Player Matchup

Arachne
Arachne
Arachnophobiaa
Arachne
Level 102
God Stats
125W - 85L
1,528 SR
Queue Stats
136W - 159L
1,363 Elo+
Party 3
Rama
Rama
D4MN-SON99
Rama
Level 96
God Stats
2W - 0L
2,004 SR
Queue Stats
99W - 89L
1,465 Elo+
Party 1
Bastet
Bastet
JUANCHORRO
Bastet
Level 67
God Stats
33W - 24L
1,873 SR
Queue Stats
471W - 465L
1,610 Elo+
Party 1
Atlas
Atlas
JuanFCruz12
Atlas
Level 108
God Stats
5W - 8L
1,722 SR
Queue Stats
107W - 101L
1,453 Elo+
Party 1
Anubis
Anubis
MamasaurusRx239
Anubis
Level 84
God Stats
50W - 54L
1,482 SR
Queue Stats
111W - 137L
1,359 Elo+
Party 3
Team Averages
Level 91
1,722 SR
1,450 Elo+

VS

Team Averages
Level 98
1,666 SR
1,591 Elo+
Lancelot
Lancelot
BiggCountry22
Lancelot
Level 63
God Stats
2W - 3L
1,429 SR
Queue Stats
129W - 143L
1,428 Elo+
Solo
Zeus
Zeus
CheemBeam
Zeus
Level 118
God Stats
0W - 1L
1,876 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 2
Achilles
Achilles
DoubleRelease
Achilles
Level 122
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Freya
Freya
RagingBurrito84
Freya
Level 107
God Stats
0W - 2L
1,764 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
vkStank
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
12,280
558
17,343
23,861
13,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 4
12,132
551
17,445
16,928
8,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
JUANCHORRO
Bastet
20
10 / 0 / 4
14,069
640
20,470
18,456
9,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 13
10,386
472
8,197
21,610
22,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 3 / 6
11,446
520
18,088
19,800
13,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BiggCountry22
Lancelot
14
1 / 7 / 0
8,996
409
5,475
21,176
9,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
16
4 / 4 / 0
10,235
465
17,768
15,206
6,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DoubleRelease
Achilles
15
0 / 4 / 0
8,743
397
7,039
21,371
28,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 11 / 2
10,509
478
24,139
30,528
11,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
vkStank
Ymir
13
1 / 4 / 2
8,363
380
6,782
20,755
25,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
29
Kills
10
10
Deaths
30
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Lancelot
BiggCountry22
Lancelot
1
7
0
0.14
L
Zeus
4
4
0
1
W
7
3
4
3
L
Achilles
DoubleRelease
Achilles
0
4
0
0
W
Bastet
JUANCHORRO
Bastet
10
0
4
12
W
1
2
13
3.75
W
5
3
6
2.67
L
4
11
2
0.45
L
Ymir
vkStank
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,543
Damage
61,203
100,655
Taken
109,036
66,597
Mitigated
81,424
51,180
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,343
12,282
0
13,620
23,861
13,116
19
10,008
13,812
0
139,936
L
Lancelot
BiggCountry22
Lancelot
5,475
513
167
3,902
21,176
9,324
0
5,205
15,971
0
75,686
L
Zeus
17,768
1,717
0
4,480
15,206
6,384
0
4,812
10,394
89,185
0
W
17,445
14,280
0
5,478
16,928
8,285
647
11,609
5,319
0
97,667
L
Achilles
DoubleRelease
Achilles
7,039
1,180
0
2,673
21,371
28,533
0
3,234
18,137
0
55,741
W
Bastet
JUANCHORRO
Bastet
20,470
5,340
0
11,882
18,456
9,279
33
2,980
14,886
0
131,808
W
8,197
3,433
2,890
5,578
21,610
22,335
171
11,894
9,637
31,748
0
W
18,088
1,023
0
11,732
19,800
13,582
873
12,825
6,937
92,843
0
L
24,139
9,737
0
12,642
30,528
11,730
1,140
5,306
25,222
81,032
0
L
Ymir
vkStank
Ymir
6,782
728
0
648
20,755
25,453
0
7,728
13,027
32,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,313
Gold Earned
46,846
673
Minions Killed
504
0
Camps Cleared
0
1,985,777
Distance Traveled
1,851,434
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,280
558
173
8
0
486,332
0
L
Lancelot
8,996
409
120
5
0
418,748
14
L
Zeus
10,235
465
149
7
0
355,340
4
W
Rama
12,132
551
147
7
0
356,943
1
L
Achilles
8,743
397
95
4
0
349,962
3
W
Bastet
14,069
640
189
9
0
437,388
6
W
Atlas
10,386
472
37
2
0
380,714
11
W
Anubis
11,446
520
127
6
0
324,400
3
L
Freya
10,509
478
104
5
0
355,979
1
L
Ymir
8,363
380
36
2
0
371,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role