Player Matchup

Lancelot
Lancelot
Bounded Fenrir
Lancelot
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,609 Elo+
Party 1
Chernobog
Chernobog
CenterJacked
Chernobog
Level 117
God Stats
5W - 10L
1,431 SR
Queue Stats
165W - 138L
1,579 Elo+
Party 1
King Arthur
King Arthur
Emskimo
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GRIZZLY0I
Nu Wa
Level 127
God Stats
1W - 3L
1,725 SR
Queue Stats
99W - 92L
1,583 Elo+
Party 1
Ymir
Ymir
MINECRAFE MAN
Ymir
Level 72
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,554 Elo+

VS

Team Averages
Level 109
1,567 SR
1,528 Elo+
Mulan
Mulan
GilgameshDX
Mulan
Level 48
God Stats
12W - 7L
1,537 SR
Queue Stats
86W - 62L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
II_XPOPOUTII_X
Cthulhu
Level 149
God Stats
1W - 3L
1,540 SR
Queue Stats
314W - 263L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
Tsuki_Oh
Cernunnos
Level 160
God Stats
20W - 13L
1,505 SR
Queue Stats
354W - 325L
1,483 Elo+
Party 2
Janus
Janus
babtooshort
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
nitty145
Pele
Level 160
God Stats
28W - 15L
1,754 SR
Queue Stats
288W - 239L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 3 / 3
8,866
682
10,374
14,035
6,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
CenterJacked
Chernobog
17
0 / 1 / 7
9,378
721
10,546
11,600
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Emskimo
King Arthur
14
0 / 5 / 2
7,738
595
2,463
14,719
12,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
GRIZZLY0I
Nu Wa
17
5 / 4 / 2
10,231
787
14,360
12,431
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 3
8,517
655
5,270
13,263
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
8,548
658
6,513
13,680
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 0 / 8
9,943
765
11,302
11,363
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Tsuki_Oh
Cernunnos
17
3 / 0 / 4
9,594
738
9,349
8,163
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 7
8,961
689
7,510
8,937
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
19
10 / 2 / 2
11,210
862
21,956
14,101
6,545
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
8
Kills
15
15
Deaths
8
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
3
3
1.5
L
Chernobog
CenterJacked
Chernobog
0
1
7
3.5
L
King Arthur
Emskimo
King Arthur
0
5
2
0.2
L
Nu Wa
GRIZZLY0I
Nu Wa
5
4
2
1.5
W
0
2
9
2.25
W
1
0
8
5
L
0
2
3
0.75
W
Cernunnos
Tsuki_Oh
Cernunnos
3
0
4
5
W
1
4
7
1.13
W
Pele
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
56,630
66,048
Taken
56,244
42,313
Mitigated
40,300
7,458
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,374
1,699
0
76
14,035
6,492
0
4,209
9,788
0
28,305
L
Chernobog
CenterJacked
Chernobog
10,546
6,323
0
3,794
11,600
4,908
0
2,867
8,676
0
48,358
L
King Arthur
Emskimo
King Arthur
2,463
0
0
250
14,719
12,986
0
5,588
8,833
0
6,002
L
Nu Wa
GRIZZLY0I
Nu Wa
14,360
3,199
0
1,377
12,431
4,455
994
1,658
10,675
48,596
0
W
6,513
1,416
199
2,037
13,680
11,325
0
3,109
10,571
0
18,954
W
11,302
1,721
509
3,561
11,363
14,670
74
4,005
7,358
35,339
0
L
5,270
424
269
1,692
13,263
13,472
45
4,490
8,732
19,004
0
W
Cernunnos
Tsuki_Oh
Cernunnos
9,349
5,361
0
3,082
8,163
4,101
1,494
3,371
4,792
0
43,426
W
7,510
361
0
1,238
8,937
3,659
477
4,653
4,284
37,037
0
W
Pele
21,956
3,826
0
1,880
14,101
6,545
918
4,492
9,609
0
70,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
48,256
238
Minions Killed
313
0
Camps Cleared
0
1,290,505
Distance Traveled
1,315,332
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,866
682
32
2
0
286,897
0
L
Chernobog
9,378
721
89
7
0
270,911
2
L
King Arthur
7,738
595
7
1
0
257,535
0
L
Nu Wa
10,231
787
82
6
0
249,403
1
W
Mulan
8,548
658
26
2
0
240,656
0
W
Cthulhu
9,943
765
36
3
0
263,529
0
L
Ymir
8,517
655
28
2
0
225,759
0
W
Cernunnos
9,594
738
72
6
0
255,796
1
W
Janus
8,961
689
78
6
0
255,712
3
W
Pele
11,210
862
101
8
0
299,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role