Player Matchup

Artemis
Artemis
Godly_Jays
Artemis
Level 28
God Stats
0W - 1L
1,486 SR
Queue Stats
15W - 11L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Joopter
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,598 Elo+
Party 1
Arachne
Arachne
KichanChistian
Arachne
Level 41
God Stats
7W - 3L
1,761 SR
Queue Stats
29W - 32L
1,637 Elo+
Solo
Eset
Eset
RevengerKO
Eset
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 95L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
VTT81spinknip
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,602 Elo+
Party 1
Team Averages
Level 62
1,596 SR
1,576 Elo+

VS

Team Averages
Level 80
1,469 SR
1,663 Elo+
King Arthur
King Arthur
ARSazon
King Arthur
Level 110
God Stats
15W - 10L
1,538 SR
Queue Stats
149W - 102L
1,665 Elo+
Party 2
Artio
Artio
FragCoui
Artio
Level 47
God Stats
2W - 1L
1,539 SR
Queue Stats
3W - 1L
1,529 Elo+
Solo
Neith
Neith
ImSaltyRunItBack
Neith
Level 7
God Stats
4W - 1L
1,313 SR
Queue Stats
107W - 39L
1,837 Elo+
Party 2
Lancelot
Lancelot
KIRLEYs
Lancelot
Level 94
God Stats
22W - 10L
1,417 SR
Queue Stats
270W - 245L
1,585 Elo+
Party 2
Janus
Janus
SavPap
Janus
Level 140
God Stats
15W - 11L
1,540 SR
Queue Stats
430W - 303L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Godly_Jays
Artemis
8
0 / 5 / 1
5,225
475
3,434
9,042
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Joopter
Amaterasu
10
0 / 1 / 0
6,146
559
5,430
11,027
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 0
5,922
538
3,323
9,277
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
6,023
548
4,303
7,997
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
8
1 / 2 / 0
5,704
519
3,019
10,639
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARSazon
King Arthur
12
1 / 0 / 0
6,669
606
8,455
10,900
9,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
FragCoui
Artio
10
1 / 1 / 4
6,225
566
3,011
7,068
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 0 / 2
7,514
683
11,434
4,605
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
KIRLEYs
Lancelot
12
4 / 0 / 1
6,965
633
7,441
6,811
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
SavPap
Janus
11
1 / 1 / 2
6,458
587
3,455
6,409
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARSazon
King Arthur
1
0
0
1
W
Artio
FragCoui
Artio
1
1
4
3
L
Artemis
Godly_Jays
Artemis
0
5
1
0.1
W
6
0
2
7
L
Amaterasu
Joopter
Amaterasu
0
1
0
0
W
Lancelot
KIRLEYs
Lancelot
4
0
1
4.5
L
1
1
0
1
L
0
4
1
0.13
W
Janus
SavPap
Janus
1
1
2
2
L
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
33,796
47,982
Taken
35,793
26,026
Mitigated
22,975
13,947
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARSazon
King Arthur
8,455
1,506
0
3,210
10,900
9,774
0
232
10,668
0
48,949
W
Artio
FragCoui
Artio
3,011
288
353
2,826
7,068
5,642
124
1,753
5,315
16,620
0
L
Artemis
Godly_Jays
Artemis
3,434
1,861
0
2,085
9,042
2,533
0
1,019
8,023
0
29,237
W
11,434
5,134
0
2,222
4,605
1,986
1,442
1,095
3,510
0
72,774
L
Amaterasu
Joopter
Amaterasu
5,430
2,028
0
5,221
11,027
8,305
0
0
11,027
0
43,955
W
Lancelot
KIRLEYs
Lancelot
7,441
1,210
0
4,585
6,811
3,093
0
871
5,940
0
59,361
L
3,323
1,847
0
2,937
9,277
3,504
0
418
8,859
0
37,834
L
4,303
648
0
1,436
7,997
3,191
0
3,769
4,228
45,445
0
W
Janus
SavPap
Janus
3,455
471
0
1,520
6,409
2,480
0
3,371
3,038
52,706
0
L
Kuzenbo
3,019
1,353
289
1,979
10,639
8,493
0
1,260
9,379
22,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
33,831
333
Minions Killed
429
0
Camps Cleared
0
1,085,229
Distance Traveled
1,185,833
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,669
606
85
8
0
234,084
0
W
Artio
6,225
566
19
2
0
246,732
1
L
Artemis
5,225
475
54
5
0
176,852
2
W
Neith
7,514
683
130
12
0
204,213
0
L
Amaterasu
6,146
559
88
8
0
215,128
1
W
Lancelot
6,965
633
106
10
0
273,619
1
L
Arachne
5,922
538
75
7
0
254,605
1
L
Eset
6,023
548
82
7
0
210,319
5
W
Janus
6,458
587
89
8
0
227,185
6
L
Kuzenbo
5,704
519
34
3
0
228,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role