Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
EduEz506
Lancelot
Level 156
God Stats
3W - 6L
1,321 SR
Queue Stats
553W - 570L
1,436 Elo+
Party 1
Arachne
Arachne
KichanChistian
Arachne
Level 41
God Stats
7W - 3L
1,731 SR
Queue Stats
29W - 32L
1,628 Elo+
Solo
Yemoja
Yemoja
Luxury11299
Yemoja
Level 87
God Stats
13W - 19L
1,348 SR
Queue Stats
394W - 430L
1,456 Elo+
Party 1
Hera
Hera
xNiickolas
Hera
Level 151
God Stats
5W - 4L
1,761 SR
Queue Stats
385W - 368L
1,576 Elo+
Party 1
Team Averages
Level 112
1,532 SR
1,519 Elo+

VS

Team Averages
Level 95
1,537 SR
1,511 Elo+
Osiris
Osiris
DrewBeast44
Osiris
Level 128
God Stats
0W - 2L
1,830 SR
Queue Stats
111W - 118L
1,581 Elo+
Party 2
Chiron
Chiron
InSaNEy46
Chiron
Level 109
God Stats
0W - 1L
1,354 SR
Queue Stats
61W - 59L
1,569 Elo+
Party 2
Bacchus
Bacchus
NastyMafia212
Bacchus
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 343L
1,553 Elo+
Solo
Lancelot
Lancelot
TomASocki
Lancelot
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 144L
1,587 Elo+
Party 2
Olorun
Olorun
callmerob66
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 6
9,931
523
11,687
8,142
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
EduEz506
Lancelot
14
0 / 1 / 5
8,832
465
9,603
17,818
15,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 1 / 3
10,699
563
7,911
17,215
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
2 / 2 / 5
8,953
471
5,307
12,064
12,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 1 / 9
10,569
556
16,594
8,981
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 2 / 0
8,801
463
10,354
16,721
17,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
InSaNEy46
Chiron
14
0 / 3 / 3
8,644
455
9,025
12,897
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
0 / 1 / 1
7,201
379
3,723
13,118
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
TomASocki
Lancelot
14
3 / 5 / 1
8,730
459
6,381
18,193
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
1 / 6 / 0
7,581
399
4,193
12,808
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
L
Osiris
1
2
0
0.5
W
Lancelot
EduEz506
Lancelot
0
1
5
2.5
L
Chiron
InSaNEy46
Chiron
0
3
3
0.5
W
9
1
3
10.5
W
Yemoja
2
2
5
2.25
L
Bacchus
0
1
1
0.5
L
Lancelot
TomASocki
Lancelot
3
5
1
0.7
L
Olorun
1
6
0
0.17
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
33,676
64,220
Taken
73,737
44,662
Mitigated
54,015
26,323
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,687
4,776
0
4,004
8,142
3,701
637
475
7,667
0
84,524
L
Osiris
10,354
3,996
0
7,833
16,721
17,550
0
5,030
11,691
0
69,899
W
Lancelot
EduEz506
Lancelot
9,603
1,607
0
4,390
17,818
15,952
280
2,945
14,873
0
65,010
L
Chiron
InSaNEy46
Chiron
9,025
3,708
515
5,495
12,897
5,964
1,224
1,531
11,319
0
84,783
W
7,911
4,817
2
8,171
17,215
8,525
1,072
1,723
15,492
0
85,949
W
Yemoja
5,307
1,284
5,442
3,190
12,064
12,268
15
2,540
9,524
22,179
0
L
Bacchus
3,723
598
0
2,169
13,118
15,261
0
2,019
11,099
29,495
0
L
Lancelot
TomASocki
Lancelot
6,381
1,548
0
5,104
18,193
8,945
0
6,190
12,003
0
62,436
L
Olorun
4,193
2,162
188
2,334
12,808
6,295
0
7,131
5,677
52,802
0
W
16,594
4,828
0
1,124
8,981
4,216
827
961
8,020
100,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
40,957
552
Minions Killed
479
0
Camps Cleared
0
1,925,787
Distance Traveled
1,754,174
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,931
523
133
7
0
385,095
3
L
Osiris
8,801
463
130
7
0
381,455
5
W
Lancelot
8,832
465
93
5
0
418,925
5
L
Chiron
8,644
455
130
7
0
338,049
5
W
Arachne
10,699
563
130
7
0
412,752
0
W
Yemoja
8,953
471
36
2
0
354,576
1
L
Bacchus
7,201
379
36
2
0
344,197
2
L
Lancelot
8,730
459
106
6
0
400,416
5
L
Olorun
7,581
399
77
4
0
290,057
3
W
Hera
10,569
556
160
8
0
354,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role