Player Matchup

Bellona
Bellona
ARGOMIXX
Bellona
Level 101
God Stats
6W - 2L
1,412 SR
Queue Stats
104W - 107L
1,340 Elo+
Solo
Fenrir
Fenrir
LeviticusMarcus
Fenrir
Level 87
God Stats
76W - 80L
1,420 SR
Queue Stats
262W - 296L
1,293 Elo+
Solo
Hachiman
Hachiman
Muumin
Hachiman
Level 53
God Stats
18W - 14L
1,454 SR
Queue Stats
225W - 244L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
PrOx smalls
Baron Samedi
Level 99
God Stats
10W - 18L
1,144 SR
Queue Stats
134W - 138L
1,355 Elo+
Party 2
Atlas
Atlas
ooWHiiPEoo
Atlas
Level 123
God Stats
14W - 4L
1,509 SR
Queue Stats
51W - 40L
1,374 Elo+
Party 2
Team Averages
Level 93
1,388 SR
1,355 Elo+

VS

Team Averages
Level 68
1,502 SR
1,291 Elo+
He Bo
He Bo
DecHer
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 3
Apollo
Apollo
Il_TwoTime_lI
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,282 Elo+
Party 1
Lancelot
Lancelot
MaleficentDesire
Lancelot
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 68L
1,413 Elo+
Solo
Chaac
Chaac
jesm98
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 3
Ares
Ares
shsGlaci3r
Ares
Level 5
God Stats
3W - 5L
1,510 SR
Queue Stats
3W - 8L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARGOMIXX
Bellona
14
0 / 0 / 0
8,558
611
2,583
10,918
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 0 / 3
8,775
627
3,958
11,942
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Muumin
Hachiman
13
2 / 1 / 4
8,200
586
6,025
7,863
2,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PrOx smalls
Baron Samedi
13
3 / 1 / 1
8,042
574
6,727
6,419
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
4 / 1 / 6
8,107
579
5,765
9,412
7,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DecHer
He Bo
5
0 / 1 / 0
5,103
365
736
2,329
730
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
6,902
493
6,104
10,885
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 0
7,277
520
3,663
9,627
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
jesm98
Chaac
5
0 / 0 / 0
4,703
336
1,661
3,205
1,290
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 0
5,629
402
1,755
13,164
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
3
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
ARGOMIXX
Bellona
0
0
0
0
L
He Bo
DecHer
He Bo
0
1
0
0
L
1
4
1
0.38
W
4
0
3
5.5
L
2
1
0
2
W
Hachiman
Muumin
Hachiman
2
1
4
4
W
Baron Samedi
PrOx smalls
Baron Samedi
3
1
1
3.5
L
Chaac
jesm98
Chaac
0
0
0
0
W
Atlas
4
1
6
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
13,919
46,554
Taken
39,210
26,283
Mitigated
19,146
24,323
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ARGOMIXX
Bellona
2,583
894
0
6,957
10,918
8,574
2,349
0
10,918
0
66,109
L
He Bo
DecHer
He Bo
736
42
0
600
2,329
730
0
970
1,359
11,450
0
L
6,104
3,180
119
644
10,885
4,720
858
5,740
5,145
0
46,414
W
3,958
2,041
0
8,205
11,942
4,921
2,204
600
11,342
0
46,052
L
3,663
440
0
3,935
9,627
4,326
0
1,845
7,782
0
42,466
W
Hachiman
Muumin
Hachiman
6,025
3,088
0
2,672
7,863
2,620
219
1,664
6,199
0
51,393
W
Baron Samedi
PrOx smalls
Baron Samedi
6,727
754
719
3,127
6,419
3,147
1,418
570
5,849
53,460
0
L
Chaac
jesm98
Chaac
1,661
284
0
1,156
3,205
1,290
0
0
3,205
0
10,716
W
Atlas
5,765
1,978
809
1,834
9,412
7,021
932
647
8,765
33,054
0
L
1,755
253
0
242
13,164
8,080
72
3,937
9,227
15,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
29,614
399
Minions Killed
225
0
Camps Cleared
0
1,312,574
Distance Traveled
1,056,414
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,558
611
125
9
0
257,017
6
L
He Bo
5,103
365
26
2
0
108,129
1
L
Apollo
6,902
493
82
6
0
257,892
4
W
Fenrir
8,775
627
73
5
0
306,470
1
L
Lancelot
7,277
520
90
6
0
350,556
5
W
Hachiman
8,200
586
82
6
0
248,918
2
W
Baron Samedi
8,042
574
74
5
0
228,520
0
L
Chaac
4,703
336
11
1
0
90,330
2
W
Atlas
8,107
579
45
3
0
271,649
1
L
Ares
5,629
402
16
1
0
249,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role