Player Matchup

Thanatos
Thanatos
Dream-Phoenixx
Thanatos
Level 128
God Stats
4W - 7L
1,295 SR
Queue Stats
148W - 168L
1,422 Elo+
Party 1
Yemoja
Yemoja
Sigil-Witch_
Yemoja
Level 70
God Stats
28W - 38L
1,464 SR
Queue Stats
405W - 502L
1,410 Elo+
Party 1
Chaac
Chaac
UrbiFuseNox
Chaac
Level 23
God Stats
14W - 11L
1,757 SR
Queue Stats
167W - 197L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
XxRAMMPARTxX
Cernunnos
Level 123
God Stats
18W - 9L
1,553 SR
Queue Stats
253W - 259L
1,506 Elo+
Party 2
Anubis
Anubis
just_jnt
Anubis
Level 49
God Stats
7W - 9L
1,424 SR
Queue Stats
304W - 333L
1,480 Elo+
Party 1
Team Averages
Level 79
1,499 SR
1,455 Elo+

VS

Team Averages
Level 69
1,546 SR
1,550 Elo+
Fenrir
Fenrir
CrutchdeJefe
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,533 Elo+
Solo
Geb
Geb
Demomgae
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 247L
1,511 Elo+
Party 3
Janus
Janus
reycara7812
Janus
Level 107
God Stats
1W - 1L
1,254 SR
Queue Stats
108W - 78L
1,620 Elo+
Party 3
Neith
Neith
whalefish454
Neith
Level 37
God Stats
11W - 3L
1,968 SR
Queue Stats
163W - 162L
1,543 Elo+
Party 3
He Bo
He Bo
xZaiaku
He Bo
Level 125
God Stats
3W - 1L
1,508 SR
Queue Stats
569W - 491L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
8 / 6 / 2
11,348
473
12,223
21,184
12,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
2 / 3 / 14
10,635
443
12,980
22,375
32,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 2
9,790
408
4,362
20,078
18,336
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
XxRAMMPARTxX
Cernunnos
19
8 / 3 / 9
12,634
526
20,207
21,730
11,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
just_jnt
Anubis
15
3 / 8 / 8
10,524
439
10,841
22,370
12,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 5 / 3
10,908
455
6,679
22,511
11,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 17
11,605
484
14,124
24,082
29,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 5 / 4
12,204
509
17,533
18,316
8,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 7
11,124
464
14,769
15,625
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
xZaiaku
He Bo
20
14 / 4 / 4
14,237
593
25,764
18,283
13,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
21
Kills
25
25
Deaths
22
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
5
3
0.7
W
0
1
17
8.5
L
Thanatos
8
6
2
1.5
L
Yemoja
2
3
14
3
L
0
5
2
0.2
L
Cernunnos
XxRAMMPARTxX
Cernunnos
8
3
9
4.17
L
Anubis
just_jnt
Anubis
3
8
8
0.88
W
6
5
4
1.6
W
3
7
7
0.93
W
He Bo
xZaiaku
He Bo
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,613
Damage
78,869
107,737
Taken
98,817
87,517
Mitigated
69,744
41,283
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,679
1,606
0
7,952
22,511
11,186
0
4,009
18,502
0
85,329
W
14,124
1,126
0
2,665
24,082
29,711
130
7,150
16,932
33,543
0
L
Thanatos
12,223
2,077
0
16,137
21,184
12,211
0
9,316
11,868
0
78,904
L
Yemoja
12,980
1,983
2,156
3,950
22,375
32,571
286
13,221
9,154
36,446
0
L
4,362
882
0
6,457
20,078
18,336
1,008
8,119
11,959
0
59,830
L
Cernunnos
XxRAMMPARTxX
Cernunnos
20,207
10,303
0
5,308
21,730
11,546
743
10,946
10,784
0
118,663
L
Anubis
just_jnt
Anubis
10,841
517
390
6,885
22,370
12,853
0
15,819
6,551
55,426
0
W
17,533
1,310
0
625
18,316
8,079
743
4,908
13,408
87,433
0
W
14,769
4,892
0
3,348
15,625
7,119
1,220
4,655
10,970
0
81,260
W
He Bo
xZaiaku
He Bo
25,764
1,076
0
4,147
18,283
13,649
178
3,553
14,730
113,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
60,078
504
Minions Killed
521
0
Camps Cleared
0
2,081,860
Distance Traveled
2,225,030
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,908
455
119
5
0
481,900
1
W
Geb
11,605
484
23
1
0
487,884
0
L
Thanatos
11,348
473
110
5
0
447,380
3
L
Yemoja
10,635
443
45
2
0
419,547
4
L
Chaac
9,790
408
90
4
0
451,575
1
L
Cernunnos
12,634
526
176
7
0
412,971
2
L
Anubis
10,524
439
83
3
0
350,387
1
W
Janus
12,204
509
108
5
0
411,982
2
W
Neith
11,124
464
105
4
0
419,524
3
W
He Bo
14,237
593
166
7
0
423,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role