Player Matchup

Ymir
Ymir
AlexDudee
Ymir
Level 12
God Stats
9W - 6L
1,831 SR
Queue Stats
70W - 62L
1,588 Elo+
Party 3
Janus
Janus
Darth__Taco
Janus
Level 85
God Stats
3W - 5L
1,529 SR
Queue Stats
28W - 40L
1,332 Elo+
Party 2
Mercury
Mercury
Dragon2874
Mercury
Level 106
God Stats
8W - 3L
1,680 SR
Queue Stats
68W - 65L
1,482 Elo+
Party 2
Osiris
Osiris
Fatchet1b
Osiris
Level 18
God Stats
1W - 0L
1,618 SR
Queue Stats
21W - 31L
1,408 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jenkins245
Ah Muzen Cab
Level 84
God Stats
3W - 0L
1,771 SR
Queue Stats
176W - 158L
1,525 Elo+
Party 3
Team Averages
Level 61
1,686 SR
1,467 Elo+

VS

Team Averages
Level 46
1,509 SR
1,409 Elo+
Jing Wei
Jing Wei
AEYellowFlash
Jing Wei
Level 29
God Stats
92W - 73L
1,487 SR
Queue Stats
211W - 209L
1,447 Elo+
Party 4
Artio
Artio
Ashmotal
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 1
Lancelot
Lancelot
NeoShotsss
Lancelot
Level 38
God Stats
4W - 2L
1,738 SR
Queue Stats
313W - 313L
1,350 Elo+
Party 4
Agni
Agni
S4ViTaR2935
Agni
Level 65
God Stats
2W - 4L
1,082 SR
Queue Stats
128W - 104L
1,523 Elo+
Solo
Loki
Loki
TheJaisoon
Loki
Level 69
God Stats
1W - 1L
1,739 SR
Queue Stats
55W - 65L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 3 / 7
10,884
454
4,804
20,615
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 5
13,084
545
13,032
12,125
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Dragon2874
Mercury
20
12 / 3 / 3
14,700
613
27,420
19,705
11,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Fatchet1b
Osiris
17
0 / 5 / 6
11,422
476
6,507
19,232
20,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
jenkins245
Ah Muzen Cab
19
1 / 1 / 7
12,526
522
14,394
13,623
7,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AEYellowFlash
Jing Wei
16
1 / 3 / 4
10,472
436
7,442
13,400
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Ashmotal
Artio
14
0 / 2 / 7
9,258
386
5,771
21,241
29,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
NeoShotsss
Lancelot
17
5 / 2 / 1
11,401
475
16,306
19,902
21,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
8 / 8 / 3
12,713
530
18,084
17,930
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 7
10,318
430
7,595
18,817
9,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
20
Kills
17
17
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AEYellowFlash
Jing Wei
1
3
4
1
W
Ymir
0
3
7
1.17
L
Artio
Ashmotal
Artio
0
2
7
1.75
W
7
5
5
1.9
W
Mercury
Dragon2874
Mercury
12
3
3
4.5
W
Osiris
Fatchet1b
Osiris
0
5
6
0.6
L
Lancelot
NeoShotsss
Lancelot
5
2
1
2.75
L
8
8
3
1.19
L
3
5
7
1.3
W
Ah Muzen Cab
jenkins245
Ah Muzen Cab
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,157
Damage
55,198
85,300
Taken
91,290
74,219
Mitigated
73,627
12,124
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AEYellowFlash
Jing Wei
7,442
6,098
0
3,714
13,400
5,623
106
2,564
10,836
0
84,981
W
Ymir
4,804
1,629
0
2,298
20,615
28,491
358
6,962
13,653
39,005
0
L
Artio
Ashmotal
Artio
5,771
933
1,132
3,554
21,241
29,174
62
5,725
15,516
18,140
0
W
13,032
570
130
1,448
12,125
5,474
1,757
4,640
7,485
96,968
0
W
Mercury
Dragon2874
Mercury
27,420
17,043
0
793
19,705
11,866
0
5,327
14,378
0
165,843
W
Osiris
Fatchet1b
Osiris
6,507
1,597
0
4,463
19,232
20,934
412
2,847
16,385
0
60,335
L
Lancelot
NeoShotsss
Lancelot
16,306
2,323
0
8,462
19,902
21,561
0
1,881
18,021
0
84,057
L
18,084
1,210
0
250
17,930
7,550
126
5,011
12,919
76,617
0
L
7,595
1,480
0
4,298
18,817
9,719
0
2,655
16,162
0
81,580
W
Ah Muzen Cab
jenkins245
Ah Muzen Cab
14,394
5,860
0
2,992
13,623
7,454
3,666
4,560
9,063
0
136,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,616
Gold Earned
54,162
688
Minions Killed
554
0
Camps Cleared
0
2,404,914
Distance Traveled
2,275,328
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,472
436
159
7
0
445,603
1
W
Ymir
10,884
454
56
2
0
435,460
6
L
Artio
9,258
386
27
1
0
479,940
9
W
Janus
13,084
545
136
6
0
453,751
3
W
Mercury
14,700
613
195
8
0
553,677
2
W
Osiris
11,422
476
117
5
0
473,699
2
L
Lancelot
11,401
475
143
6
0
463,377
8
L
Agni
12,713
530
108
5
0
421,726
0
L
Loki
10,318
430
117
5
0
464,682
3
W
Ah Muzen Cab
12,526
522
184
8
0
488,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role