Player Matchup

Fenrir
Fenrir
Grandmaster
Aflαc
Fenrir
Grandmaster
Level 160
God Stats
13W - 1L
1,863 SR
Queue Stats
849W - 156L
3,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
TrueTrepid
Hou Yi
Masters
Level 160
God Stats
7W - 1L
2,075 SR
Queue Stats
648W - 87L
2,928 MMR
Party 2
Eset
Eset
Grandmaster
Zeгo
Eset
Grandmaster
Level 143
God Stats
4W - 2L
1,732 SR
Queue Stats
157W - 54L
3,109 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 154
1,890 SR
3,179 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,659 SR
2,466 MMR
Thoth
Thoth
Diamond II
KnullMarc
Thoth
Diamond II
Level 128
God Stats
3W - 13L
1,789 SR
Queue Stats
352W - 351L
2,455 MMR
Party 1
Anhur
Anhur
Diamond I
OhMyAchillesHeel
Anhur
Diamond I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
398W - 390L
2,641 MMR
Party 1
Athena
Athena
Diamond II
RideTheMaverick
Athena
Diamond II
Level 160
God Stats
14W - 19L
1,689 SR
Queue Stats
335W - 362L
2,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aflαc
Fenrir
18
7 / 2 / 4
13,291
738
11,874
22,187
17,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
TrueTrepid
Hou Yi
19
7 / 1 / 6
12,959
720
28,180
17,990
7,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Zeгo
Eset
17
1 / 1 / 11
11,869
659
19,311
12,891
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresAtlasSobekAh Muzen CabXing Tian

VS

Bans
Baba YagaGebKuzenboGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KnullMarc
Thoth
16
2 / 3 / 2
11,639
647
15,621
16,887
6,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
10,036
558
11,423
20,482
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 6 / 3
11,307
628
7,508
27,334
38,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aflαc
Fenrir
7
2
4
4.5
L
Thoth
KnullMarc
Thoth
2
3
2
1
L
1
6
1
0.25
L
1
6
3
0.42
W
Hou Yi
TrueTrepid
Hou Yi
7
1
6
10
W
Eset
Zeгo
Eset
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,365
Damage
34,552
53,068
Taken
64,703
30,601
Mitigated
52,494
18,439
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aflαc
Fenrir
11,874
2,535
0
6,147
22,187
17,809
1,046
6,996
14,401
0
66,433
L
Thoth
KnullMarc
Thoth
15,621
286
0
543
16,887
6,592
0
4,970
11,917
58,039
0
L
11,423
5,490
0
2,667
20,482
7,050
0
7,286
13,196
0
48,296
L
7,508
2,303
390
2,542
27,334
38,852
12
7,143
20,191
13,826
0
W
Hou Yi
TrueTrepid
Hou Yi
28,180
16,240
0
8,003
17,990
7,264
1,208
10,224
7,766
0
72,319
W
Eset
Zeгo
Eset
19,311
2,220
1,441
2,848
12,891
5,528
422
6,831
6,060
49,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,119
Gold Earned
32,982
225
Minions Killed
172
16
Camps Cleared
1
1,026,665
Distance Traveled
953,909
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,291
738
79
4
10
350,565
5
L
Thoth
11,639
647
84
5
0
318,558
5
L
Anhur
10,036
558
78
4
1
295,391
3
L
Athena
11,307
628
10
1
0
339,960
3
W
Hou Yi
12,959
720
78
4
5
318,765
2
W
Eset
11,869
659
68
4
1
357,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role