Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
CPZO
Ah Puch
Silver II
Level 145
God Stats
39W - 41L
1,601 SR
Queue Stats
399W - 491L
1,235 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
XIII4Lyfe
Cu Chulainn
Gold V
Level 99
God Stats
2W - 4L
1,683 SR
Queue Stats
38W - 55L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,594 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,514 SR
1,075 MMR
Odin
Odin
Bronze II
HappyPenguinGuy1
Odin
Bronze II
Level 125
God Stats
4W - 1L
1,697 SR
Queue Stats
68W - 105L
670 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
NuElement
Ah Muzen Cab
Gold II
Level 128
God Stats
45W - 31L
1,632 SR
Queue Stats
113W - 114L
1,450 MMR
Party 1
Aphrodite
Aphrodite
Silver I
faceeblue
Aphrodite
Silver I
Level 89
God Stats
1W - 1L
1,213 SR
Queue Stats
76W - 73L
1,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 7 / 7
13,567
678
13,330
21,521
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
CPZO
Ah Puch
18
3 / 4 / 11
13,211
661
16,136
20,356
11,929
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
XIII4Lyfe
Cu Chulainn
19
6 / 3 / 11
14,513
726
16,688
24,228
31,411
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
ChaacBacchusZeusHadesBastet

VS

Bans
GilgameshCerberusHou YiCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
13,798
690
9,865
22,664
25,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
NuElement
Ah Muzen Cab
20
9 / 4 / 3
14,807
740
25,472
22,054
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
faceeblue
Aphrodite
17
3 / 9 / 6
13,570
679
9,500
21,295
10,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
17
Kills
14
14
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
7
7
1.64
L
Ah Puch
CPZO
Ah Puch
3
4
11
2.13
W
2
5
5
0.9
W
Ah Muzen Cab
NuElement
Ah Muzen Cab
9
4
3
2.63
L
Cu Chulainn
XIII4Lyfe
Cu Chulainn
6
3
11
3.83
W
Aphrodite
faceeblue
Aphrodite
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
44,837
66,105
Taken
66,013
60,426
Mitigated
48,559
13,298
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,330
1,747
0
3,957
21,521
17,086
171
4,565
16,956
1,290
38,801
L
Ah Puch
CPZO
Ah Puch
16,136
769
0
4,952
20,356
11,929
1,473
2,811
17,545
66,710
0
W
9,865
1,556
400
1,771
22,664
25,642
344
5,249
17,098
1,864
41,760
W
Ah Muzen Cab
NuElement
Ah Muzen Cab
25,472
13,394
0
5,988
22,054
12,628
2,479
6,390
15,464
0
81,066
L
Cu Chulainn
XIII4Lyfe
Cu Chulainn
16,688
2,972
0
4,389
24,228
31,411
1,119
4,117
20,111
0
54,643
W
Aphrodite
faceeblue
Aphrodite
9,500
539
3,582
7,795
21,295
10,289
401
5,476
15,450
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
42,175
263
Minions Killed
200
12
Camps Cleared
3
957,872
Distance Traveled
1,011,855
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,567
678
45
2
6
317,808
2
L
Ah Puch
13,211
661
129
6
2
287,808
1
W
Odin
13,798
690
61
3
0
348,830
4
W
Ah Muzen Cab
14,807
740
92
5
3
380,878
1
L
Cu Chulainn
14,513
726
89
4
4
352,256
2
W
Aphrodite
13,570
679
47
2
0
282,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role