Player Matchup

Yu Huang
Yu Huang
Hisica
Yu Huang
Level 112
God Stats
8W - 11L
1,546 SR
Queue Stats
83W - 96L
1,504 Elo+
Solo
Khepri
Khepri
JexedJ
Khepri
Level 109
God Stats
0W - 2L
1,336 SR
Queue Stats
62W - 64L
1,504 Elo+
Party 1
King Arthur
King Arthur
Jump814
King Arthur
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 28L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Mechagod420
Cernunnos
Level 62
God Stats
12W - 11L
1,617 SR
Queue Stats
47W - 55L
1,517 Elo+
Party 1
Lancelot
Lancelot
xingbing0990
Lancelot
Level 58
God Stats
4W - 5L
1,719 SR
Queue Stats
48W - 53L
1,515 Elo+
Party 1
Team Averages
Level 82
1,544 SR
1,503 Elo+

VS

Team Averages
Level 85
1,771 SR
1,710 Elo+
Vamana
Vamana
Alphacuremom222
Vamana
Level 67
God Stats
18W - 10L
1,738 SR
Queue Stats
544W - 336L
1,808 Elo+
Party 2
Neith
Neith
ItsIrm
Neith
Level 32
God Stats
307W - 84L
1,891 SR
Queue Stats
312W - 93L
1,838 Elo+
Party 2
Kukulkan
Kukulkan
aceliah
Kukulkan
Level 69
God Stats
27W - 14L
2,001 SR
Queue Stats
599W - 376L
1,809 Elo+
Party 2
Ne Zha
Ne Zha
tanquemm
Ne Zha
Level 127
God Stats
3W - 0L
1,620 SR
Queue Stats
46W - 59L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
tapiaalexv
Baron Samedi
Level 128
God Stats
5W - 3L
1,603 SR
Queue Stats
45W - 41L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hisica
Yu Huang
15
0 / 8 / 4
9,378
938
10,758
14,687
8,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
JexedJ
Khepri
16
2 / 2 / 8
10,560
1,056
10,370
26,742
49,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Jump814
King Arthur
15
4 / 8 / 5
10,563
1,056
10,136
30,878
42,491
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Mechagod420
Cernunnos
15
2 / 6 / 6
10,517
1,052
18,885
23,350
14,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
xingbing0990
Lancelot
15
2 / 13 / 5
10,016
1,002
14,238
27,979
15,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

84

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 24
11,100
1,110
14,981
20,740
24,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ItsIrm
Neith
19
12 / 1 / 22
13,293
1,329
42,607
13,505
6,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Kukulkan
aceliah
Kukulkan
18
9 / 1 / 19
12,059
1,206
22,989
7,306
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
tanquemm
Ne Zha
19
6 / 2 / 24
11,893
1,189
18,751
16,302
7,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
tapiaalexv
Baron Samedi
17
7 / 3 / 16
11,822
1,182
17,609
15,096
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
142
10
Kills
37
37
Deaths
10
28
Assists
105
Player
Kills
Deaths
Assists
KDA
W
3
3
24
5
L
Yu Huang
Hisica
Yu Huang
0
8
4
0.25
W
Neith
ItsIrm
Neith
12
1
22
23
L
Khepri
JexedJ
Khepri
2
2
8
3
L
King Arthur
Jump814
King Arthur
4
8
5
0.81
L
Cernunnos
Mechagod420
Cernunnos
2
6
6
0.83
W
Kukulkan
aceliah
Kukulkan
9
1
19
18.5
W
Ne Zha
tanquemm
Ne Zha
6
2
24
9
W
Baron Samedi
tapiaalexv
Baron Samedi
7
3
16
5
L
Lancelot
xingbing0990
Lancelot
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
116,937
123,636
Taken
72,949
130,705
Mitigated
49,757
3,359
Healing
30,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,981
6,759
0
4,553
20,740
24,739
0
4,867
15,479
2,087
24,661
L
Yu Huang
Hisica
Yu Huang
10,758
497
0
0
14,687
8,001
0
2,916
11,771
32,257
0
W
Neith
ItsIrm
Neith
42,607
36,146
0
7,122
13,505
6,026
0
3,798
9,644
0
55,846
L
Khepri
JexedJ
Khepri
10,370
457
0
1,222
26,742
49,771
0
10,853
15,563
13,691
0
L
King Arthur
Jump814
King Arthur
10,136
1,489
0
0
30,878
42,491
0
12,489
18,172
0
18,978
L
Cernunnos
Mechagod420
Cernunnos
18,885
7,440
0
947
23,350
14,501
0
6,310
16,878
0
52,487
W
Kukulkan
aceliah
Kukulkan
22,989
2,148
0
0
7,306
3,461
0
2,361
4,751
45,332
0
W
Ne Zha
tanquemm
Ne Zha
18,751
6,965
0
5,066
16,302
7,500
0
4,690
11,325
0
37,328
W
Baron Samedi
tapiaalexv
Baron Samedi
17,609
1,141
8,428
5,661
15,096
8,031
0
4,265
10,622
31,384
0
L
Lancelot
xingbing0990
Lancelot
14,238
3,842
631
559
27,979
15,941
0
9,168
18,581
0
27,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
60,167
161
Minions Killed
176
5
Camps Cleared
10
892,559
Distance Traveled
1,000,871
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,100
1,110
17
2
1
215,041
0
L
Yu Huang
9,378
938
48
5
0
145,135
2
W
Neith
13,293
1,329
22
2
2
207,530
0
L
Khepri
10,560
1,056
7
1
1
200,419
0
L
King Arthur
10,563
1,056
20
2
0
161,269
0
L
Cernunnos
10,517
1,052
64
6
1
180,225
1
W
Kukulkan
12,059
1,206
71
7
1
196,112
2
W
Ne Zha
11,893
1,189
32
3
4
203,739
0
W
Baron Samedi
11,822
1,182
34
3
2
178,449
1
L
Lancelot
10,016
1,002
22
2
3
205,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role