Player Matchup

Vamana
Vamana
ArcAngel o75
Vamana
Level 135
God Stats
1W - 2L
1,454 SR
Queue Stats
32W - 41L
1,513 Elo+
Party 1
Camazotz
Camazotz
Moses14
Camazotz
Level 151
God Stats
1W - 1L
1,560 SR
Queue Stats
47W - 37L
1,547 Elo+
Party 1
Sobek
Sobek
XGabe04X
Sobek
Level 127
God Stats
1W - 1L
1,797 SR
Queue Stats
23W - 11L
1,634 Elo+
Party 1
Tiamat
Tiamat
kingjohn2331
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
thebanda53
Baron Samedi
Level 157
God Stats
1W - 2L
1,717 SR
Queue Stats
51W - 29L
1,623 Elo+
Party 1
Team Averages
Level 126
1,606 SR
1,610 Elo+

VS

Team Averages
Level 126
1,564 SR
1,505 Elo+
Amaterasu
Amaterasu
DankinTankin
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 158L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Duke Mutem
Hou Yi
Level 104
God Stats
4W - 1L
1,608 SR
Queue Stats
135W - 119L
1,516 Elo+
Party 2
Olorun
Olorun
PupSparky808
Olorun
Level 109
God Stats
3W - 5L
1,374 SR
Queue Stats
194W - 200L
1,486 Elo+
Solo
Awilix
Awilix
bmoc49
Awilix
Level 158
God Stats
2W - 1L
1,699 SR
Queue Stats
356W - 360L
1,503 Elo+
Solo
Merlin
Merlin
nef007
Merlin
Level 150
God Stats
6W - 3L
1,639 SR
Queue Stats
485W - 520L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
17 / 8 / 16
17,644
802
38,667
36,546
48,135
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
Moses14
Camazotz
20
21 / 7 / 6
17,304
787
41,949
41,006
22,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
XGabe04X
Sobek
20
0 / 5 / 30
13,134
597
13,603
43,770
59,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
20
4 / 7 / 25
14,449
657
28,977
29,662
23,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
thebanda53
Baron Samedi
20
5 / 10 / 23
13,773
626
28,739
31,344
19,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DankinTankin
Amaterasu
17
4 / 13 / 9
14,401
655
11,532
42,523
44,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Duke Mutem
Hou Yi
20
7 / 6 / 12
16,490
750
30,936
25,765
12,922
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
20
11 / 10 / 7
16,501
750
39,190
42,465
25,156
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
bmoc49
Awilix
20
10 / 7 / 17
18,177
826
28,920
41,719
48,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
nef007
Merlin
20
5 / 12 / 12
15,480
704
33,207
23,024
14,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
94
47
Kills
37
37
Deaths
48
100
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vamana
17
8
16
3.13
W
Amaterasu
DankinTankin
Amaterasu
4
13
9
0.65
W
Hou Yi
Duke Mutem
Hou Yi
7
6
12
2.17
L
Camazotz
Moses14
Camazotz
21
7
6
3.43
W
Olorun
11
10
7
1.45
L
Sobek
XGabe04X
Sobek
0
5
30
3
W
Awilix
bmoc49
Awilix
10
7
17
2.64
L
Tiamat
4
7
25
2.36
W
Merlin
nef007
Merlin
5
12
12
0.92
L
Baron Samedi
thebanda53
Baron Samedi
5
10
23
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,935
Damage
143,785
182,328
Taken
175,496
173,951
Mitigated
146,517
71,959
Healing
60,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
38,667
21,736
44
10,579
36,546
48,135
72
12,324
24,222
0
67,139
W
Amaterasu
DankinTankin
Amaterasu
11,532
4,247
3,715
6,110
42,523
44,834
984
12,451
30,072
1,141
15,101
W
Hou Yi
Duke Mutem
Hou Yi
30,936
19,312
257
9,249
25,765
12,922
2,615
11,122
14,643
0
69,402
L
Camazotz
Moses14
Camazotz
41,949
13,691
812
17,471
41,006
22,469
112
14,108
26,898
0
71,141
W
Olorun
39,190
22,089
5,246
16,294
42,465
25,156
2,871
20,869
21,596
70,455
0
L
Sobek
XGabe04X
Sobek
13,603
2,432
2,759
14,751
43,770
59,619
711
22,584
21,186
24,061
0
W
Awilix
bmoc49
Awilix
28,920
8,275
3,394
12,724
41,719
48,707
586
16,089
25,630
7,150
44,258
L
Tiamat
28,977
4,756
1,885
7,324
29,662
23,858
1,430
13,599
16,063
55,381
0
W
Merlin
nef007
Merlin
33,207
4,190
1,303
1,867
23,024
14,898
1,706
10,788
12,236
59,269
0
L
Baron Samedi
thebanda53
Baron Samedi
28,739
1,353
8,305
8,029
31,344
19,870
699
15,172
16,172
53,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,304
Gold Earned
81,049
220
Minions Killed
246
0
Camps Cleared
0
1,772,136
Distance Traveled
1,719,593
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
17,644
802
42
2
0
361,934
0
W
Amaterasu
14,401
655
7
0
0
355,585
2
W
Hou Yi
16,490
750
86
4
0
365,635
0
L
Camazotz
17,304
787
59
3
0
351,258
0
W
Olorun
16,501
750
63
3
0
303,053
0
L
Sobek
13,134
597
24
1
0
379,083
0
W
Awilix
18,177
826
37
2
0
376,030
0
L
Tiamat
14,449
657
54
2
0
356,873
3
W
Merlin
15,480
704
53
2
0
319,290
9
L
Baron Samedi
13,773
626
41
2
0
322,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role