Player Matchup

Cthulhu
Cthulhu
ConFuzzledEmu
Cthulhu
Level 68
God Stats
4W - 5L
1,459 SR
Queue Stats
96W - 85L
1,439 Elo+
Party 2
Shiva
Shiva
HikaruAkio
Shiva
Level 85
God Stats
37W - 25L
1,548 SR
Queue Stats
292W - 312L
1,390 Elo+
Party 3
Lancelot
Lancelot
SAUCE II IV
Lancelot
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 309L
1,399 Elo+
Party 3
Chiron
Chiron
VenomAstr0
Chiron
Level 83
God Stats
5W - 2L
1,387 SR
Queue Stats
68W - 54L
1,438 Elo+
Party 2
Baba Yaga
Baba Yaga
bluechet102
Baba Yaga
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 25L
1,351 Elo+
Party 2
Team Averages
Level 80
1,479 SR
1,404 Elo+

VS

Team Averages
Level 121
1,494 SR
1,383 Elo+
Lancelot
Lancelot
CrayKray84
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 164L
1,379 Elo+
Solo
Sol
Sol
Leonkrrgn
Sol
Level 153
God Stats
5W - 4L
1,513 SR
Queue Stats
334W - 356L
1,381 Elo+
Solo
Bacchus
Bacchus
locosmashto
Bacchus
Level 118
God Stats
16W - 19L
1,515 SR
Queue Stats
428W - 485L
1,418 Elo+
Solo
Osiris
Osiris
sly-cooper-maste
Osiris
Level 115
God Stats
5W - 8L
1,500 SR
Queue Stats
98W - 88L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
tyassassin1234
Danzaburou
Level 90
God Stats
0W - 1L
1,442 SR
Queue Stats
28W - 37L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 0 / 3
8,134
508
3,892
9,345
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
15
2 / 1 / 1
9,549
597
10,947
14,999
11,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
SAUCE II IV
Lancelot
15
3 / 1 / 2
8,719
545
4,879
9,778
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
VenomAstr0
Chiron
15
2 / 1 / 0
8,725
545
6,248
8,748
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
bluechet102
Baba Yaga
13
1 / 1 / 0
7,929
496
9,066
8,595
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrayKray84
Lancelot
13
3 / 2 / 0
7,924
495
6,194
11,520
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 0 / 0
5,523
345
922
1,889
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
locosmashto
Bacchus
11
0 / 1 / 2
6,792
425
7,573
15,336
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 0
8,151
509
8,829
15,678
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
tyassassin1234
Danzaburou
11
0 / 3 / 0
6,925
433
4,193
10,958
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
3
1.5
L
Lancelot
CrayKray84
Lancelot
3
2
0
1.5
W
Shiva
2
1
1
2.5
L
0
0
0
0
W
Lancelot
SAUCE II IV
Lancelot
3
1
2
4
W
Chiron
VenomAstr0
Chiron
2
1
0
2
W
Baba Yaga
bluechet102
Baba Yaga
1
1
0
1
L
Bacchus
locosmashto
Bacchus
0
1
2
1
L
1
2
0
0.5
L
Danzaburou
tyassassin1234
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
27,711
51,465
Taken
55,381
31,781
Mitigated
46,408
25,039
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,892
735
410
3,050
9,345
7,907
403
2,591
6,754
39,838
0
L
Lancelot
CrayKray84
Lancelot
6,194
1,480
0
1,010
11,520
4,803
0
1,541
9,805
0
49,135
W
Shiva
10,947
3,012
0
8,816
14,999
11,960
868
0
14,027
0
67,789
L
922
384
0
1,720
1,889
483
0
564
1,213
15,554
0
W
Lancelot
SAUCE II IV
Lancelot
4,879
1,650
0
6,238
9,778
4,587
0
1,216
8,562
0
65,588
W
Chiron
VenomAstr0
Chiron
6,248
1,949
373
3,008
8,748
3,379
3,403
676
8,072
0
63,361
W
Baba Yaga
bluechet102
Baba Yaga
9,066
1,409
0
3,144
8,595
3,948
774
4,012
4,583
47,842
0
L
Bacchus
locosmashto
Bacchus
7,573
467
227
3,145
15,336
19,224
0
5,823
9,191
24,391
0
L
8,829
3,126
0
3,687
15,678
18,120
0
0
15,678
0
62,019
L
Danzaburou
tyassassin1234
Danzaburou
4,193
692
0
2,070
10,958
3,778
0
4,272
6,536
0
45,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
35,315
509
Minions Killed
321
0
Camps Cleared
0
1,588,577
Distance Traveled
1,364,286
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,134
508
67
4
0
334,460
1
L
Lancelot
7,924
495
89
6
0
333,506
7
W
Shiva
9,549
597
122
8
0
332,302
0
L
Sol
5,523
345
29
2
0
74,025
1
W
Lancelot
8,719
545
102
6
0
332,470
0
W
Chiron
8,725
545
131
8
0
297,175
4
W
Baba Yaga
7,929
496
87
5
0
292,170
0
L
Bacchus
6,792
425
22
1
0
347,248
0
L
Osiris
8,151
509
113
7
0
306,771
4
L
Danzaburou
6,925
433
68
4
0
302,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role