Player Matchup

Sobek
Sobek
Dmonic52
Sobek
Level 94
God Stats
1W - 2L
1,289 SR
Queue Stats
103W - 94L
1,479 Elo+
Solo
He Bo
He Bo
Gtrecx
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 118L
1,364 Elo+
Party 3
Sun Wukong
Sun Wukong
HarD-LiiGhT
Sun Wukong
Level 158
God Stats
43W - 31L
1,553 SR
Queue Stats
834W - 657L
1,469 Elo+
Party 2
Lancelot
Lancelot
ImNoT-a_SmurF-F6
Lancelot
Level 44
God Stats
5W - 1L
1,530 SR
Queue Stats
192W - 91L
1,638 Elo+
Party 2
Cupid
Cupid
ninja link gi
Cupid
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,387 Elo+
Party 3
Team Averages
Level 78
1,474 SR
1,467 Elo+

VS

Team Averages
Level 72
1,248 SR
1,290 Elo+
Nu Wa
Nu Wa
AbejaHombre
Nu Wa
Level 51
God Stats
0W - 4L
1,092 SR
Queue Stats
230W - 262L
1,264 Elo+
Party 1
Chernobog
Chernobog
Fredo6108
Chernobog
Level 32
God Stats
1W - 3L
1,216 SR
Queue Stats
53W - 72L
1,215 Elo+
Party 1
King Arthur
King Arthur
LE-DUC-OKLM
King Arthur
Level 126
God Stats
15W - 17L
1,233 SR
Queue Stats
296W - 329L
1,382 Elo+
Party 4
Lancelot
Lancelot
goldeneye601
Lancelot
Level 124
God Stats
20W - 19L
1,506 SR
Queue Stats
118W - 132L
1,483 Elo+
Party 4
Bacchus
Bacchus
xXjohny1312Xx
Bacchus
Level 29
God Stats
2W - 11L
1,191 SR
Queue Stats
187W - 215L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dmonic52
Sobek
18
1 / 0 / 24
14,016
483
8,236
21,350
31,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
Gtrecx
He Bo
20
3 / 2 / 8
15,917
549
7,015
16,759
8,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HarD-LiiGhT
Sun Wukong
20
10 / 0 / 14
18,369
633
31,139
34,087
34,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
31 / 0 / 8
19,255
664
52,314
39,605
26,416
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 4
14,685
506
20,808
27,747
13,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 1
11,959
412
20,900
25,845
12,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Fredo6108
Chernobog
16
2 / 12 / 0
10,724
370
16,654
28,212
13,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
LE-DUC-OKLM
King Arthur
18
1 / 11 / 1
12,599
434
24,121
41,357
44,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
goldeneye601
Lancelot
12
0 / 8 / 0
9,254
319
5,236
22,736
9,376
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
15
0 / 4 / 0
10,575
365
6,445
29,349
46,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
6
48
Kills
4
5
Deaths
48
58
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
Sobek
Dmonic52
Sobek
1
0
24
13
L
Chernobog
Fredo6108
Chernobog
2
12
0
0.17
W
He Bo
Gtrecx
He Bo
3
2
8
3.5
W
Sun Wukong
HarD-LiiGhT
Sun Wukong
10
0
14
17
W
31
0
8
35
L
King Arthur
LE-DUC-OKLM
King Arthur
1
11
1
0.14
L
Lancelot
goldeneye601
Lancelot
0
8
0
0
W
3
3
4
1.67
L
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,512
Damage
73,356
139,548
Taken
147,499
114,692
Mitigated
126,128
73,631
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,900
3,273
0
1,661
25,845
12,046
0
3,276
22,329
101,747
0
W
Sobek
Dmonic52
Sobek
8,236
943
0
6,604
21,350
31,593
578
5,127
16,223
35,359
0
L
Chernobog
Fredo6108
Chernobog
16,654
11,189
0
3,749
28,212
13,371
820
4,160
23,732
0
61,952
W
He Bo
Gtrecx
He Bo
7,015
871
0
5,279
16,759
8,924
6,473
4,136
12,623
154,019
0
W
Sun Wukong
HarD-LiiGhT
Sun Wukong
31,139
7,659
0
19,081
34,087
34,136
3,369
6,712
27,165
0
172,286
W
52,314
15,413
0
30,141
39,605
26,416
5,085
5,902
33,345
0
252,444
L
King Arthur
LE-DUC-OKLM
King Arthur
24,121
3,417
0
10,184
41,357
44,810
295
4,091
36,426
0
110,185
L
Lancelot
goldeneye601
Lancelot
5,236
557
331
1,573
22,736
9,376
0
926
21,650
0
60,547
W
20,808
13,292
916
11,610
27,747
13,623
1,750
8,467
19,280
0
123,180
L
Bacchus
6,445
724
0
1,850
29,349
46,525
164
2,798
26,023
30,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,242
Gold Earned
55,111
917
Minions Killed
511
0
Camps Cleared
0
2,909,338
Distance Traveled
2,336,984
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,959
412
133
5
0
414,658
1
W
Sobek
14,016
483
39
1
0
594,019
4
L
Chernobog
10,724
370
87
3
0
443,924
2
W
He Bo
15,917
549
218
8
0
492,279
1
W
Sun Wukong
18,369
633
236
8
0
569,330
8
W
Lancelot
19,255
664
270
9
0
724,774
1
L
King Arthur
12,599
434
174
6
0
480,509
7
L
Lancelot
9,254
319
76
3
0
463,027
1
W
Cupid
14,685
506
154
5
0
528,936
0
L
Bacchus
10,575
365
41
1
0
534,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role