Player Matchup

Anubis
Anubis
Blunt Bishop
Anubis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 8L
1,808 Elo+
Party 2
Ares
Ares
NinjaGeecko
Ares
Level 157
God Stats
13W - 8L
1,768 SR
Queue Stats
94W - 92L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
ThatGuyJaws
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,745 Elo+
Party 2
Nu Wa
Nu Wa
TheSilentPoet
Nu Wa
Level 127
God Stats
16W - 19L
1,399 SR
Queue Stats
362W - 383L
1,444 Elo+
Solo
Lancelot
Lancelot
basedguaad
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 2
Team Averages
Level 105
1,533 SR
1,563 Elo+

VS

Team Averages
Level 80
1,572 SR
1,486 Elo+
Lancelot
Lancelot
BCarmineL
Lancelot
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 271L
1,473 Elo+
Solo
Tiamat
Tiamat
BeardTheory
Tiamat
Level 154
God Stats
29W - 36L
1,487 SR
Queue Stats
330W - 362L
1,454 Elo+
Solo
Scylla
Scylla
HazyWig828
Scylla
Level 38
God Stats
10W - 5L
1,605 SR
Queue Stats
19W - 16L
1,496 Elo+
Solo
Bacchus
Bacchus
Hurren
Bacchus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
maenis
Cernunnos
Level 68
God Stats
14W - 8L
1,766 SR
Queue Stats
21W - 23L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 2 / 28
14,274
1,190
26,640
16,805
11,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 28
13,556
1,130
22,034
16,269
21,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
ThatGuyJaws
Heimdallr
20
16 / 3 / 16
15,281
1,273
31,374
16,397
9,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 27
13,880
1,157
20,636
10,283
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
basedguaad
Lancelot
19
4 / 3 / 24
12,618
1,052
14,114
17,320
9,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BCarmineL
Lancelot
18
5 / 14 / 5
13,127
1,094
16,264
31,180
15,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
17
1 / 2 / 3
11,035
920
4,376
7,486
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
HazyWig828
Scylla
18
1 / 6 / 5
11,959
997
11,173
21,565
6,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Hurren
Bacchus
17
2 / 11 / 7
12,270
1,023
14,755
27,447
38,889
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
maenis
Cernunnos
17
1 / 10 / 6
11,772
981
25,162
32,424
9,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
36
43
Kills
10
10
Deaths
43
123
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BCarmineL
Lancelot
5
14
5
0.54
L
Tiamat
1
2
3
1.25
W
Anubis
11
2
28
12.5
L
Scylla
HazyWig828
Scylla
1
6
5
0.58
L
Bacchus
Hurren
Bacchus
2
11
7
0.5
W
6
1
28
20
W
Heimdallr
ThatGuyJaws
Heimdallr
16
3
16
8
W
6
1
27
19.5
W
Lancelot
basedguaad
Lancelot
4
3
24
5.33
L
Cernunnos
maenis
Cernunnos
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,798
Damage
71,730
77,074
Taken
120,102
57,913
Mitigated
74,488
15,404
Healing
1,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BCarmineL
Lancelot
16,264
2,503
0
331
31,180
15,600
0
14,129
17,051
0
30,810
L
Tiamat
4,376
526
0
677
7,486
3,652
0
5,388
2,098
20,879
0
W
Anubis
26,640
1,099
0
8,944
16,805
11,200
0
7,340
9,465
47,538
0
L
Scylla
HazyWig828
Scylla
11,173
360
0
419
21,565
6,573
0
11,780
9,785
42,811
0
L
Bacchus
Hurren
Bacchus
14,755
1,773
34
0
27,447
38,889
0
17,315
10,093
21,508
0
W
22,034
1,140
0
734
16,269
21,543
0
6,991
9,278
26,237
0
W
Heimdallr
ThatGuyJaws
Heimdallr
31,374
21,853
0
3,574
16,397
9,748
0
5,114
11,283
0
59,909
W
20,636
6,748
123
1,494
10,283
5,702
0
3,570
6,713
45,291
0
W
Lancelot
basedguaad
Lancelot
14,114
3,623
0
535
17,320
9,720
0
7,289
10,031
0
21,677
L
Cernunnos
maenis
Cernunnos
25,162
9,223
0
0
32,424
9,774
0
20,445
11,765
0
59,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,609
Gold Earned
60,163
193
Minions Killed
199
8
Camps Cleared
3
1,132,266
Distance Traveled
1,011,571
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,127
1,094
26
2
0
253,237
2
L
Tiamat
11,035
920
29
2
2
151,376
1
W
Anubis
14,274
1,190
50
4
1
212,971
0
L
Scylla
11,959
997
66
6
0
221,673
1
L
Bacchus
12,270
1,023
11
1
0
169,972
1
W
Ares
13,556
1,130
5
0
2
254,565
3
W
Heimdallr
15,281
1,273
61
5
3
206,359
0
W
Nu Wa
13,880
1,157
53
4
1
225,620
1
W
Lancelot
12,618
1,052
24
2
1
232,751
0
L
Cernunnos
11,772
981
67
6
1
215,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role