Player Matchup

Apollo
Apollo
ApexzSlayer
Apollo
Level 153
God Stats
4W - 2L
1,816 SR
Queue Stats
253W - 187L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
Bilmuri
Xing Tian
Level 124
God Stats
5W - 2L
1,765 SR
Queue Stats
161W - 158L
1,419 Elo+
Solo
Yu Huang
Yu Huang
UnluckyChief335
Yu Huang
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 145L
1,469 Elo+
Solo
Mulan
Mulan
dNOOB98
Mulan
Level 124
God Stats
14W - 10L
1,696 SR
Queue Stats
273W - 206L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
valliiaant
Nu Wa
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
238W - 184L
1,620 Elo+
Party 1
Team Averages
Level 101
1,656 SR
1,546 Elo+

VS

Team Averages
Level 108
1,671 SR
1,531 Elo+
Thanatos
Thanatos
Benji saiyan
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Awilix
Awilix
BrightMoore
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,682 Elo+
Party 2
Hera
Hera
Ye11owCrash10
Hera
Level 126
God Stats
2W - 1L
1,712 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 2
Atlas
Atlas
xElxDiablo
Atlas
Level 134
God Stats
9W - 5L
1,643 SR
Queue Stats
330W - 343L
1,494 Elo+
Solo
Vamana
Vamana
xSituatedBat
Vamana
Level 86
God Stats
0W - 1L
2,001 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
13 / 3 / 16
12,437
829
23,732
18,519
11,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Bilmuri
Xing Tian
17
3 / 4 / 22
11,444
763
6,773
24,905
33,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
19
3 / 2 / 25
11,719
781
17,384
11,250
5,677
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
dNOOB98
Mulan
20
16 / 4 / 15
13,113
874
26,231
27,312
27,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nu Wa
19
4 / 2 / 22
11,523
768
16,299
9,011
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benji saiyan
Thanatos
13
0 / 10 / 4
8,431
562
4,600
15,776
6,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
17
3 / 8 / 5
10,219
681
11,971
16,461
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 9 / 6
10,128
675
15,412
14,789
6,721
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
0 / 6 / 10
10,114
674
12,159
25,270
31,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
19
5 / 6 / 3
11,107
740
14,347
23,581
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
40
39
Kills
12
15
Deaths
39
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
13
3
16
7
L
Thanatos
Benji saiyan
Thanatos
0
10
4
0.2
W
Xing Tian
Bilmuri
Xing Tian
3
4
22
3.5
L
Awilix
3
8
5
0.69
W
Yu Huang
3
2
25
7.75
L
4
9
6
0.78
W
Mulan
dNOOB98
Mulan
16
4
15
5.88
W
Nu Wa
4
2
22
7.5
L
Atlas
0
6
10
0.83
L
Vamana
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,419
Damage
58,489
90,997
Taken
95,877
82,103
Mitigated
67,835
35,442
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
23,732
11,929
3,120
6,809
18,519
11,259
2,676
4,882
13,509
0
50,150
L
Thanatos
Benji saiyan
Thanatos
4,600
691
630
4,380
15,776
6,678
0
6,482
9,165
0
9,428
W
Xing Tian
Bilmuri
Xing Tian
6,773
466
2,208
4,071
24,905
33,348
423
6,377
18,392
14,397
0
L
Awilix
11,971
4,056
0
709
16,461
8,028
0
5,179
10,907
0
20,534
W
Yu Huang
17,384
1,609
911
1,169
11,250
5,677
913
5,270
5,776
33,741
0
L
15,412
2,753
702
332
14,789
6,721
0
5,493
9,146
38,921
0
W
Mulan
dNOOB98
Mulan
26,231
2,504
1,845
12,802
27,312
27,161
1,197
7,139
19,741
0
42,621
W
Nu Wa
16,299
5,152
1,007
1,500
9,011
4,658
2,581
3,903
4,991
35,808
0
L
Atlas
12,159
3,730
1,913
5,305
25,270
31,588
0
11,179
13,622
31,742
0
L
Vamana
14,347
6,961
929
8,806
23,581
14,820
0
12,123
11,251
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,236
Gold Earned
49,999
166
Minions Killed
149
0
Camps Cleared
0
1,364,652
Distance Traveled
1,240,610
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,437
829
47
3
0
260,816
0
L
Thanatos
8,431
562
12
1
0
253,284
0
W
Xing Tian
11,444
763
12
1
0
304,280
0
L
Awilix
10,219
681
22
1
0
266,983
2
W
Yu Huang
11,719
781
37
2
0
279,016
0
L
Hera
10,128
675
64
4
0
229,576
1
W
Mulan
13,113
874
31
2
0
267,769
0
W
Nu Wa
11,523
768
39
3
0
252,771
0
L
Atlas
10,114
674
22
1
0
242,743
0
L
Vamana
11,107
740
29
2
0
248,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role