Player Matchup

Arachne
Arachne
FilthyCasual778
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 112L
1,464 Elo+
Solo
Aphrodite
Aphrodite
KittyKlaws
Aphrodite
Level 126
God Stats
12W - 10L
1,550 SR
Queue Stats
216W - 196L
1,522 Elo+
Party 2
Bellona
Bellona
Realmdestroyer2-
Bellona
Level 19
God Stats
8W - 6L
1,420 SR
Queue Stats
57W - 47L
1,506 Elo+
Party 2
Team Averages
Level 84
1,490 SR
1,498 Elo+

VS

Team Averages
Level 65
1,645 SR
1,515 Elo+
Scylla
Scylla
DopamineKisses
Scylla
Level 27
God Stats
9W - 13L
1,500 SR
Queue Stats
152W - 123L
1,551 Elo+
Party 1
Ymir
Ymir
ElCompaSam
Ymir
Level 48
God Stats
6W - 2L
1,897 SR
Queue Stats
192W - 159L
1,565 Elo+
Party 1
Lancelot
Lancelot
SinBunn
Lancelot
Level 120
God Stats
4W - 7L
1,538 SR
Queue Stats
267W - 316L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
9,662
743
9,627
12,067
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
KittyKlaws
Aphrodite
15
4 / 3 / 9
9,978
768
8,415
11,595
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 8
9,718
748
6,842
16,461
17,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,715
593
6,840
10,468
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 3
8,512
655
12,775
15,410
9,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SinBunn
Lancelot
12
2 / 4 / 3
8,441
649
8,237
11,215
9,185

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
5
5
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
4
3
0.88
W
7
2
1
3.75
W
Aphrodite
KittyKlaws
Aphrodite
4
3
9
2.83
W
3
0
8
7
L
Lancelot
SinBunn
Lancelot
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
27,852
40,123
Taken
37,093
28,965
Mitigated
21,900
20,948
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
384
0
500
10,468
3,592
0
2,471
7,805
19,210
0
L
12,775
1,952
0
5,344
15,410
9,123
0
3,137
12,098
36,632
0
W
9,627
6,014
0
4,644
12,067
5,559
413
6,627
5,018
0
21,658
W
Aphrodite
KittyKlaws
Aphrodite
8,415
1,352
6,278
6,357
11,595
6,398
982
5,670
5,675
40,294
0
W
6,842
2,411
504
3,165
16,461
17,008
526
7,126
8,981
0
23,914
L
Lancelot
SinBunn
Lancelot
8,237
1,851
0
345
11,215
9,185
0
2,497
8,557
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
24,668
121
Minions Killed
131
7
Camps Cleared
4
775,720
Distance Traveled
601,361
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,715
593
30
2
0
187,418
0
L
Ymir
8,512
655
62
5
1
204,279
3
W
Arachne
9,662
743
21
2
2
273,345
0
W
Aphrodite
9,978
768
67
5
2
237,243
4
W
Bellona
9,718
748
33
3
3
265,132
2
L
Lancelot
8,441
649
39
3
3
209,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role