Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KamikazeGK
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 319L
1,437 Elo+
Solo
Chiron
Chiron
NUTZ_23
Chiron
Level 145
God Stats
40W - 37L
1,508 SR
Queue Stats
378W - 401L
1,391 Elo+
Solo
Neith
Neith
TwinTaurus_
Neith
Level 67
God Stats
3W - 0L
1,689 SR
Queue Stats
42W - 45L
1,301 Elo+
Solo
Geb
Geb
tlarsen2383
Geb
Level 89
God Stats
50W - 37L
1,568 SR
Queue Stats
268W - 265L
1,406 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,407 Elo+

VS

Team Averages
Level 60
1,376 SR
1,299 Elo+
Anubis
Anubis
JCX123
Anubis
Level 39
God Stats
16W - 21L
1,324 SR
Queue Stats
20W - 38L
1,207 Elo+
Party 1
Yemoja
Yemoja
SlowingGold2897
Yemoja
Level 58
God Stats
9W - 14L
1,339 SR
Queue Stats
169W - 216L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
VoltzBoooring
Sun Wukong
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 49L
1,066 Elo+
Party 1
Skadi
Skadi
YinYang1932
Skadi
Level 76
God Stats
17W - 26L
1,219 SR
Queue Stats
30W - 46L
1,200 Elo+
Party 1
Set
Set
iTkB LYKOS
Set
Level 60
God Stats
6W - 10L
1,500 SR
Queue Stats
68W - 88L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
1 / 0 / 0
3,613
602
1,584
3,500
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,137
690
987
2,297
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
NUTZ_23
Chiron
6
0 / 0 / 0
3,819
637
1,419
2,786
756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 0 / 0
3,800
633
902
2,560
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,547
591
815
3,533
1,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JCX123
Anubis
6
0 / 0 / 0
3,362
560
603
2,134
944
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,292
549
1,209
2,788
1,374
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
VoltzBoooring
Sun Wukong
5
0 / 0 / 0
3,139
523
563
2,017
776
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
1,143
191
0
0
0
5
0 / 1 / 0
3,498
583
1,314
5,477
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
0
1
L
Anubis
JCX123
Anubis
0
0
0
0
W
0
0
0
0
W
Chiron
NUTZ_23
Chiron
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Sun Wukong
VoltzBoooring
Sun Wukong
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,707
Damage
3,689
14,676
Taken
12,416
4,504
Mitigated
4,786
6,864
Healing
1,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,584
151
0
2,229
3,500
997
0
57
3,443
0
14,282
L
Anubis
JCX123
Anubis
603
89
0
478
2,134
944
0
774
1,360
12,838
0
W
987
296
0
1,451
2,297
545
155
546
1,751
20,332
0
W
Chiron
NUTZ_23
Chiron
1,419
52
20
1,104
2,786
756
232
0
2,786
0
17,380
L
1,209
406
0
217
2,788
1,374
0
815
1,973
10,699
0
W
902
335
0
768
2,560
944
217
456
2,104
0
16,428
L
Sun Wukong
VoltzBoooring
Sun Wukong
563
146
0
210
2,017
776
0
0
2,017
0
6,551
L
0
0
0
0
0
0
0
0
0
0
0
L
1,314
967
0
745
5,477
1,692
0
213
5,264
0
16,154
W
815
184
43
1,249
3,533
1,262
404
753
2,780
9,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
14,434
142
Minions Killed
91
0
Camps Cleared
0
545,536
Distance Traveled
397,760
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,613
602
37
6
0
129,855
2
L
Anubis
3,362
560
21
4
0
89,689
0
W
Sol
4,137
690
44
7
0
107,448
3
W
Chiron
3,819
637
33
6
0
92,597
1
L
Yemoja
3,292
549
19
3
0
101,995
0
W
Neith
3,800
633
19
3
0
100,173
0
L
Sun Wukong
3,139
523
12
2
0
84,924
0
L
Skadi
1,143
191
0
0
0
0
0
L
Set
3,498
583
39
7
0
121,152
0
W
Geb
3,547
591
9
2
0
115,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role