Player Matchup

Artemis
Artemis
Ba5Ky
Artemis
Level 46
God Stats
12W - 9L
1,827 SR
Queue Stats
47W - 53L
1,405 Elo+
Solo
Lancelot
Lancelot
DopeChops
Lancelot
Level 86
God Stats
27W - 25L
1,467 SR
Queue Stats
160W - 201L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
GR1ZZLYEcs22
Gilgamesh
Level 29
God Stats
1W - 5L
1,146 SR
Queue Stats
85W - 90L
1,450 Elo+
Party 1
Athena
Athena
Maxmrax
Athena
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,293 Elo+
Party 1
Yu Huang
Yu Huang
Octiss
Yu Huang
Level 80
God Stats
9W - 13L
1,385 SR
Queue Stats
346W - 469L
1,391 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,382 Elo+

VS

Team Averages
Level 64
1,439 SR
1,371 Elo+
Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
BetterMonkeyWins
Ratatoskr
Level 123
God Stats
1W - 0L
1,721 SR
Queue Stats
30W - 21L
1,404 Elo+
Party 3
Skadi
Skadi
FergusClydesdale
Skadi
Level 46
God Stats
1W - 1L
1,293 SR
Queue Stats
84W - 92L
1,347 Elo+
Party 2
Bellona
Bellona
NoNameWorks1
Bellona
Level 27
God Stats
2W - 3L
1,250 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 2
Freya
Freya
WindwardMakaio
Freya
Level 45
God Stats
11W - 16L
1,432 SR
Queue Stats
87W - 94L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ba5Ky
Artemis
11
1 / 2 / 2
6,557
468
6,001
9,078
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
DopeChops
Lancelot
12
1 / 2 / 2
6,819
487
7,493
8,506
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
GR1ZZLYEcs22
Gilgamesh
11
0 / 4 / 0
6,350
454
3,924
11,695
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Maxmrax
Athena
9
1 / 2 / 2
6,226
445
2,281
9,796
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Octiss
Yu Huang
10
2 / 2 / 0
6,302
450
9,237
7,860
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 3
6,551
468
2,788
10,863
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
10
0 / 3 / 6
6,643
475
5,507
14,070
6,483
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 0
7,574
541
5,525
7,213
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
NoNameWorks1
Bellona
12
5 / 0 / 0
7,733
552
7,588
8,896
8,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 3
6,946
496
9,690
8,557
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
12
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
3
3.5
L
Artemis
Ba5Ky
Artemis
1
2
2
1
W
Ratatoskr
0
3
6
1
L
Lancelot
DopeChops
Lancelot
1
2
2
1
W
3
0
0
3
L
Gilgamesh
GR1ZZLYEcs22
Gilgamesh
0
4
0
0
L
Athena
Maxmrax
Athena
1
2
2
1
W
Bellona
NoNameWorks1
Bellona
5
0
0
5
L
Yu Huang
Octiss
Yu Huang
2
2
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
31,098
46,935
Taken
49,599
25,074
Mitigated
26,112
11,727
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,788
620
0
1,884
10,863
4,348
50
2,851
8,012
0
34,844
L
Artemis
Ba5Ky
Artemis
6,001
2,736
0
3,248
9,078
3,356
0
937
8,141
0
50,798
W
Ratatoskr
5,507
1,367
0
3,727
14,070
6,483
236
3,918
10,152
0
23,800
L
Lancelot
DopeChops
Lancelot
7,493
1,015
0
3,160
8,506
3,967
0
2,346
6,160
0
49,418
W
5,525
2,645
144
3,020
7,213
2,644
1,356
602
6,611
0
53,066
L
Gilgamesh
GR1ZZLYEcs22
Gilgamesh
3,924
1,107
0
3,289
11,695
7,871
261
1,182
10,513
0
33,704
L
Athena
Maxmrax
Athena
2,281
644
0
1,530
9,796
6,515
19
1,608
8,188
12,197
0
W
Bellona
NoNameWorks1
Bellona
7,588
2,586
0
504
8,896
8,911
646
877
8,019
0
40,502
L
Yu Huang
Octiss
Yu Huang
9,237
844
0
500
7,860
3,365
762
3,617
4,243
44,755
0
W
9,690
3,497
0
3,079
8,557
3,726
285
3,270
5,287
46,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
35,447
295
Minions Killed
315
0
Camps Cleared
0
1,260,092
Distance Traveled
1,357,567
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,551
468
58
4
0
289,833
1
L
Artemis
6,557
468
80
6
0
223,038
3
W
Ratatoskr
6,643
475
29
2
0
289,593
2
L
Lancelot
6,819
487
88
6
0
305,213
1
W
Skadi
7,574
541
81
6
0
241,466
2
L
Gilgamesh
6,350
454
53
4
0
267,062
7
L
Athena
6,226
445
14
1
0
225,794
1
W
Bellona
7,733
552
76
5
0
275,358
0
L
Yu Huang
6,302
450
60
4
0
238,985
0
W
Freya
6,946
496
71
5
0
261,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role