupid
Level 123
God Stats
1W - 0L
1,311 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 1
Neith
Neith
creamynutsauce
Neith
Level 45
God Stats
232W - 258L
1,441 SR
Queue Stats
266W - 320L
1,382 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,475 Elo+

VS

Team Averages
Level 73
1,491 SR
1,461 Elo+
Jing Wei
Jing Wei
H0b0_Ma5tr
Jing Wei
Level 123
God Stats
15W - 15L
1,502 SR
Queue Stats
138W - 122L
1,464 Elo+
Party 2
Hercules
Hercules
Louie_LIt
Hercules
Level 126
God Stats
4W - 7L
1,396 SR
Queue Stats
150W - 169L
1,480 Elo+
Solo
Nu Wa
Nu Wa
REDTIGER8272
Nu Wa
Level 49
God Stats
21W - 15L
1,558 SR
Queue Stats
45W - 44L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
SnipingSik
Danzaburou
Level 61
God Stats
14W - 12L
1,519 SR
Queue Stats
79W - 68L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
TwiztedSwag
Kukulkan
Level 6
God Stats
1W - 3L
1,479 SR
Queue Stats
89W - 86L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 0 / 3
10,686
1,069
5,936
10,667
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 0 / 3
11,228
1,123
4,714
5,436
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Kaytrod
Serqet
16
3 / 2 / 4
10,448
1,045
16,398
10,348
5,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 4
10,560
1,056
7,730
11,850
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 3
10,478
1,048
7,943
9,700
5,481
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
H0b0_Ma5tr
Jing Wei
15
1 / 4 / 0
9,613
961
6,058
12,929
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Louie_LIt
Hercules
14
0 / 0 / 0
8,736
874
105
417
171
Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 0 / 1
10,007
1,001
10,153
6,480
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SnipingSik
Danzaburou
16
0 / 2 / 2
10,069
1,007
6,187
11,580
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TwiztedSwag
Kukulkan
16
3 / 3 / 0
11,170
1,117
17,715
13,105
6,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
4
4
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
W
1
0
3
2.5
L
Jing Wei
H0b0_Ma5tr
Jing Wei
1
4
0
0.25
W
Serqet
Kaytrod
Serqet
3
2
4
2.5
L
Hercules
Louie_LIt
Hercules
0
0
0
0
L
0
0
1
0.5
L
Danzaburou
SnipingSik
Danzaburou
0
2
2
0.5
L
Kukulkan
TwiztedSwag
Kukulkan
3
3
0
1
W
2
2
4
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
40,218
48,001
Taken
44,511
36,342
Mitigated
18,279
9,915
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,936
1,617
0
1,092
10,667
15,185
0
6,629
4,038
15,214
0
W
4,714
208
1,543
1,055
5,436
3,114
0
3,149
2,287
59,519
0
L
Jing Wei
H0b0_Ma5tr
Jing Wei
6,058
5,433
0
361
12,929
4,502
0
2,011
10,608
0
16,219
W
Serqet
Kaytrod
Serqet
16,398
2,526
0
180
10,348
5,492
0
3,943
6,030
0
24,482
L
Hercules
Louie_LIt
Hercules
105
0
0
80
417
171
0
72
345
0
766
L
10,153
1,692
0
0
6,480
2,230
0
1,868
4,396
25,516
0
L
Danzaburou
SnipingSik
Danzaburou
6,187
1,539
0
1,019
11,580
5,278
0
3,133
8,075
0
20,178
L
Kukulkan
TwiztedSwag
Kukulkan
17,715
1,801
0
0
13,105
6,098
0
3,566
9,539
63,795
0
W
7,730
3,912
883
2,579
11,850
7,070
0
8,395
3,455
0
28,949
W
7,943
3,908
0
2,583
9,700
5,481
0
5,752
3,948
0
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
49,595
251
Minions Killed
224
13
Camps Cleared
4
1,040,126
Distance Traveled
740,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,686
1,069
21
2
1
189,160
0
W
Ra
11,228
1,123
135
14
1
238,836
0
L
Jing Wei
9,613
961
20
2
1
147,038
0
W
Serqet
10,448
1,045
14
1
5
192,870
0
L
Hercules
8,736
874
1
0
1
16,886
0
L
Nu Wa
10,007
1,001
51
5
0
183,615
0
L
Danzaburou
10,069
1,007
45
5
1
197,589
0
L
Kukulkan
11,170
1,117
107
11
1
195,759
0
W
Cupid
10,560
1,056
44
4
4
220,094
0
W
Neith
10,478
1,048
37
4
2
199,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role