Player Matchup

Ares
Ares
GrazedByVanity
Ares
Level 42
God Stats
5W - 2L
1,756 SR
Queue Stats
196W - 236L
1,378 Elo+
Solo
Cupid
Cupid
Mattcchuu
Cupid
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 79L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Relvecchio
Gilgamesh
Level 65
God Stats
8W - 7L
1,430 SR
Queue Stats
172W - 135L
1,490 Elo+
Party 1
Freya
Freya
Saladdine
Freya
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 6L
1,249 Elo+
Party 1
Chaac
Chaac
YungBoiiH
Chaac
Level 63
God Stats
2W - 8L
1,335 SR
Queue Stats
123W - 124L
1,325 Elo+
Solo
Team Averages
Level 46
1,504 SR
1,388 Elo+

VS

Team Averages
Level 80
1,500 SR
1,241 Elo+
Izanami
Izanami
JCX123
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,197 Elo+
Party 2
Jormungandr
Jormungandr
MrJ3K79
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 143L
1,391 Elo+
Solo
Raijin
Raijin
VoltzBoooring
Raijin
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
37W - 49L
1,054 Elo+
Party 2
Mulan
Mulan
YinYang1932
Mulan
Level 76
God Stats
3W - 4L
1,700 SR
Queue Stats
30W - 46L
1,191 Elo+
Party 2
Set
Set
iTkB LYKOS
Set
Level 60
God Stats
6W - 10L
1,299 SR
Queue Stats
68W - 88L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,304
522
4,122
11,558
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Mattcchuu
Cupid
13
9 / 1 / 1
7,908
565
8,883
5,158
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Relvecchio
Gilgamesh
13
3 / 0 / 3
7,629
545
7,242
9,011
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Saladdine
Freya
13
2 / 1 / 2
7,631
545
3,113
6,165
2,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
YungBoiiH
Chaac
13
2 / 0 / 0
7,693
550
3,793
6,831
4,270
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JCX123
Izanami
8
0 / 7 / 0
5,025
359
4,064
9,577
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MrJ3K79
Jormungandr
9
1 / 4 / 0
5,967
426
5,716
13,165
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 2 / 0
6,205
443
3,298
6,004
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 1 / 0
7,172
512
2,394
7,900
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 1
6,087
435
3,289
12,152
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Izanami
JCX123
Izanami
0
7
0
0
W
Cupid
Mattcchuu
Cupid
9
1
1
9.5
L
Jormungandr
MrJ3K79
Jormungandr
1
4
0
0.25
W
Gilgamesh
Relvecchio
Gilgamesh
3
0
3
4.5
W
Freya
Saladdine
Freya
2
1
2
3
L
1
2
0
0.5
L
0
1
0
0
W
Chaac
YungBoiiH
Chaac
2
0
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
18,761
38,723
Taken
48,798
21,920
Mitigated
25,193
13,492
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,122
542
706
4,482
11,558
8,161
484
3,890
7,668
26,849
0
L
Izanami
JCX123
Izanami
4,064
2,533
172
526
9,577
3,018
0
2,232
7,345
0
23,076
W
Cupid
Mattcchuu
Cupid
8,883
4,844
338
1,257
5,158
2,112
2,137
1,528
3,630
0
48,640
L
Jormungandr
MrJ3K79
Jormungandr
5,716
1,547
82
1,982
13,165
8,482
0
2,196
10,969
35,891
0
W
Gilgamesh
Relvecchio
Gilgamesh
7,242
2,072
0
2,412
9,011
4,900
0
1,185
7,765
0
63,917
W
Freya
Saladdine
Freya
3,113
918
0
3,087
6,165
2,477
1,234
2,563
3,602
45,709
0
L
3,298
135
0
0
6,004
2,471
0
1,048
4,956
43,975
0
L
2,394
233
0
3,331
7,900
6,097
0
0
7,900
6,585
42,015
W
Chaac
YungBoiiH
Chaac
3,793
771
0
1,210
6,831
4,270
246
156
6,343
0
51,040
L
3,289
1,365
0
1,371
12,152
5,125
0
1,759
10,393
0
44,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
30,456
429
Minions Killed
330
0
Camps Cleared
0
1,342,247
Distance Traveled
1,154,952
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,304
522
34
2
0
262,978
0
L
Izanami
5,025
359
36
3
0
191,689
0
W
Cupid
7,908
565
92
7
0
246,617
2
L
Jormungandr
5,967
426
44
3
0
211,663
0
W
Gilgamesh
7,629
545
118
8
0
334,373
3
W
Freya
7,631
545
83
6
0
264,786
3
L
Raijin
6,205
443
65
5
0
244,183
0
L
Mulan
7,172
512
102
7
0
238,703
2
W
Chaac
7,693
550
102
7
0
233,493
1
L
Set
6,087
435
83
6
0
268,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role