Player Matchup

Lancelot
Lancelot
CosyFountain34
Lancelot
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 229L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
DWBleedem
Baron Samedi
Level 70
God Stats
5W - 10L
1,434 SR
Queue Stats
25W - 29L
1,332 Elo+
Party 1
Medusa
Medusa
Yakamoi
Medusa
Level 85
God Stats
4W - 3L
1,599 SR
Queue Stats
46W - 41L
1,425 Elo+
Party 1
Team Averages
Level 67
1,511 SR
1,396 Elo+

VS

Team Averages
Level 105
1,585 SR
1,528 Elo+
Ganesha
Ganesha
Certified_Milker
Ganesha
Level 87
God Stats
6W - 7L
1,771 SR
Queue Stats
258W - 194L
1,564 Elo+
Party 2
Serqet
Serqet
FoxEagle01
Serqet
Level 106
God Stats
1W - 3L
1,456 SR
Queue Stats
32W - 38L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Send_DILF_Pics
Baron Samedi
Level 121
God Stats
32W - 23L
1,529 SR
Queue Stats
304W - 227L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 2 / 2
7,710
771
6,086
9,339
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DWBleedem
Baron Samedi
13
3 / 0 / 5
7,537
754
11,515
8,053
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Yakamoi
Medusa
11
1 / 0 / 5
6,887
689
6,928
9,967
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,989
699
4,581
10,270
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
FoxEagle01
Serqet
11
2 / 2 / 0
6,961
696
6,917
9,871
6,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Send_DILF_Pics
Baron Samedi
11
0 / 4 / 2
6,889
689
10,858
9,697
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Lancelot
4
2
2
2.5
W
Baron Samedi
DWBleedem
Baron Samedi
3
0
5
5.5
L
Serqet
FoxEagle01
Serqet
2
2
0
1
L
Baron Samedi
Send_DILF_Pics
Baron Samedi
0
4
2
0.25
W
Medusa
Yakamoi
Medusa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
22,356
27,359
Taken
29,838
11,284
Mitigated
21,258
8,331
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,581
232
140
1,328
10,270
9,752
0
3,773
6,497
9,215
0
W
Lancelot
6,086
1,379
99
2,484
9,339
3,918
0
5,106
4,233
0
19,333
W
Baron Samedi
DWBleedem
Baron Samedi
11,515
923
2,043
3,705
8,053
3,595
43
4,642
3,154
25,891
0
L
Serqet
FoxEagle01
Serqet
6,917
934
0
1,545
9,871
6,284
0
4,834
5,037
0
15,789
L
Baron Samedi
Send_DILF_Pics
Baron Samedi
10,858
447
2,024
3,639
9,697
5,222
0
3,520
6,177
37,882
0
W
Medusa
Yakamoi
Medusa
6,928
1,911
0
0
9,967
3,771
0
5,754
3,822
0
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
20,839
110
Minions Killed
95
6
Camps Cleared
4
625,217
Distance Traveled
585,821
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,989
699
0
0
0
186,388
0
W
Lancelot
7,710
771
30
3
3
205,581
0
W
Baron Samedi
7,537
754
39
4
2
189,362
1
L
Serqet
6,961
696
28
3
3
216,072
1
L
Baron Samedi
6,889
689
67
7
1
183,361
2
W
Medusa
6,887
689
41
4
1
230,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role