Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FilthyCasual778
Zeus
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 112L
1,482 Elo+
Solo
Danzaburou
Danzaburou
GOLDTITAN17
Danzaburou
Level 61
God Stats
14W - 15L
1,574 SR
Queue Stats
98W - 131L
1,379 Elo+
Solo
Team Averages
Level 109
1,525 SR
1,454 Elo+

VS

Team Averages
Level 49
1,508 SR
1,645 Elo+
Vamana
Vamana
InsaneNectar
Vamana
Level 75
God Stats
11W - 8L
1,472 SR
Queue Stats
121W - 96L
1,474 Elo+
Solo
Lancelot
Lancelot
Juan Tymer
Lancelot
Level 29
God Stats
3W - 2L
1,292 SR
Queue Stats
143W - 68L
1,759 Elo+
Party 1
Poseidon
Poseidon
The Mudfish2593
Poseidon
Level 42
God Stats
7W - 3L
1,761 SR
Queue Stats
188W - 88L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 1
6,471
647
3,849
5,149
2,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 3 / 2
6,648
665
8,196
5,659
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GOLDTITAN17
Danzaburou
9
0 / 2 / 2
6,120
612
3,761
7,510
2,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 0 / 2
7,452
745
4,935
6,727
5,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Juan Tymer
Lancelot
13
1 / 1 / 4
7,130
713
5,616
6,263
2,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
12
2 / 2 / 3
7,307
731
4,843
7,241
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
1
2.5
L
1
3
2
0.67
L
Danzaburou
GOLDTITAN17
Danzaburou
0
2
2
0.5
W
Vamana
3
0
2
4
W
Lancelot
Juan Tymer
Lancelot
1
1
4
3
W
Poseidon
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
15,394
18,318
Taken
20,231
7,004
Mitigated
11,000
4,432
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,849
638
0
2,144
5,149
2,326
0
1,805
3,344
0
8,333
L
8,196
271
0
865
5,659
1,816
0
1,197
4,462
24,707
0
L
Danzaburou
GOLDTITAN17
Danzaburou
3,761
1,461
232
1,191
7,510
2,862
0
1,523
5,987
0
14,708
W
Vamana
4,935
1,773
263
3,201
6,727
5,284
0
3,918
2,809
0
15,551
W
Lancelot
Juan Tymer
Lancelot
5,616
1,437
0
2,125
6,263
2,845
1,023
2,944
3,319
0
21,860
W
Poseidon
4,843
1,110
135
2,947
7,241
2,871
719
1,759
5,482
30,601
2,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,239
Gold Earned
21,889
86
Minions Killed
121
1
Camps Cleared
9
511,518
Distance Traveled
588,354
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,471
647
8
1
0
171,648
0
L
Zeus
6,648
665
48
5
1
167,389
0
L
Danzaburou
6,120
612
30
3
0
172,481
0
W
Vamana
7,452
745
29
3
1
193,317
3
W
Lancelot
7,130
713
46
5
3
210,827
4
W
Poseidon
7,307
731
46
5
5
184,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role